Academy of Interactive Entertainment

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Academy of Interactive Entertainment (AIE)
Academy of Interactive Entertainment-1.jpg
AIE Seattle
Established 1996 (1996)
Chairman John De Margheriti[1]
Location Canberra campus 35°14′27″S 149°09′00″E / 35.2409043°S 149.1499011°E / -35.2409043; 149.1499011Coordinates: 35°14′27″S 149°09′00″E / 35.2409043°S 149.1499011°E / -35.2409043; 149.1499011
Campus Canberra, Sydney, Melbourne, Adelaide, Seattle, Lafayette and online.
Language English
Website Australia aie.edu.au
United States theaie.us

The Academy of Interactive Entertainment (AIE) is an Australian video games and Computer animation school. Founded in 1996, it was one of the world's first institutions to offer qualifications in these industries. The AIE provides courses covering CGI, animation, video game asset creation and games programming. Campuses are located in Canberra, Sydney, Melbourne, Adelaide, Seattle Washington and Lafayette, Louisiana and an online campus. The Australian ABC has said that the AIE, "is one of Australia's most awarded 3D animation, game design and visual FX educators".[2]

Canberra campus[edit]

The first AIE campus, was established in Watson, a suburb of Canberra ACT, in 1996.[2] In 2015 AIE submitted a proposal to the ACT government to transform the old Watson high school site - on which AIE is currently located - into a large education precinct, at an estimated cost of $111 million.[3] The proposed development will enable the production of feature films, along with facilities to create special effects for films and games. On site, there will be accommodation providing for 400 students.[4]

Partnerships[edit]

AIE partners with other organisations including Microsoft,[5] with Sony Computer Entertainment Europe,[6] with Nnooo[7] and the University of Canberra.[8]

Students and courses[edit]

Student study options[edit]

A range of student support options[9] are available for prospective AIE students.[10]

Courses[edit]

3D Animation[11]

Game Design[11]

Game Programming[11]

  • Certificate II in Information Technology (Game Programming Foundations)
  • Certificate II in IDMT (Game Programming Foundations)
  • Advanced Diploma of Professional Game Development (Game Programming)
  • Bachelor's degree of Games and Virtual Worlds (Programming)

Awards[edit]

2016
  • Australian, Vocational education and training (VET) Awards - Small Training Provider of the Year.[12]
2015
  • Short animated film Lovebites collected awards and screenings at Dubai, Melbourne International Film Festival and many others.[13]
2013
  • Tropfest 22 Finalist and Winner of the Cadetship Award for student film, Still Life
2012
  • Australian Training Awards – Small Registered Training Organisation of the Year (Finalist)
  • ACT Training Awards – Small Registered Training Organisation of the Year (Winner)
2008
2007
  • Australian National Training Authority - Small Training Provider of the Year (Winner)
  • ACT Training Excellence Awards - Small Registered Training Organisation of the Year
  • One of the top 16 finalists in Tropfest 2007[17] with The Story of Ned.[18][19]
2006
  • ACT Training Excellence Awards - Small Registered Training Organisation of the Year (Finalist)
2005
  • ACT - Small Training Organisation of the Year Award.
  • Australian National Training Authority - Small Training Provider of the Year (Finalist)
2004
  • ACT Training Excellence Awards – Small Registered Training Organisation of the year (Finalist)
2003
  • Australian National Training Authority - National Training Initiative Award (Finalist)
  • ACT Training Excellence Awards - ACT Training Initiative Award
  • ACT Training Excellence Awards – Small Registered Training Organisation of the Year (Finalist)
2002
  • ACT Training Excellence Awards – ACT Small Registered Training Organisation of the Year

See also[edit]

References[edit]

  1. ^ "AIE people". 
  2. ^ a b Pitcher, Jenna (18 October 2012). "So you want a job making video games ?". ABC News. Retrieved 27 March 2017. 
  3. ^ Inman, Michael (23 June 2015). "Canberra academy submits $111 million education precinct plan to ACT Government". Sydney Morning Herald. Retrieved 28 March 2017. 
  4. ^ Ellery, David (11 January 2016). "Future Canberra: The game's afoot as ACT cyber artists take on the world". The Canberra Times. Retrieved 28 March 2017. 
  5. ^ "Microsoft and AIE launch Xbox Academy in Sydney in April". Finder. Retrieved 28 March 2017. 
  6. ^ Chopra, Dhruv (1 March 2017). "Playstation officially accredits Australian University games development course". The Tech Portal. Retrieved 28 March 2017. 
  7. ^ "Nnooo joins IGEA". MCV Pacific. Retrieved 28 March 2017. 
  8. ^ "Canberra Campus". Retrieved 28 March 2017. 
  9. ^ "My Tertiary Study Options". Australian Government. Retrieved 28 March 2017. 
  10. ^ "The Academy of Interactive Entertainment Ltd". Australian Government. Retrieved 28 March 2017. 
  11. ^ a b c "courses". aie.edu.au. Retrieved 2 August 2015. 
  12. ^ "ACT wins at Australian VET training awards". The Canberra Times. 22 November 2016. Retrieved 28 March 2017. 
  13. ^ "Aaron "Agaki" Bautista talks about the film Lovebites". aie.edu.au. Retrieved 17 September 2015. 
  14. ^ "Tropfest 2008 winners". Urban Cine File. 18 February 2008. Retrieved 27 March 2017. 
  15. ^ Molitorisz, Sacha (15 February 2008). "Tropfest finalists". Sydney Morning Herald. Retrieved 27 March 2017. 
  16. ^ Dan Miller (2008). Fault. Retrieved 27 March 2017. 
  17. ^ a b "AIE students make Tropfest finals for still life". 22 November 2013. Retrieved 27 March 2017. 
  18. ^ Dan Miller, Simon Weaving and John Doyle (2007). The story of Ned. Retrieved 27 March 2017. 
  19. ^ Garrett, Catherine (16 February 2007). "Tropfest". ABC News. Retrieved 27 March 2017. 

External links[edit]