Adrian Carmack

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Adrian Carmack (born May 5, 1969) is one of four co-founders of id Software, along with Tom Hall, John Romero, and John Carmack (no relation). The founders met while working at Softdisk's Gamer's Edge division and started id in 1991. Adrian Carmack's primary role at the company was as an artist, including work on Commander Keen, Wolfenstein 3D, DOOM, Hexen: Beyond Heretic, Quake, Quake II and Quake III: Arena.[1]

He was a 41%-owner of id until he left the company in 2005. At the time the press was told he felt he had done all he could do in the gaming field and was planning to pursue his passions of art. However, in September 2005, the Wall Street Journal revealed he was taking his former business partners to court claiming he was effectively fired by them in an attempt to force him to sell his 41% stake in the company for $11 million under the terms of a contract he wants the court to nullify. $11 million is thought to be a fraction of the true value of his stake, which is thought to be closer to $43 million after the company received a $105 million bid from Activision in 2004.[2]

Carmack has also been credited for coining the term "gibs".[3]

In September 2014, Carmack was revealed as the new owner of the five-star Heritage Golf & Spa Resort in Killenard, Ireland.[4]

In April 2016, it was reported that Carmack had reunited with Romero under a new Galway, Ireland-based start-up, The Night Work Games, to produce a new video game, Blackroom, for which they had launched a crowdfunding campaign on Kickstarter.[5] Later the campaign was put on hold to allow Carmack and Romero time to complete a working demo of the game.[6][7]

References[edit]

  1. ^ "Where are they now? - Adrian Carmack". www.choicestgames.com. Retrieved 2018-07-04.
  2. ^ Games Industry International (28 September 2005). "[Adrian] Carmack Sues id Software". Retrieved 2 June 2015.
  3. ^ "We Play Doom with John Romero". IGN. 30 December 2013. Retrieved 2 June 2015.
  4. ^ "'Doom' game creator buys Heritage resort". The Irish Times. Retrieved 2015-12-18.
  5. ^ "John Romero, Adrian Carmack announce new video game and not much else". Arstecnica. Retrieved 2016-04-25.
  6. ^ Sarah Fields. "Romero's Blackroom Kickstarter Cancelled, Demo in Development". GameRant.
  7. ^ Glixel, David Kushner (2016-05-27). "Life After 'Doom': Creators of Era-Defining Game Speak". Rolling Stone. Retrieved 2018-07-04.

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