50 Cent: Bulletproof

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50 Cent: Bulletproof
50 Cent Bulletproof.jpg
Developer(s) Genuine Games
Publisher(s) Vivendi Universal Games
Designer(s) Haydn Dalton
Programmer(s) Steven J. Batiste
Writer(s) Terry Winter
Composer(s) Sha Money XL
Platform(s) PlayStation 2, PlayStation Portable, Xbox, Xbox 360
Release PS2, Xbox
  • NA: November 17, 2005
  • EU: November 25, 2005
PSP
  • NA: August 29, 2006
Genre(s) Action
Mode(s) Single-player, multiplayer

50 Cent: Bulletproof is an action video game developed by Genuine Games and published by Vivendi Universal Games for the PlayStation 2 and Xbox consoles, which released on November 17, 2005. 50 Cent: Bulletproof was reworked into a PlayStation Portable version titled 50 Cent: Bulletproof G Unit Edition, with a top-down perspective, which released in 2006. A sequel, 50 Cent: Blood on the Sand, was released in 2009.

The story revolves around protagonist hip hop musician 50 Cent's search for vengeance against the hitmen who attempted to murder him. The game features members of the G-Unit rap crew as a gang. Dr. Dre plays an arms dealer, Eminem plays a corrupt police officer, and DJ Whoo Kid plays himself as a person selling "bootlegged" music (of the G-Unit camp) out of his trunk. A soundtrack album titled, Bulletproof, was released by DJ Red Heat's Shadyville Entertainment. It won "Best Original Song" in the 2005 Spike TV Video Game Awards.

Plot[edit]

50 Cent quickly finds himself being dragged back into the criminal underworld, taking on the most dangerous crime organizations in New York City, uncovering an international conspiracy with devastating implication.

The setting is New York. 50 Cent, one night in his apartment, gets a call and page from his former cellmate and friend "K Dog". The latter tells the former he is trouble. 50 Cent gets his "nine" and leaves. 50 Cent then gets his crew: Rappers Lloyd Banks (who is the locksmith and weapon of choice is a "gat"), Young Buck and Tony Yayo (The demolition expert whose weapon of choice is a Mac 11). They all go down to the subway station.

The crew go to Queens, New York, & see K Dog being physically assaulted by unknown masked assailants. After killing multiple masked unknown assailants, 50 Cent is shot 9 times & left for dead. 50 Cent wakes up in Doc Friday's house/workplace. Doc Friday was a licensed doctor until he started writing prescriptions for himself. Tony Yayo & Young Buck were the 2 that had brought 50 to Doc Friday. 50 Cent is then welcomed & greeted by his fellow New York natives & friends who initially thought he was dead, such as: Moet & Chandon, 50's prostitutes; Bugs, a paraplegic pawn shop owner who throughout the video game story-line give(s) 50 Cent missions & information. He sees his belongings in the pawn shop, and demands his belongings shipped back to his home. After walking out he runs into Grizz, a war vet who lost his trigger finger in the war. The 2 then go see Popcorn, a psycho that sells "counter kills" (slow motion special kills) to 50 Cent. Then, he sees Booker, a homeless man who knows everything. 50 Cent goes to Detective Aaron McVicar who is a corrupt cop for information. McVicar agrees to help 50 Cent in exchange for money.

50 Cent & Lloyd Banks go to see K Dog at a safe house, guarded by masked assailants and federal agents. The safe house is located in West Chester, New York. After killing masked assailants and cracking safes, the 2 discover K Dog as well as the federal prosecutors's corpses. 50 gets K Dog's belongings. He brings it back to Bugs, who is able to listen to the messages left on the phone. 1 of the messages says K Dog was supposed to meet up with "Spyder", a crystal meth drug dealer about trans-po routes. 50 decides to go after Spyder. 50 goes to "The Junkyard" to meet up with Spyder. After killing Spyder's assailants along with MCVicar, he kills Spyder. They notice a tattoo similar to the 1 on K Dog. He cuts Spyder's skin with the tattoo on it and gives it to Bugs. The tattoo is traced back to Wu-Jang, a Chinese drug kingpin. 50 kills Wu-Jang in Chinatown and takes his money.

Fellow Rappers including Eminem (as Detective McVicar) and Dr. Dre (as street-wise war veteran 'Grizz') will aid 50 Cent in this action-packed adventure.[1]

G-Unit edition[edit]

On August 29, 2006, Vivendi Universal Games released a G-Unit edition for the PlayStation Portable. While the story and cut-scenes are the same as the console counterpart, the game eschews the third-person perspective game-play for a top-down, isometric viewpoint. Also added is multiplayer game-play through ad hoc wireless connectivity. The PlayStation Portable version featured a "Vitamin Water" mini-game in which you play as 50-Cent at the apex of his business endeavors.

Reception[edit]

Reception
Aggregate scores
Aggregator Score
GameRankings 47.38% (PS2)[2]
51.75% (Xbox)[3]
53.56% (PSP)[4]
Metacritic 47/100 (PS2)[5]
50/100 (Xbox)[6]
52/100 (PSP)[7]
Review scores
Publication Score
1UP.com D+ (PSP)[8]
AllGame 3.5/5 stars (PS2, Xbox)[9]
2.5/5 stars (PSP)[10]
CVG 7/10 (PS2, PSP)[11][12]
Edge 2/10 (PS2, Xbox)[13]
EGM 3.3/10 (PS2, Xbox)[5][6]
4.5/10 (PSP)[14]
Eurogamer 4/10 (PS2)[15]
5/10 (PSP)[16]
Game Informer 6/10 (PS2, Xbox)[17]
6.25/10 (PSP)[18]
GamePro 2/5 stars (PS2)[19]
GameSpot 4.8/10 (PS2, Xbox)[22]
5.1/10 (PSP)[23]
GameSpy 1.5/5 stars (PS2, Xbox)[24]
GamesRadar+ 2.5/5 stars (PS2, Xbox)[20]
2/5 stars (PSP)[21]
GameTrailers 5.2/10 (PSP)[25]
GameZone 5/10 (PSP)[26]
IGN 6.5/10 (PS2, Xbox)[27]
5/10 (PSP)[28]
OPM (US) 3/10 (PS2)[5]
OXM (US) 5/10 (Xbox)[29]
OXM (UK) 4/10 (Xbox)[30]
PSM 4/10 (PS2)[31]
5.5/10 (PSP)[32]
PSM3 4.8/10 (PS2)[33] 4.7/10 (PSP)[34]
TeamXbox 6.8/10 (Xbox)[35]
X-Play 1/5 stars (PS2, Xbox)[36]
2/5 stars (PSP)[37]
USA Today 3/5 stars (PS2, Xbox)[38]

50 Cent: Bulletproof received generally very mixed reviews due to poor game-play mechanics, but it was praised for its solid story line & music. It received 1 out of 5 and a Golden Mullet from X-Play.[36] In spite of this, it received a positive rating of 8/10 from Official UK PlayStation 2 Magazine.

The PlayStation Portable G-Unit Edition was also received by generally very mixed reviews from critics. GameSpot's Alex Navarro did, however, say that it was a better game than the PS2 or Xbox versions."[23]

50 Cent: Bulletproof sold nearly 1.2 million copies.[39] By July 2006, the PlayStation 2 version of Bulletproof had sold 600,000 copies and earned $27 million in the United States. Next Generation ranked it as the 98th highest-selling game launched for the PlayStation 2, Xbox or GameCube between January 2000 and July 2006 in that country. Overall sales of Bulletproof reached 850,000 units in the United States by July 2006.[40] Its PlayStation 2 version received a "Gold" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[41] indicating sales of at least 200,000 copies in the United Kingdom.[42]

References[edit]

  1. ^ "50 Cent Bulletproof XBox cover Scan". 
  2. ^ "50 Cent: Bulletproof for PlayStation 2". GameRankings. Retrieved 2013-06-08. 
  3. ^ "50 Cent: Bulletproof for Xbox". GameRankings. Retrieved 2013-06-08. 
  4. ^ "50 Cent: Bulletproof G Unit Edition for PSP". GameRankings. Retrieved 2013-06-08. 
  5. ^ a b c "50 Cent: Bulletproof Critic Reviews for PlayStation 2". Metacritic. Retrieved 2013-06-08. 
  6. ^ a b "50 Cent: Bulletproof Critic Reviews for Xbox". Metacritic. Retrieved 2013-06-08. 
  7. ^ "50 Cent: Bulletproof G Unit Edition Critic Reviews for PSP". Metacritic. Retrieved 2013-06-08. 
  8. ^ Coffey, Robert (2006-08-31). "50 Cent: Bulletproof G Unit Edition". 1UP.com. Retrieved 2013-06-08. 
  9. ^ Deci, T.J. "50 Cent: Bulletproof - Overview". Allgame. Retrieved 2013-06-08. 
  10. ^ Deci, T.J. "50 Cent: Bulletproof -- G Unit Edition - Overview". Allgame. Retrieved 2013-06-08. 
  11. ^ PSW Staff (2005-12-17). "Review: 50 Cent: Bulletproof". Computer and Video Games (PlayStation World). Archived from the original on 2008-06-19. Retrieved 2013-06-08. 
  12. ^ PSW Staff (2006-11-03). "Review: 50 Cent: G Unit Edition". Computer and Video Games (PlayStation World). Archived from the original on 2007-03-07. Retrieved 2013-06-08. 
  13. ^ "50 Cent: Bulletproof". Edge: 91. January 2006. 
  14. ^ "50 Cent: Bulletproof G Unit Edition". Electronic Gaming Monthly: 116. October 2006. 
  15. ^ Rossignol, Jim (2005-12-11). "50 Cent: Bulletproof Review". Eurogamer. Retrieved 2013-06-08. 
  16. ^ Whitehead, Dan (2006-11-12). "50 Cent: Bulletproof G-Unit edition Review". Eurogamer. Retrieved 2013-06-08. 
  17. ^ Helgeson, Matt (February 2006). "50 Cent: Bulletproof". Game Informer: 104. Archived from the original on 2008-01-11. Retrieved 2013-06-08. 
  18. ^ "50 Cent: Bulletproof G-Unit Edition". Game Informer: 146. November 2006. 
  19. ^ Ouroboros (2005-12-16). "Review: 50 Cent: Bulletproof". GamePro. Archived from the original on 2007-06-08. Retrieved 2013-06-08. 
  20. ^ Leeper, Justin (2007-06-22). "50 Cent Bulletproof Review". GamesRadar+. Retrieved 2013-06-08. 
  21. ^ Edison, Bryce (2006-10-09). "50 Cent: Bulletproof G-Unit Edition Review". GamesRadar+. Retrieved 2013-06-08. 
  22. ^ Gerstmann, Jeff (2005-11-28). "50 Cent: Bulletproof Review (PS2)". GameSpot. Retrieved 2013-06-08. 
  23. ^ a b Navarro, Alex (2006-08-30). "50 Cent: Bulletproof G Unit Edition Review (PSP)". GameSpot. Retrieved 2013-06-08. 
  24. ^ Fischer, Russ (2005-12-06). "50 Cent: Bulletproof". GameSpy. Retrieved 2013-06-08. 
  25. ^ "50 Cent: Bulletproof G-Unit Edition Review". GameTrailers. September 11, 2006. Retrieved 2013-06-08. 
  26. ^ Sandoval, Angelina (2006-09-24). "50 Cent: Bulletproof G-Unit Edition - PSP". GameZone. Archived from the original on 2008-10-05. Retrieved 2013-06-08. 
  27. ^ Roper, Chris (2005-11-21). "50 Cent: Bulletproof". IGN. Retrieved 2013-06-08. 
  28. ^ Roper, Chris (2006-08-28). "50 Cent: Bulletproof G-Unit Edition". IGN. Retrieved 2013-06-08. 
  29. ^ "50 Cent: Bulletproof". Official Xbox Magazine: 80. February 2006. 
  30. ^ "50 Cent: Bulletproof Review". Official XBox Magazine UK. January 2006. 
  31. ^ "50 Cent: Bulletproof Review". PSM: 81. February 2006. 
  32. ^ "50 Cent: Bulletproof G Unit Edition Review". PSM: 82. November 2006. 
  33. ^ "50 Cent: Bulletproof Review". PSM3. January 2006. 
  34. ^ PSM3 Staff (2006-12-19). "Review: 50 Cent: Bulletproof: G-Unit Edition". PSM3: 98. Archived from the original on 2007-09-16. Retrieved 2013-06-08. 
  35. ^ Fisher, Matthew (2005-11-23). "50 Cent: Bulletproof Review". TeamXbox. Retrieved 2013-06-09. 
  36. ^ a b "50 Cent: Bulletproof Review". X-Play. Archived from the original on 2007-01-01. Retrieved 2013-05-30. 
  37. ^ Mastrapa, Gus. "Reviews - 50 Cent: Bulletproof G Unit Edition". X-Play. Archived from the original on 2006-10-16. Retrieved 2013-06-08. 
  38. ^ Saltzman, Marc (2005-12-08). "'50 Cent: Bulletproof' produces stale gameplay". USA Today. Retrieved 2013-06-08. 
  39. ^ Hinkle, David (9 May 2009). "50 Cent: Blood on the Sand sales pale to Bulletproof". Engadget. AOL. Archived from the original on 27 June 2015. Retrieved 27 June 2015. 
  40. ^ Campbell, Colin; Keiser, Joe (July 29, 2006). "The Top 100 Games of the 21st Century". Next Generation. Archived from the original on October 28, 2007. 
  41. ^ "ELSPA Sales Awards: Gold". Entertainment and Leisure Software Publishers Association. Archived from the original on March 19, 2009. 
  42. ^ Caoili, Eric (November 26, 2008). "ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK". Gamasutra. Archived from the original on September 18, 2017. 

External links[edit]