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Bossa Studios

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Bossa Studios Limited
Company typePrivate
IndustryVideo games
FoundedOctober 2010; 14 years ago (2010-10)
Founders
Headquarters,
England
Key people
Daniel Clough (studio general manager)[1]
ProductsSurgeon Simulator, I Am Bread
Number of employees
20 (2011)
Parent
Websitebossastudios.com

Bossa Studios Limited is a British video game developer based in London. It is known for its comedic, physics-based games Surgeon Simulator and I Am Bread.

History

Bossa was founded in October 2010 by Henrique Olifiers (gamer-in-chief), Roberta Lucca (marketer-in-chief), Ric Moore (technologist-in-chief), and Imre Jele (creator-in-chief).[2][3][4] The establishment was formally announced in June 2011, when it had opened office at the Silicon Roundabout in London, England.[4] Bossa was acquired by the television production company Shine Group in 2011, with the deal announced on 16 September, without disclosing terms.[2][5] At the time, Bossa had 20 employees, and its first game, Monstermind, launched that same month for the Facebook Platform.[2][5] Monstermind won the BAFTA award in the "Online – Browser" category in February 2012.[6]

Subsequent games by Bossa were Toy Run and Merlin: The Game, the latter based on the Shine-produced TV series Merlin.[7][8] Following the commercial success of Surgeon Simulator, Bossa underwent a management buyout process in July 2015 that returned Shine's stake (transferred to Endemol Shine UK after Shine merged with Endemol in December 2014) to the studio's founders.[9][10]

The company received a US$10 million investment in a series A round in September 2017.[11] Shortly thereafter, they hired former Valve writer Chet Faliszek to lead a new Seattle-based studio for them, working on an unannounced cooperative title.[12][13]

According to CNBC, Bossa acquired between US$10 and 30 million in another investment round in 2019, with NetEase as one of the largest investors in this series, gaining a minority stake in Bossa.[14]

Games

Games developed

Year Title Platform(s) Publisher(s) Notes
2011 Monstermind Facebook Platform Bossa Studios
2012 Toy Run Facebook Platform Bossa Studios
Merlin: The Game Facebook Platform Bossa Studios
2013 Surgeon Simulator Linux, macOS, Microsoft Windows, PlayStation 4 Bossa Studios Originally titled Surgeon Simulator 2013
2014 Surgeon Simulator Touch Android, iOS Bossa Studios Port of Surgeon Simulator
Twelve a Dozen iOS Bossa Studios
Deep Dungeons of Doom Android, iOS, macOS, Microsoft Windows Bossa Studios
2015 I Am Bread Android, iOS, macOS, Microsoft Windows, PlayStation 4, Xbox One Bossa Studios
Spy_Watch iOS Bossa Studios
Outlaw Poker Android Bossa Studios
2016 Surgeon Simulator VR: Meet The Medic Microsoft Windows Bossa Studios Virtual reality spin-off of Surgeon Simulator
Emily: Displaced macOS, Microsoft Windows Sega Part of Help: The Game
Surgeon Simulator: Experience Reality Microsoft Windows, PlayStation 4 Bossa Studios Virtual reality version of Surgeon Simulator
2018 Surgeon Simulator CPR Nintendo Switch Bossa Studios Port of Surgeon Simulator
2020 Surgeon Simulator 2 Microsoft Windows Bossa Studios
2021 I Am Fish[15] Microsoft Windows, TBA Bossa Studios
TBA Pigeon Simulator[16] Microsoft Windows, PlayStation 4, Xbox One Bossa Studios

Games published

Year Title Platform(s) Developer(s)
2014 Thomas Was Alone Android, iOS Mike Bithell
2017 Purrfect Date iOS, Microsoft Windows Team Bae
2019 The Bradwell Conspiracy iOS, Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One A Brave Plan

Cancelled

References

  1. ^ GamesIndustry Staff (24 September 2019). "Jobs roundup: Daniel Clough appointed general studio manager at Bossa". GamesIndustry.biz. Archived from the original on 24 September 2019. Retrieved 24 September 2019.
  2. ^ a b c Cohen, David (16 September 2011). "Bossa Stomps Into Facebook Games With Monstermind". Adweek. Archived from the original on 22 December 2018. Retrieved 10 October 2019.
  3. ^ Hoggins, Tom (24 September 2015). "We are bread: Bossa Studios' unique recipe for game development". The Telegraph. Archived from the original on 24 September 2016. Retrieved 10 October 2019.
  4. ^ a b MCV Staff (23 June 2011). "London-based Bossa comes out of hiding". MCV.
  5. ^ a b Lee, Edmund (16 September 2011). "News Corp.'s Shine Buys U.K. Gaming Company Bossa Studios". Bloomberg News.
  6. ^ "Video Games Awards Winners & Nominees in 2012". BAFTA. 15 February 2012. Archived from the original on 14 June 2015. Retrieved 11 December 2015.
  7. ^ MCV Staff (4 July 2014). "Develop Awards 2014 – The Finalists: Creative Contribution: Audio". MCV.
  8. ^ Karmali, Luke (18 June 2012). "Merlin to Bewitch Facebook Users in New Game". IGN. Archived from the original on 1 April 2019. Retrieved 10 October 2019.
  9. ^ Farber, Alex (31 July 2015). "Endemol Shine gaming arm completes MBO". Broadcast.
  10. ^ Sinclair, Brendan (16 August 2016). "Bossa returns to multiplayer roots". GamesIndustry.biz. Archived from the original on 19 January 2018. Retrieved 10 October 2019.
  11. ^ Dring, Christopher (12 September 2017). "Bossa Studios secures $10m in Series A investment". GamesIndustry.biz. Archived from the original on 21 December 2018. Retrieved 10 October 2019.
  12. ^ Batchelor, James (18 September 2017). "Bossa hires Half-Life, Portal writer Chet Faliszek". GamesIndustry.biz. Archived from the original on 4 August 2018. Retrieved 10 October 2019.
  13. ^ Byrne, Katherine (19 September 2017). "Bossa Studios to open new Seattle studio headed by Valve's Chet Faliszek". MCV. Archived from the original on 30 May 2019. Retrieved 10 October 2019.
  14. ^ Browne, Ryan (26 November 2019). "The game developer behind 'Surgeon Simulator' just raised up to $30 million to take on China". CNBC. Retrieved 26 November 2019.
  15. ^ Wales, Matt (9 March 2020). "Surgeon Simulator dev's I Am Fish prototype being turned into a full game". Eurogamer. Retrieved 28 May 2020.
  16. ^ Brown, Fraser (2 July 2019). "Poop on everything in Pigeon Simulator". PC Gamer. Archived from the original on 2 July 2019. Retrieved 2 July 2019.