Alien Breed 3D
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|Alien Breed 3D|
|Platform(s)||Amiga 1200/4000, Amiga CD32|
Team17 made the source code for Alien Breed 3D freely available in March 1997. They released the source code to the sequel, Alien Breed 3D II: The Killing Grounds, on the cover CD of Amiga Format magazine and although not mentioned in the accompanying magazine, the source code to Alien Breed 3D was also included on the CD.
- Alien Breed 3D Archived 2016-06-10 at the Wayback Machine by John Girvin "In March 1997, Team17 released the source code to AB3D’s sequel, "Alien Breed 3D II: The Killing Grounds" (known as TKG), on the cover CD of Amiga Format issue 95. It was megabytes of undocumented, disorganized, messy assembly language. Andy Clitheroe, the lone programmer of both games, must have been some kind of genius, I think. The official release was of the TKG source code. However, when poking around the CD I found the original (and equally messy) AB3D source too." (2009)
- Amiga Power magazine issue 64, Future Publishing, August 1996