From Wikipedia, the free encyclopedia
Jump to: navigation, search was an interactive marketing agency based in New York City with offices worldwide. The company was a part of Omnicom Group Inc.[1][2] and had approximately 500 employees in eleven offices on three continents. Services included website design and development, interactive marketing, search marketing and rich media development.

Company history[edit]

On February 10, 1995, was incorporated by Chan Suh and Kyle Shannon to provide website development and interactive marketing services.[3] Omnicom Group Inc. purchased a significant minority investment in 1996, providing capitalization for growth into the rapidly expanding market for interactive services. Online Magic, a UK-based interactive marketing firm established by ad agency DDB Worldwide, was acquired in 1998 to provide with its first international location.

In 1998, the company merged with Eagle River Interactive to form what was, at the time, the largest interactive marketing agency in the world.[4] Other acquisitions in 1998 included Spiral Media in New York and Interactive Solutions in Boston.[5] In 1999 the company acquired iTraffic to bolster its online marketing services offering. Digital Vision Communications was acquired in 1999 in order to give the company a full service presence in the Chicago market. Also in 1999, an office in Amsterdam, The Netherlands was open by acquiring Twinspark Interactive People BV.[6]

In December of that year, the company went public, and was listed on the NASDAQ stock exchange as ACOM.[7] Initiated in 2001 and completed in 2003, the company was taken private by an investment firm.[8] It was later sold to Omnicom.

In 2004, iTraffic was absorbed into the operating structure. That same year, the company also acquired Exile on Seventh and absorbed its Internet marketing operations into its San Francisco office.[9]

In 2005 the company passed its 10-year anniversary of incorporation and was named “Best Creative Agency” by OMMA Magazine, and “B-to-B Interactive Agency of the Year” by BtoB Magazine.[10] The 2006 Forrester Wave Report identified as one of the top 3 European Interactive agencies.[11]

In 2006, expanded operations in Europe with the rebranding of Hypervision in Belgium and TEQUILA\Digital in Italy.[12]

In 2008, co-founder Chan Suh returned to the position of CEO at the fledgling agency.[13] However, in late 2009 co-founder Chan Suh and EVP Ken Trush resigned from their positions with the company as a result of an impending merger with fellow Omnicom agency TBWA\Chiat\Day.

In 2010, Omnicom announced the dismantling of in the United States, but the brand remained in Europe.[14]

In 2011 most of the remaining converged in The Designory. In Italy the agency was partly absorbed by TBWA\ and partly bought out by the management, and then merged in Draftfcb; in Belgium the brand remained under the umbrella of TBWA\.

Industry recognition[edit]

Following are some key awards and recognitions of distinction earned by the company:[15]

  • “Revolution Awards Agency of the Year, 2007” [16]
  • 2007 Effie Awards Gold Medal Winner, Retail Campaign, eBay” Effie Awards[17]
  • “Cannes Cyber Lions 2006 – Online Advertising Finalist, British Airways, Dulux” IPA[18]
  • “2005 Interactive Agency of the Year“ B-to-B Magazine[10]
  • “Best Full-Service Interactive Agency, 2000” ADWEEK[19]

Viral marketing controversy[edit]

A 2006 ad campaign by involved an experimental "viral" pitch video for the Subway (restaurant) account uploaded onto The purpose of the pitch video upload appears to have been an attempt to show's online innovation to Subway by including a "viral" component in the pitch by documenting the pitch process itself and uploading it for all the world to see, discuss, and pass around. The term, "When we roll, we roll big" was used by an employee in the video.

Judged by comments posted on industry blogs like AdRants,[20] AdWeek Magazine's AdFreak,[21] Leo Burnett's Fruits of Imagination[22] and Iain Tait's[23] the vast majority of industry response to’s tactic has been overwhelmingly negative.[original research?] Many comments on YouTube have also noted that the positive comments that were made by YouTube members who have had accounts that, in many cases, were just hours old, adding to suspicion that the positive “buzz” on the YouTube site was merely employees patting themselves on their virtual backs.[citation needed]


External links[edit]

See also[edit]