19XX: The War Against Destiny

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19XX: The War Against Destiny
19XX game flyer.png
Sales flyer.
Developer(s) Capcom
Publisher(s) Capcom
Platform(s) Arcade
Release Arcade
January 1996
Genre(s) Vertical scrolling shooter
Mode(s) Single player, 2 player Co-op
Cabinet Upright
Arcade system CPS-2
CPU 68000 (@ 11.8 MHz), Z80 (@ 8 MHz)
Sound Q-Sound (@ 4 MHz)
Display Raster, 224 x 384 pixels (Vertical), 4096 colors

19XX: The War Against Destiny is a vertical scrolling shooter arcade game released by Capcom in 1996. The story takes place before a fictional war ("19XX") as a lone pilot tries to defeat an entire army/evil organization from starting another World War, which soon escalates to a nuclear apocalypse.

This game is the 4th in a series of World War II vertical shooters published by Capcom, and is the last game in the series developed by Capcom. The previous games in the series 1942, 1943: The Battle of Midway and 1941: Counter Attack used the original Capcom System or CPS-1 and were released from 1984-1990. The CPS-2 platform used by this game allowed for a different art style from that used in previous games. It is followed by 1944: The Loop Master in 2000.

Gameplay[edit]

The player selects one of three different planes, each with different ratings in speed, power, and the strength of their homing attack. When flying through the levels, three primary weapons can be used by picking up their respective items, to fire either spreading vulcan bullets, straight-firing lasers, or multi-directional missiles. By holding button 1, the player can charge up to fire a special missile. If this missile hits a large enemy, the player will lock on to that enemy, and can fire fast homing projectiles to damage it further. There is also a supply of smart bombs which can be used to clear away the majority of enemies and their projectiles from the screen. Smart bombs can also be charged up, and each level of charge yields a different effect. If the player is shot down while charging up a bomb, the bomb does not go off.

At the end of every level, the player receives additional points for the number of bombs held in stock, a rank increase of 1-5 for the percentage of enemies destroyed, a grade for the time it took to defeat the boss, and a bonus for every medal collected which is multiplied by the rank. After beating the last level, the player also gets a large bonus for the number of lives they have remaining.

Ports[edit]

19XX: The War Against Destiny has been ported to GameTap. However, 19XX is not included in the Capcom Classics Collection titles, as it is a modern game according to Capcom (being created after 1995).

Reception[edit]

A reviewer for Next Generation commented that "Its clean looking animation, multilevel backgrounds, digitized explosions and various streams of patterned enemies place 19XX among the cream of the crop." He found that the varied methods of attack set it apart from other shooters, and scored it 3 out of 5 stars.[1]

References[edit]

  1. ^ "19XX". Next Generation. No. 18. Imagine Media. June 1996. p. 129.