# Three Man

(Redirected from 3 man)
Genre(s) Drinking 3+ 0 varies

Three Man (also referred to as Mr. Three or Hat Man) is a drinking game played with two dice.[1] It can be played with at least 3 people but it works better with around 5.[2] The objective is to avoid drinking, though many would argue that losing the game is preferred.

## Rules

### Steps of play

Select the first "Three Man"
```This player will remain the "Three man" until someone else rolls a 1-2 or 3-(any). The player wears a hat while he/she is "Three Man". The next player to roll a 1-2 or 3-(any) becomes the new three man.
```
Three man rolls dice.
Drink are dispensed based on the pips shown on dice.
If no drinks are dispensed, turn ends and dice are passed to next player.

### Roll results

1-1
```Create any rule.  If rule is broken during game, the infringing player drinks[3]
```
2-2 3-3 4-4 5-5 6-6 (doubles)
```Give away (i.e. instruct someone else to drink a certain amount) the amount of gulps/fingers of their drinks that match the total amount of pips showing on dice[3]
ex. 5-5 means you would give away 10 drinks.  These can be split up between multiple players if desired
```
1-2 3-(any number)
```The "Three man" drinks, but the roller becomes the new "Three Man". If roll was 3-3, the "Three man" drinks twice.[3]
```
1-6 2-5 3-4 (total of 7)
```Person to the left of roller drinks. If 3-4, "Three man" also drinks.[3]
```
5-4 6-3 (total of 9)
```Every person drinks.  If 6-3, "Three man" drinks twice. New Zealand rule: Three man has 9 sips and not two [3]
```
6-4
```Change direction of play.[3]
```
6-5 (total of 11)
```Person to the right of roller drinks. Alternatively the "Three Man" plays a 'social', in which he/she stands and takes a fat rip.[3]
```

## Variations

There are several variations to the game:

1. Doubles: according to this variation, whoever rolls doubles (Player A) can "give" them to another player (Player B), who then rolls both the dice to see how many times he/she must drink. If B rolls doubles, the dice are returned to A, who must roll and drink twice as many times as the value that he/she rolls (e.g., if A rolls 3 and 2, A must drink 10 times).[1] In another variation, a player who rolls doubles three times in any turn has the right to make a rule.[2]
2. Party Foul: If the dice falls off the table, the player drinks for each fallen dice.[3] When a "Sloppy Jalopy" rule is applied, the player with fallen dice is loudly admonished as a "Sloppy Jalopy" and immediately becomes the new Three Man.[4] For subsequent party fouls, the admonishment is often delivered, "Sloppy dice, drink twice!" and the offending participant must take two additional drinks.
3. Any roll of 1:
1. 1 and 1 follow the usual rules for passing off doubles.
2. 1 and 2 makes the roller Three Man.
3. 1 and 3 makes the Three Man drink (as with any roll of a 3).
4. 1 and 4 thumb to table or floor: last player to place his/her thumb must drink.
5. 1 and 5 turn ends.
6. When a 1 and 6 is rolled, the player to the left drinks.[3]
4. Bathroom penalty: If someone is in the bathroom when it is his turn to roll, he must take 1 drink for every 5 seconds he is late returning.[3]
5. Opposite Sex: Any variation of the "6" is classified as "opposite sex" in which all players in the game of the opposite sex to the roller must drink
6. Virgin: If a players first roll results in no drinks being awarded, they must then drink and continue their turn
7. High Five the 3 man: whenever a five is rolled, the roller greets the current three man with a high five and then drinks. Note: the three man will drink on half of the rolls where this occurs.
8. Jonny Wet Rule: When an old hound who is all bark but no bite starts to get a bit yappy he is allowed to sit out 1 full round of the game. On return, said 'Jonny Wet' will immediately be allowed to choose the next 3 man.
9. All drinking fines must be finished immediately, there is no 'I have until the next round'.

-- Australian Version—In the Australian version of this game the rules are as follows.

1+1 : New Rule (You make a rule affecting the current game, Little Green Man,[5] Nicknames etc.)

1+2 : 3 man (You are the three man put on a hat, every time a three is on the dice drink, remains until someone else rolls this)

2-2 3-3 4-4 5-5 6-6 (doubles) : Choose a person to fill their drink and finish their drink.

7 or 11 : Choose a person to fill their drink and finish their drink.

If someone has a double, seven or Eleven they roll as soon as the person touches the cup and if they get a 7, 11, or double the person must repeat. If you touch the dice before that finish your drink. On the third time (you have rolled the above), you must finish your drink.

9 : Busta Rhyme (Make up one line of a rhyme, go around table, loser drinks)

10 : Categories (Select a category go around the table until someone misses out they drink)

## Notes

1. ^ a b Ben Applebaum, Dan DiSorbo (2012). The Book of Beer Awesomeness: A Champion's Guide to Party Skills, Amazing Beer Activities, and More Than Forty Drinking Games. Chronicle. pp. 171–172.
2. ^ a b "3-man / 3-bitch." 3-man Drinking Game. PinkyMcDrinky, n.d. Web. 15 Aug. 2013. <http://www.pinkymcdrinky.com/3-man.php>.
3. "Three Man." BeerTutor.com's Rules. 7 Seconds Resources, Inc., n.d. Web. 15 Aug. 2013. <http://www.beertutor.com/just_for_fun/drinking_games/3man.shtml>.
4. ^ "Dice Games." RP Repository. Repository and PIXELovely, n.d. Web. 15 Aug. 2013. <http://www.rprepository.com/c/sneeuw/2929>.
5. ^ http://www.kingsdrinkingcardgame.com/rule/little-green-man/

Created by the Marziale family of New Orleans