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Global Star Software
|Genre(s)||Business simulation game|
Airport Tycoon is a Business simulation game, released for Windows 95/98 in 2000. It was developed in the United Kingdom by Krisalis Software (now defunct). In Airport Tycoon, the player must successfully build and manage an airport without going bankrupt. There have been two sequels created for Airport Tycoon: Airport Tycoon 2 and Airport Tycoon 3.
Airport Tycoon was originally called Airport Inc. and Air Mogul. A week before the game's publishing, Krisalis Software changed its name to Airport Tycoon in some markets, a more catchy title. However, the game calls itself Air Mogul because of the inadequate time to change the software, and is sold in PAL as Airport Inc. Krisalis became defunct shortly after publishing Airport Tycoon.
Similar to other games of this type, the player takes the form of an airport manager by first selecting a location for his or her airport from several cities around the world before beginning his or her airport. The player then constructs a terminal for passengers, then runways, tarmac, control towers and support services.
The player then attracts businesses to his or her airport by signing contracts with vendors in the terminal and contracting flights into and out of the airport. The player also manages the airport's budget, which can not operate too deeply in the red. Players can operate passenger airports and cargo airports with different considerations for each.
A number of preset scenarios are also available to the player, including the conversion of a major cargo airport to a passenger airport in Riyadh.
The game was poorly received by critics. Frequent criticisms included difficulty of gameplay, substandard graphics and confusing controls. It received a 62/100 score from PC Gamer, 3/10 from IGN, among other rankings.
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