Aces High (video game)

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Aces High
Aces High II logo.jpg
Previous logo for Aces High II. Current version lacks the II, reflecting the renaming of the game to Aces High.
Developer(s)HiTech Creations
Platform(s)Microsoft Windows
Genre(s)Combat flight simulator
Mode(s)Single-player, multiplayer

Aces High (formerly known as Aces High II) is a combat flight simulator and massively multiplayer online game for Microsoft Windows. It was created by HiTech Creations and originally released on May 8, 2000; the game is subscriber based. It features aircraft from both the World War II[1] and World War I[2] eras, as well as smaller numbers of ground vehicles and ships.

While the main focus of Aces High is on World War II aerial combat, there is also a smaller selection of ground vehicles, ships, and World War I aircraft. There are over 100 aircraft, vehicles, and boats individually modeled in the game.[3]


Aces High is an open-ended combat flight simulator, where players can fly online or offline, and engage other players in air, land, or sea-based combat. Strategy is similar to capture the flag; there are three countries at war and the object is to win the war by capturing a percentage of the other two countries fields while retaining a percentage of your own fields. Capturing and defending fields takes cooperation of players of each side. Player built maps are rotated at the end of each war, reset, and started over. War lasts anywhere from hours to days depending on the arena and populations present.

World War II[edit]

The main (and original) focus of Aces High is World War II aerial combat. This takes place in several online arenas, the focuses of which include 'early', 'middle', and 'late' war aircraft. In addition to this, the World War II arenas also contain ground and naval combat, both of which operate alongside the air war. Although the selection of ground vehicles is a little lacking, it is beginning to be improved with the upcoming addition of the M4A3 and the M4A3(76) (a version armed with a 76mm high velocity gun as opposed to a 75mm low velocity gun, which would give better anti-tank capabilities at the cost of less powerful high-explosive shells.)[1]

World War I[edit]

HiTech Creations announced the development of aircraft from World War I in October 2009. Upon its release in 2010, it contained four aircraft: the Fokker Dr.I, Sopwith Camel, Bristol F.2B, and Fokker D.VII.[2]

The World War 1 arena is set up as a dogfighting arena with 3 countries set up and bases in close proximity. As of version 2.25 the Dr.I flight model was reworked resulting in slightly lower lift and top speed.


Scenarios are special large-scale battles in Aces High that run a 2-3 times per year. Usually, they are based on actual World War II battles, such as the Battle of Britain. Sometimes they are based on hypothetical battles that might have been. A Scenario typically involves about 150 people divided into two sides, each with a dedicated command staff. Each side has particular aircraft, mission objectives, squadron assignments, bases, and resources. A Scenario typically runs over the course of a month, with one battle per week, each battle lasting 3–4 hours. [4]

Additional features[edit]

Using editors provided by the developers, players are able to create terrains and aircraft skins, which may be submitted to HiTech Creations for inclusion in the game. As of version 2.25 the number of in game skins to select from has been doubled from 16 to 32 for each aircraft[5]

The game also contains a program called Aces High Film Viewer. This allows players to record their sorties for later viewing through the Film Viewer. Players can slow down or speed up the play back, use recorded views to watch the film as seen by the player in game, there is an option for trails to show the flight paths of aircraft as well as the ability to trim down film and remove text or vox from a saved film.


External links[edit]