99 Levels to Hell

From Wikipedia, the free encyclopedia
Jump to: navigation, search
99 Levels to Hell
99 Levels to Hell box art.jpg
Developer(s) ZaxisGames
Engine Unity (game engine)
Platform(s) Linux, Mac OS X, Microsoft Windows
Release date(s)
  • NA February 26, 2013 (2013-02-26)

99 Levels to Hell is a sidescroller roguelike action video game created by ZaxisGames.[1] The game has 100 levels which are randomly generated, and they are divided into 10 sections of 10 levels each. Death in a section sends players back to the beginning of the section rather than the beginning of the entire game.[2] In the game, players assume the role of a wizard and start off with a shotgun until they can find better means such as laser weapons or magic.[3]


HardcoreGamer.com's James Cunningham rated the game 4 out of 5 saying, "99 Levels to Hell is a fun and bloody descent into the not-quite-bottomless depths, loaded with replayability and almost impossible to put down until the poor explorer has lost his last heart of health."[4]


  1. ^ Donlan, Christian (Mar 7, 2013). "99 Levels to Hell review". Eurogamer. Retrieved Sep 30, 2013. 
  2. ^ Berkley, Kim (Mar 5, 2013). "‘99 Levels To Hell’ Review – Blazing A Trail To The Abyss". IndieGameMag. Retrieved Sep 30, 2013. 
  3. ^ Skrei (Feb 27, 2013). "Indie Corner: 99 Levels To Hell". ComputerSpiele. Retrieved Sep 30, 2013. 
  4. ^ Cunningham, James (Feb 26, 2013). "99 Levels to Hell review". HardcoreGamer.com. Retrieved Sep 30, 2013.