ASCII (magazine)

From Wikipedia, the free encyclopedia
Jump to: navigation, search
ASCII
ASCII July 1977.jpg
The first issue (July 1977)
Categories Computer magazine
Frequency Monthly
Publisher ASCII Publishing (–1982)
ASCII (–2008)
Kadokawa Group Publishing
Total circulation
(1999)
170,000[1]
Founder Kazuhiko Nishi
First issue June 18, 1977; 40 years ago (1977-06-18)
Final issue
— Number
August 23, 2008 (2008-08-23)
373
Country Japan
Based in Minami-Aoyama, Tokyo (founded)
ISSN 0386-5428
Business ASCII
Frequency Monthly
Publisher ASCII Media Works
Total circulation
(Sep. 2009)
19,400[2]
First issue September 24, 2008; 8 years ago (2008-09-24)
Final issue
— Number
January 23, 2010 (2010-01-23)
390
ISSN 1884-0914

ASCII (アスキー) was a monthly released microcomputer magazine in Japan, published by ASCII Corporation from 1977. It targeted for business users who used a personal computer in their home and office, but it sometimes introduced computer games and computer musics. It was also known as the Monthly ASCII (月刊アスキー) written along with the title from Vol. 2 No. 4, and distinguish with the Weekly ASCII (週刊アスキー) founded in 1997. The ASCII was rebranded as the Business ASCII (ビジネスアスキー) in 2008, and ceased in 2010. Its news website and the Weekly ASCII are continuing as in 2016.[3]

The LOGiN (ログイン), a computer game magazine, was first published as an extra issue of the ASCII in 1982, and the Famitsu (ファミ通) was branched from the LOGiN.[4]

Foundation[edit]

Japanese PC Shipments by bit designs 1983–1993

In 1976, NEC released the TK-80, a single-board computer kit, and it became popular among hobbyists in Japan. Kazuhiko Nishi (西 和彦) joined foundation of the first Japanese microcomputer magazine I/O (ja) as an editor when he was a student at the Waseda University. The I/O initially served information for assembled microcomputer systems with a few video game columns. Growing the video game market, it was shifted to a video game magazine. Against it, Nishi considered that personal computers must have far more potential than video games.

On April 1977, Nishi left the company, borrowed money from his grandmother and visited the West Coast Computer Faire held in San Francisco. Then, he realized the difference between Japan and the United States. "In Japan, the TK-80 just caused a microcomputer craze. While in the United States, it seems the beginning of the personal computer revolution. Each persons try to face a personal computer, based on their own identity," he said.[5]

On May 24, 1977, Nishi founded ASCII Publishing Corporation (株式会社アスキー出版) with his friends, Keiichiro Tsukamoto (塚本 慶一郎) and Akio Gunji (郡司 明郎). They published the ASCII as a microcomputer magazine for business, while the I/O was for hobbyists. The first issue was sold 5,000 copies.[5] It became one of the most popular computer magazine in 1980s in Japan.[6] In 1999, the magazine reached its largest circulation of 170,000 copies.[1]

References[edit]

  1. ^ a b "マツコデラックス×耳栓 遠藤諭はカレーのスペシャリスト" (in Japanese). 2016-02-09. Retrieved 2016-12-05.  A profile of Satoshi Endo, an editor of the ASCII in 1990s, was broadcast on Japanese TV in 2016.
  2. ^ "「月刊ビジネスアスキー」休刊 (f/x [エフエックス] ITメディア・タンク)" [The Business Ascii will be ceased.] (in Japanese). f/x, KG. 2009-12-29. Retrieved 2016-12-05. 
  3. ^ The June 9, 2015 issue was the last printed of the Weekly ASCII.
  4. ^ "ゲームメディア30年史" [30 Year History of Game Media]. 週刊ファミ通. Enterbrain. 31 (24): 120–127. 2016. 
  5. ^ a b 富田, 倫生 (1985). パソコン創世記 [The Book of Personal Computer Genesis] (in Japanese). 旺文社. ISBN 401009897X – via Aozora Bunko. 
  6. ^ "Japanese Expert: It's Tomorrow There - ASCII Publisher, Nishi, Speaks Out". InfoWorld. IDG. 3 (4): 3. 1981. 

External links[edit]