AMD RX Vega series

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AMD RX Vega series
AMD Radeon RX Vega Series logo.png
Release dateAugust 14, 2017
Codename
  • Vega
ArchitectureGCN 5th gen
Cards
Entry-levelVega 3
Vega 6
Vega 8
RX Vega 10
RX Vega 11
High-endRX Vega 56
RX Vega 64
EnthusiastRX Vega 64 Liquid
Radeon VII
API support
Direct3D
OpenCLOpenCL 2.0[1]
OpenGLOpenGL 4.6[1][2][3]
Vulkan
History
PredecessorRadeon RX 500 Series
SuccessorNavi Architecture

The AMD RX Vega series is a series of graphics processors developed by AMD. These GPUs use the Graphics Core Next (GCN) 5th generation architecture, codenamed Vega, and are manufactured on the 14 nm FinFET technology.[7] The series consists of desktop graphics cards and APUs aimed at desktops, mobile devices, and embedded applications.

The lineup was released on the 14th of August 2017. It included the RX Vega 56 and the RX Vega 64, priced at $399 and $499 respectively.[8] These were followed by two mobile APUs, the Ryzen 2500U and Ryzen 2700U, in October 2017.[9] February 2018 saw the release of two desktop APUs, the Ryzen 3 2200G and the Ryzen 5 2400G, and the Ryzen Embedded V1000 line of APUs.[10][11] In September 2018 AMD announced several Vega APUs in their Athlon line of products.[12]Later in January 2019, the Radeon VII was announced based on the 7nm node manufactured by TSMC. [13][14]

History[edit]

The Vega microarchitecture is AMD's high-end graphics cards line,[15] and is the successor to the R9 300 series enthusiast Fury products. Partial specifications of the architecture and Vega 10 GPU were announced with the Radeon Instinct MI25 in December 2016.[16] AMD later teased details of the Vega architecture.

Announcement[edit]

Vega was originally announced at AMD's CES 2017 presentation on January 5, 2017,[17] alongside the Zen line of CPUs.[18]

New features[edit]

Vega targets increased instructions per clock, higher clock speeds, and support for HBM2.[19][20][21]

AMD's Vega features new memory hierarchy with high-bandwidth cache and its controller

Support for HBM2 featuring double the bandwidth-per-pin over previous generation HBM. HBM2 allows for higher capacities with less than half the footprint of GDDR5 memory. Vega architecture is optimized for streaming very large datasets and can work with a variety of memory types with up to 512TB of virtual address space.

Primitive shader for improved geometry processing. Replaces vertex and geometry shaders in geometry processing pipelines with a more programmable single stage. The primitive shader stage is more efficient, introduces intelligent load balancing technologies and higher throughput.[22]

NCU: Next Compute Unit a Next-generation compute engine. The Vega GPU introduces the Next-Gen Compute Unit. Versatile architecture featuring flexible compute units that can natively process 8-bit, 16-bit, 32-bit or 64-bit operations in each clock cycle. And run at higher frequencies. Vega brings support for Rapid Packed Math, processing two half-precision (16-bit) in the same time as a single 32-bit floating-point operation. Up to 128 32-bit, 256 16-bit or 512 8-bit ops per clock are possible with the Vega architecture.[23]

Draw Stream Binning Rasterizer designed for higher performance and power efficiency. It allows for “fetch once, shade once” of pixels through the use of a smart on-chip bin cache and early culling of pixels invisible in a final scene.

Vega bumps Direct3D feature level support from 12_0 to 12_1.

Vega's rasteriser brings hardware-acceleration support for Rasterizer Ordered Views and Conservative Rasterisation Tier 3.[24]

Products[edit]

RX Vega branded discrete graphics[edit]

Model
(codename)
Release Date
& Price
Architecture
Fab
Transistors
& Die Size
Core Fillrate[a][b][c] Processing power[a][d]
(GFLOPS)
Memory TBP Bus
interface
Config[e] Clock[a] (MHz) Texture
(GT/s)
Pixel
(GP/s)
Half Single Double Bus type
& width
Size
(GiB)
Clock
(MT/s)
Bandwidth
(GB/s)
Radeon RX Vega 56
(Vega10 XL)[25][26][27]
August 28, 2017
$399 USD
GCN 5th gen
GloFo 14LP
12.5×109
486 mm2
3584:224:64
56 CU
1156
1471
258.9
329.5
74.0
94.1
16572
21088
8286
10544
518
659
HBM2
2048-bit
8 1600 410 210 W PCIe 3.0
×16
Radeon RX Vega 64
(Vega10 XT)[25][27][28]
August 14, 2017
$499 USD
4096:256:64
64 CU
1247
1546
319.2
395.8
79.8
98.9
20431
25330
10215
12665
638
792
1890 483.8 295 W
Radeon RX Vega 64 Liquid
(Vega10 XT)[25][27][28]
August 14, 2017
$699 USD
1406
1677
359.9
429.3
90.0
107.3
23036
27476
11518
13738
720
859
345 W
  1. ^ a b c Boost values (if available) are stated below the base value in italic.
  2. ^ Texture fillrate is calculated as the number of texture mapping units multiplied by the base (or boost) core clock speed.
  3. ^ Pixel fillrate is calculated as the number of render output units multiplied by the base (or boost) core clock speed.
  4. ^ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  5. ^ Unified Shaders : Texture Mapping Units : Render Output Units and Compute Units (CU)

Radeon VII branded discrete graphics[edit]

Model
(codename)
Release Date
& Price
Architecture
Fab
Transistors
& Die Size
Core Fillrate[a][b][c] Processing power[a][d]
(GFLOPS)
Memory TBP Bus
interface
Config[e] Clock[a] (MHz) Texture
(GT/s)
Pixel
(GP/s)
Half Single Double Bus type
& width
Size
(GiB)
Clock
(MT/s)
Bandwidth
(GB/s)
Radeon VII
(Vega 20)
[29][30][31][32][33][34]
February 7, 2019
$699 USD
GCN 5th gen
TSMC 7FF
13.2×109
331 mm2
3840:240:64
60 CU
1400
1750
336
420
89.6
112
22,272
27,648
11,136
13,824
2,784
3,458.5
HBM2
4096-bit
16 2000 1028 300 W PCIe 3.0 x16
  1. ^ a b c Boost values (if available) are stated below the base value in italic.
  2. ^ Texture fillrate is calculated as the number of texture mapping units multiplied by the base (or boost) core clock speed.
  3. ^ Pixel fillrate is calculated as the number of render output units multiplied by the base (or boost) core clock speed.
  4. ^ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  5. ^ Unified Shaders : Texture Mapping Units : Render Output Units and Compute Units (CU)

Desktop APUs[edit]

Model Release Date
& Price
CPU GPU Memory
support
TDP
Cores
(threads)
Clock rate (GHz) Cache[a] Model Config[b] Clock Processing power (GFLOPS)[c]
Base Boost XFR L2 L3
Athlon 200GE[36][37] September 6, 2018
US $55
2 (4) 3.2 N/A Unknown 1 MB 4 MB Vega 3 192:12:4
3 CU
1000 MHz 384 DDR4-2666
dual-channel
35 W
Athlon Pro 200GE[38][37] September 6, 2018
OEM
Athlon 220GE[39] December 21, 2018
US $65
3.4 Unknown
Athlon 240GE[39] December 21, 2018
US $75
3.5 Unknown
Ryzen 3 2200GE[40][41] April 19, 2018
?
4 (4) 3.2 3.6 Unknown 2 MB 4 MB RX Vega 8 512:32:16
8 CU
1100 MHz 1126 DDR4-2933
dual-channel
Ryzen 3 Pro 2200GE[42] May 10, 2018
OEM
Ryzen 3 2200G[43][44] February 12, 2018[45]
US $99
3.5 3.7 Unknown 45–65 W (configurable)
Ryzen 3 Pro 2200G[46] May 10, 2018
OEM
Ryzen 5 2400GE[47][41] April 19, 2018
?
4 (8) 3.2 3.8 Unknown RX Vega 11 704:44:16
11 CU[48]
1250 MHz 1760 35 W
Ryzen 5 Pro 2400GE[49] May 10, 2018
OEM
Ryzen 5 2400G[50][44] February 12, 2018[45][51]
US $169
3.6 3.9 Unknown 45–65 W (configurable)
Ryzen 5 Pro 2400G[52] May 10, 2018
OEM
  1. ^ AMD defines 1 kilobyte (KB) as 1024 bytes, and 1 megabyte (MB) as 1024 kilobytes.[35]
  2. ^ Unified Shaders : Texture Mapping Units : Render Output Units and Compute Units (CU)
  3. ^ Single-precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.


Mobile APUs[edit]

Model Release
date
CPU GPU Memory support TDP Part number
Cores
(threads)
Clock rate (GHz) Cache[a] Model Config[b] Clock Processing power (GFLOPS)[c]
Base Boost XFR L2 L3
Ryzen 3 2200U[53] January 8, 2018 2 (4) 2.5 3.4 Unknown 1 MB 4 MB Vega 3 192:12:4
3 CU [54]
1100 MHz 422.4 DDR4-2400 dual-channel 12–25 W (configurable) YM2200C4T2OFB
Ryzen 3 2300U[55] 4 (4) 2.0 2 MB Vega 6 384:24:8
6 CU [56]
844.8 YM2300C4T4MFB
Ryzen 3 Pro 2300U[57] May 15, 2018 [58] YM230BC4T4MFB
Ryzen 5 2500U[59] October 26, 2017[59] 4 (8) 3.6 Vega 8 512:32:16
8 CU [60]
1126.4 YM2500C4T4MFB
Ryzen 5 Pro 2500U[61] May 15, 2018 [58] YM250BC4T4MFB
Ryzen 5 2600H[62] September 10, 2018[63] 3.2 DDR4-3200 dual-channel 35–54 W (configurable) YM2600C3T4MFB
Ryzen 7 2700U[64] October 26, 2017[64] 2.2 3.8 Vega 10 640:40:16
10 CU [65]
1300 MHz 1664 DDR4-2400 dual-channel 12–25 W (configurable) YM2700C4T4MFB
Ryzen 7 Pro 2700U[66] May 15, 2018 [58] YM270BC4T4MFB
Ryzen 7 2800H[62] September 10, 2018[63] 3.3 Vega 11 704:44:16
11 CU
1830.4 DDR4-3200 dual-channel 35–54 W (configurable) YM2800C3T4MFB
  1. ^ AMD defines 1 kilobyte (KB) as 1024 bytes, and 1 megabyte (MB) as 1024 kilobytes.[35]
  2. ^ Unified Shaders : Texture Mapping Units : Render Output Units and Compute Units (CU)
  3. ^ Single precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.


Embedded APUs[edit]

Model CPU GPU Memory
support
TDP Release
date
Release
price
Cores
(threads)
Clock rate (GHz) Cache[a] Model Config[b]
(cores)
Clock Processing power (GFLOPS)[c]
Base Boost XFR L2 L3
V1202B 2 (4) 2.3 3.2 Unknown 1 MB 4 MB RX Vega 3 192:12:16
(3)
1000 MHz 384 DDR4-2400 (Dual channel) 12–25 W Unknown Unknown
V1605B 4 (8) 2.0 3.6 Unknown 2 MB RX Vega 8 512:32:16
(8)
1100 MHz 1126.4 Unknown Unknown
V1756B 3.25 Unknown 1300 MHz 1331.2 DDR4-3200 (Dual channel) 35–54 W Unknown Unknown
V1807B 3.35 3.8 Unknown RX Vega 11 704:44:16
(11)
1830.4 Unknown Unknown
  1. ^ AMD defines 1 kilobyte (KB) as 1024 bytes, and 1 megabyte (MB) as 1024 kilobytes.[35]
  2. ^ Unified Shaders : Texture Mapping Units : Render Output Units
  3. ^ Single-precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.

Radeon features[edit]

The following table shows features of Radeon-branded GPU microarchitectures.

R100 R200 R300 R400 R500 R600 RV670 R700 Evergreen Northern
Islands
Southern
Islands
Sea
Islands
Volcanic
Islands
Arctic
Islands
Vega
Released Apr 2000 Aug 2001 Sep 2002 May 2004 Oct 2005 May 2007 Nov 2007 Jun 2008 Sep 2009 Oct 2010 Jan 2012 Sep 2013 Jun 2015 Jun 2016 Jun 2017
AMD support Ended Current
Instruction set Not publicly known TeraScale instruction set GCN instruction set
Microarchitecture TeraScale 1 (VLIW5) TeraScale 2 (VLIW5) TeraScale 3 (VLIW4) GCN 1st gen GCN 2nd gen GCN 3rd gen GCN 4th gen GCN 5th gen
Type Fixed pipeline[a] Programmable pixel & vertex pipelines Unified shader model
Direct3D 7.0 8.1 9.0
11 (9_2)
9.0b
11 (9_2)
9.0c
11 (9_3)
10.0
11 (10_0)
10.1
11 (10_1)
11 (11_0) 11 (11_1)
12 (11_1)
11 (12_0)
12 (12_0)
11 (12_1)
12 (12_1)
Shader model N/A 1.4 2.0+ 2.0b 3.0 4.0 4.1 5.0 5.1
6.0
OpenGL 1.3 2.0[b] 3.3 4.4[c] 4.6 with GLSL 4.5 (Linux 4.5+)
Vulkan N/A Linux Mesa 17+
Win 7+: 1.0
1.1
OpenCL N/A Close to Metal 1.1 1.2 2.0 Windows 7+ Adrenalin (1.2 in Linux, 2.0 and 2.1 WIP mostly in Linux ROCm)
HSA N/A Yes
Power saving ? PowerPlay PowerTune PowerTune & ZeroCore Power
Video decoder ASIC N/A Avivo/UVD UVD+ UVD 2 UVD 2.2 UVD 3 UVD 4 UVD 4.2 UVD 5.0 or 6.0 UVD 6.3 UVD 7[67][d]
Video encoding ASIC N/A VCE 1.0 VCE 2.0 VCE 3.0 or 3.1 VCE 3.4 VCE 4.0[67][d]
TrueAudio N/A Via dedicated DSP Via shaders
FreeSync N/A 1
2
HDCP[e] ? 1.4 1.4
2.2
PlayReady[e] N/A 3.0
Max. displays[f] 1–2 2 2–6
Max. resolution ? 2–6 × 2560×1600 2–6 × 4096×2160 @ 60 Hz 2–6 × 5120×2880 @ 60 Hz 3 × 7680×4320 @ 60 Hz[68]
/drm/radeon[g] Yes N/A
/drm/amdgpu[g] N/A Experimental[69] Yes
  1. ^ The Radeon 100 Series has programmable pixel shaders, but do not fully comply with DirectX 8 or Pixel Shader 1.0. See article on R100's pixel shaders.
  2. ^ These series do not fully comply with OpenGL 2+ as the hardware does not support all types of non power of two (NPOT) textures.
  3. ^ OpenGL 4+ compliance requires supporting FP64 shaders and these are emulated on some TeraScale chips using 32-bit hardware.
  4. ^ a b The UVD and VCE were replaced by the Video Core Next (VCN) ASIC in the Raven Ridge APU implementation of Vega.
  5. ^ a b To play protected video content, it also requires card, operating system, driver, and application support. A compatible HDCP display is also needed for this. HDCP is mandatory for the output of certain audio formats, placing additional constraints on the multimedia setup.
  6. ^ More displays may be supported with native DisplayPort connections, or splitting the maximum resolution between multiple monitors with active converters.
  7. ^ a b DRM (Direct Rendering Manager) is a component of the Linux kernel. Support in this table refers to the most current version.

See also[edit]

References[edit]

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External Links[edit]