Jump to content

Systems simulation

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by Schimarch93 (talk | contribs) at 19:57, 13 August 2020 (Just added an external link to a collection guide.). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Systems simulation is a set of techniques that uses computers to imitate the operations of various real-world tasks or processes through simulation. Computers are used to generate numeric models for the purpose of describing or displaying complex interaction among multiple variables within a system. The complexity of the system arises from the stochastic (probabilistic) nature of the events, rules for the interaction of the elements and the difficulty in perceiving the behavior of the systems as a whole with the passing of time.

Systems Simulation in Video Games

One of the most notable video games to incorporate systems simulation is Sim City,[1] which simulates the multiple systems of a functioning city including but not limited to: electricity, water, sewage, public transportation, population growth, social interactions (including, but not limited to jobs, education and emergency response).

References

  1. ^ "The Philosophy of SimCity: An Interview With the Game's Lead Designer". The Atlantic. 9 May 2013. Retrieved 2 June 2013.

See also