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RHEM 4: The Golden Fragments

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This is an old revision of this page, as edited by Alalch E. (talk | contribs) at 10:55, 3 September 2023 (this is what the link pointed to before First-person adventure was restored from redirect, and the "First-person adventure" article is not about first-person adventures, but about action adventures (FPS-adventure hybrid, and this game is not a FPS-adventure hybrid). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

RHEM 4: The Golden Fragments
Developer(s)Knut Müller
Publisher(s)WHA Entertainment, Micro Application (United States)
EngineMacromedia Director
Platform(s)Windows, macOS
ReleaseSeptember 24, 2010 (Europe), November 27, 2010 (North America)
Genre(s)Graphic adventure
Mode(s)Single player

RHEM 4: The Golden Fragments is an adventure game designed for PC and Mac by Knut Müller.

Plot

The game begins with Kales giving you the note and the black crystal explaining the reason why he needs you to come back to RHEM.[1] After you arrive to RHEM by railcar, Kales informs you on a projector the task that you need to fulfill, in this case, gather nine golden fragments.[2]

Gameplay

The game objective is to collect all nine golden fragments to safely return to the outside world.

Reception

RHEM 4 have received quite favorable reviews from both critics and gamers alike:

Gamers:

Critics: The game received 7.5 from Gamers Daily News[3] and 58% from Electronic Theatre the later of which said that the game is not groundbreaking but it undoubtedly achieves everything it set out to do.[4]

References

  1. ^ "RHEM 4". IGN. Archived from the original on August 7, 2010. Retrieved December 4, 2010.
  2. ^ "RHEM 4". Spawn Point. Archived from the original on July 21, 2011. Retrieved December 4, 2010.
  3. ^ Christopher Rick. "Rhem 4 Review (PC)". Gamers Daily News. Archived from the original on February 1, 2011. Retrieved December 4, 2010.
  4. ^ "Electronic Theatre In-depth Review: RHEM 4". Electronic Theatre. September 22, 2010. Archived from the original on February 1, 2011. Retrieved December 4, 2010.