Adam Sulzdorf-Liszkiewicz

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Adam Sulzdorf-Liszkiewicz is a designer, scholar, and educator who teaches at Occidental College and is CEO of RUST LTD, both in Los Angeles. He is best known for his designs for popular virtual reality games and serious games.[1][2]


Sulzdorf-Liszkiewicz received a MFA from SUNY Buffalo and a PhD from the USC Interactive Media & Games Division. He has taught game design and theory at the University of California, Los Angeles. As a student he developed theory around popular games that gained attention when he focused on FarmVille as a cultural phenomenon.[3][4]

Theory on Virtual Reality[edit]

Sulzdorf-Liszkiewicz has been credited with connecting Absurdism with Virtual Reality (VR) as an extension of ongoing philosophy on how humans imagine themselves when in VR environments. He has cited the absurdist Fluxus art movement as a point of entry for this theory.[5] In these same conversations he has described the importance of so-called Relational Aesthetics in VR, where human-to-human relationships outside of the VR headset are important to setting up any experience within.[6] This thought has been reinforced by his community-based collaborations with Craig Dietrich, a recognized creator of culturally-sensitive software.[7]

The absurd-VR theory has been put into practice in work designed by Sulzdorf-Liszkiewicz including the award-winning[8] Hot Dogs, Horseshoes & Hand Grenades, one of the top VR downloads on Steam as of 2018, and unique for its blend of realistic weaponry and targets such as hot dogs.[9]

Personal life[edit]

Sulzdorf-Liszkiewicz lives in Los Feliz, Los Angeles near the University of Southern California and Occidental College.


  2. ^ Occidental College (2018-03-29). "New Directions in MAC: An Evening With 18-19 Visiting Assistant Professor of Digital Media & Culture Adam Sulzdorf-Liszkiewicz". Retrieved 2018-10-25.
  3. ^ This Way Up (2010-08-14). "Farmville". Retrieved 2018-10-24.
  4. ^ Marketplace. "Like lots of people, Google shells out money for Farmville". Retrieved 2018-10-24.
  5. ^ Lanfranco Aceti & Richard Rinehart (2013-04-15). "A. J. PATRICK LISZKIEWICZ, Interviewed" (PDF). Retrieved 2018-10-25.
  6. ^ Kent Bye (2018-10-30). "Political Philosophy as Game Design: Resolving Paradox & Confusion with Play". Retrieved 2018-11-01.
  7. ^ John Bell (2014-03-01). "Digital Scholarly Production and the Semantic Web: An Interview with Craig Dietrich". Retrieved 2018-10-25.
  8. ^ Steam. "Best of 2017: Virtual Reality".
  9. ^ "Steam Charts". Retrieved 2018-10-23.

External links[edit]