Alcatraz (video game)
|Developer(s)||221B Software Productions|
|Platform(s)||Amiga, MS-DOS, Atari ST|
|Genre(s)||Shoot 'em up, stealth game|
Alcatraz is an action video game created by 221B Software Developments and published by Infogrames. It was released for MS-DOS, Atari ST and Amiga in 1992, as a spiritual sequel to Infogrames' 1988 game Hostages.
Alcatraz Island, once home to America's most undesirable criminals, lies empty and abandoned. Since its closure, it was used as a tourist destination. Now, it is used by the notorious criminal Miguel Tardiez to use as the centre of his distribution network for his drug and gun running and money laundering operations.
Learning that Tardiez is on American soil, the US Navy SEALs dispatch their best operatives: Bird and Fist. Their mission: to covertly breach the disused prison, destroy the drug and weapons caches and apprehend Tardiez.
Landing on the beach, they fight their way through Tardiez's highly trained henchmen, using the shadows and hiding behind walls until they can silently breach the various buildings of the prison to look for the various caches, which they burn or blow up with C4 explosive or just by shooting them. Eventually, they reach Tardiez's office as he is just making his escape by helicopter and manage to kill Tardiez before he can evade capture.
The game takes place over a number of levels, which changes its perspective to adjust to the corresponding mission, i.e.: inside buildings to find drugs, money and weapon caches, the viewpoint adjusts to first person mode, whilst many levels adopt the familiar side-scrolling perspective in which the commandos may hide in shadows from the enemies. This also allows the player to change his weapons, which you pick up from the enemies you dispatch.
According to a review in Amiga Action, "many people will find the gameplay outdated and will soon become bored with it", whereas Amiga Computing was more positive, commenting: "as a whole, Alcatraz is an improvement on Hostages" and adding that "the scrolly shooty bits are absolutely brilliant" and the game's 3D sections "are not as good, but still fun".
- Amiga Action 31 (April 1992)
- Amiga Computing 48 (May 1992)
- Alcatraz (2010) for PC - GameSpot