Midtown Madness 3
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Midtown Madness 3 | |
---|---|
Developer(s) | Digital Illusions CE |
Publisher(s) | Microsoft Game Studios |
Producer(s) | Johan Döhl Andreas Axelsson |
Designer(s) | Andreas Roman |
Programmer(s) | Joakim Grundwall Mattias Gruvman |
Artist(s) | Robert Runesson |
Writer(s) | Andreas Roman |
Composer(s) | Olof Gustafsson |
Platform(s) | Xbox |
Release | |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Midtown Madness 3 is an open world racing game, part of the Midtown Madness series.
The game was developed by Digital Illusions CE and published by Microsoft Game Studios. This marked a change from the developer of the first two games, Angel Studios had moved on to work on Midnight Club series.
The Xbox-only release and change of developer heralded a significant graphical improvement to maintain the console's graphical standards.
Gameplay
Paris and Washington, D.C. are available as open world recreations in the game. They represent a smaller area than the real life cities, albeit larger than their comparable counterparts in Midtown Madness and Midtown Madness 2. In single player the player can freely roam, race, or complete objective-based missions. In "Cruise" (free roam) mode, the player can choose the number of pedestrians and amount of traffic, change the weather and season, the time of day and the season, and collect car-specific paint jobs, in a car selected by the user. In "Blitz" races, the player goes through all the given checkpoints in any order and races to the finish line before time runs out. In Checkpoint Races, the player goes through the checkpoints in any order and gets to the finish line before their opponents. In the "Work Undercover" mission mode, in Paris, the player works as a delivery guy, taxi driver, chauffeur, security guard, ambulance driver, police officer, special agent, while in Washington, D.C. the player works as a pizza deliverer, rental car driver, limo driver, car salesman, stunt driver, police officer and private eye, completing objectives.
The game supported Xbox Live for online multiplayer gaming, and a split-screen for offline multiplayer. Extra downloadable content was available via Xbox Live to expand the game's original premise. Capture the Gold is a mode where gold is stashed around the city and the player must take it to a hideout. Other players will attempt to steal the gold. Checkpoint has players race against others on pre-defined tracks around the city. Cruise is a free roam mode around a city with others. Hunter starts as one player starts off as the Hunter and everyone else in the game is Prey. As the Hunter captures Prey, they in turn become Hunters, and the last person who is Prey stands alone as the winner. Stayaway is a mode where whoever holds the rabbit for the longest time wins. Tag is a mode where players chase each other and try to bump each other's cars.
Development
Midtown Madness 3 was announced as being in development in April 2002 as an Xbox-exclusive title, with a tentative release date of late 2002.[1][2] An early development build was showcased to the public for the first time in May 2002.[3][4][5]
Reception
Aggregator | Score |
---|---|
GameRankings | 80.24%[6] |
Metacritic | 76/100[7] |
Publication | Score |
---|---|
Electronic Gaming Monthly | 7.33/10[8] |
Eurogamer | 9/10[9] |
Game Informer | 5.25/10[10] |
GamePro | [11] |
GameRevolution | B[12] |
GameSpot | 8/10[13] |
GameSpy | [14] |
GameZone | 8.2/10[15] |
IGN | 8.7/10[16] |
Official Xbox Magazine (US) | 8.9/10[17] |
Entertainment Weekly | D[18] |
The game was met with positive reception, although slightly less than the first two games. GameRankings and Metacritic gave it a score of 80.24% and 76 out of 100.[6][7]
References
- ^ "Microsoft Game Studios Turns "Midtown Madness 3" Loose on City Streets - Stories".
- ^ "Midtown Madness 3 for Xbox 360 and Xbox". 2003.
- ^ "First Look: Midtown Madness 3". Xbox Addict Asylum.
- ^ https://www.youtube.com/watch?v=tIrQJHjWdFc
- ^ "Interview (Legacy) - XboxAddict.com". xboxaddict.com.
- ^ a b "Midtown Madness 3 for Xbox". GameRankings. Archived from the original on 12 October 2014. Retrieved 9 September 2014.
- ^ a b "Midtown Madness 3 for Xbox Reviews". Metacritic. Archived from the original on 16 November 2015. Retrieved 9 September 2014.
- ^ EGM staff (August 2003). "Midtown Madness 3". Electronic Gaming Monthly (170): 119. Archived from the original on 10 March 2004. Retrieved 9 September 2014.
- ^ Bramwell, Tom (4 July 2003). "Midtown Madness 3". Eurogamer. Archived from the original on 11 September 2014. Retrieved 9 September 2014.
- ^ Reiner, Andrew (July 2003). "Midtown Madness 3 (Xbox)". Game Informer (123): 115. Archived from the original on May 4, 2009. Retrieved 9 September 2014.
- ^ Four-Eyed Dragon (17 June 2003). "Midtown Madness 3 Review for Xbox on GamePro.com". GamePro. Archived from the original on 8 February 2005. Retrieved 9 September 2014.
- ^ Sanders, Shawn (June 2003). "Midtown Madness 3 Review". Game Revolution. Archived from the original on 9 September 2015. Retrieved 9 September 2014.
- ^ Gerstmann, Jeff (18 June 2003). "Midtown Madness 3 Review (Xbox)". GameSpot. Archived from the original on 14 August 2014. Retrieved 9 September 2014.
- ^ Nutt, Christian (19 June 2003). "GameSpy: Midtown Madness 3". GameSpy. Archived from the original on 10 September 2014. Retrieved 9 September 2014.
- ^ Lafferty, Michael (16 June 2003). "Midtown Madness 3 - XB - Review". GameZone. Archived from the original on 30 January 2009. Retrieved 9 September 2014.
- ^ Carle, Chris (18 June 2003). "Midtown Madness 3 Review (Xbox)". IGN. Archived from the original on 6 September 2014. Retrieved 9 September 2014.
- ^ "Midtown Madness 3". Official Xbox Magazine: 84. August 2003.
- ^ Robischon, Noah (18 July 2003). "Driving Forces". Entertainment Weekly (719): 82. Archived from the original on 14 May 2015. Retrieved 9 September 2014.