2K Games

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For the sports subsidiary of 2K, see 2K Sports.
2K Games, Inc.
Division
Industry Computer and video games
Interactive entertainment
Founded January 25, 2005; 11 years ago (2005-01-25)
Headquarters Novato, California, United States
Key people
Christoph Hartmann
(President)
David Ismailer
(Chief operating officer)
Products Video games
Parent Take-Two Interactive
Website www.2k.com

2K Games, Inc. is an American developer, marketer, distributor and publisher of video games. Notable titles include Borderlands, Civilization, The Darkness, BioShock, NBA 2K and WWE 2K.[1] 2K Games is a Publishing division of Take-Two Interactive. It was created on January 25, 2005 after Take-Two acquired developer Visual Concepts and its wholly owned subsidiary Kush Games from Sega for US$24 million.[2]

The name "2K Games" comes from Visual Concepts' sports game lineup typically referred to as the 2K series, which were originally published exclusively for the Dreamcast console. 2K Games was founded in Novato, California. The label publishes a wide variety of console and PC titles developed both internally and externally.

2K Games have been nominated for the BAFTA Awards for their video game Borderlands 2.[3]

Studios[edit]

Current[edit]

Defunct[edit]

Games[edit]

References[edit]

  1. ^ "WWE 2K | Games | Take-Two Interactive". 
  2. ^ Sharma, Dinesh (January 25, 2005). "Take-Two takes Sega's sports-game studios". CNET. Retrieved August 24, 2011. 
  3. ^ Stuart, Keith (February 13, 2013). "Bafta Video Game Awards 2013 – nominees announced". The Guardian. Retrieved June 26, 2013. 
  4. ^ Annual report of Illusion Softworks, a.s. for 2007, auditor BDO Prima Audit s.r.o. (at the end of 2007 the sole owner of Illusion Softworks, a.s. was Kush Games, Inc.)
  5. ^ "BioShock is not dead, future titles will be developed by 2K Marin". VG247.com. Retrieved 2016-06-08. 
  6. ^ "Firaxis Games, Inc.: Private Company Information". BusinessWeek. Bloomberg. Retrieved August 18, 2011. 
  7. ^ "2K and Gearbox Software Announce Borderlands: The Pre-Sequel". Business Wire. April 9, 2014. Retrieved April 9, 2014. 
  8. ^ a b Morris, Chris (June 6, 2006). "Take Two plays it safe, cancels controversial game.". CNNMoney. Retrieved August 18, 2011. 
  9. ^ Hatfield, Daemon (May 1, 2006). "Take-Two Closes Indie Built". IGN. Retrieved August 18, 2011. 
  10. ^ "IGN: PAM Development". 

External links[edit]