All Zombies Must Die!

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All Zombies Must Die!
All Zombies Must Die! Coverart.png
Developer(s) Doublesix
Publisher(s) Square Enix
Engine Unreal Engine 3
Platform(s) Microsoft Windows, PlayStation 3, Xbox 360
  • NA: December 27, 2011
  • EU: January 4, 2012
Genre(s) Shooter, action-adventure
Mode(s) Single-player, multiplayer

All Zombies Must Die! is a top-down shooter action-adventure video game for up to four players. The game was released as a downloadable title for the PlayStation 3 and Xbox 360 video game consoles and Microsoft Windows. It is the spiritual successor to Burn Zombie Burn.


Players choose one of four characters; Jack, his ex-girlfriend Rachel, the Rastafarian alien Luxo or the scientist Bryan. Each of the characters has a different secondary attack in addition to their equipped weapon. The game is set in the fictional town of Deadhill, where a zombie apocalypse has occurred. Players must complete quests, gather items and fight the zombie horde with limited ammunition. Game locations include the suburbs, a shopping mall and the town centre.

The game uses a dual analogue stick control system, one stick is used to move the player's character, the other is used to aim the character's weapon. The game has light role-playing elements, such as quests and item creation. Players choose which quests they undertake, allowing non-linear progression and exploration within the game world.[1][2]

Players increase their character's level by defeating enemies and collecting items. Items are located in containers such as bins and cupboards. The chosen character can be levelled-up at bases, which also serve as hubs for weapon modifications, for instance allowing the player to create electrified melee weapons.[1]


Review scores
PCPS3Xbox 360
Eurogamer5/10 stars[3]
IGN6.5/10 stars[4]
Aggregate scores


  1. ^ a b Hargreaves, Roger (2012-01-03). "All Zombies Must Die! review - dead again". Metro. Retrieved 2012-01-03. 
  2. ^ Lewis, Cameron (2011-12-28). "All Zombies Must Die! review". Official Xbox Magazine. Retrieved 2012-01-03. 
  3. ^ Whiethead, Dan (January 9, 2012). "X360 Game Review". Retrieved May 30, 2012. 
  4. ^ "PS3 Game Review". IGN. Retrieved May 30, 2012. 
  5. ^ a b "Game Review". Retrieved May 30, 2012. 
  6. ^ "PC Game Review". Retrieved May 30, 2012. 
  7. ^ "PS3 Game Review". Retrieved May 30, 2012. 
  8. ^ "X-Box 360 Game Review". Retrieved May 30, 2012.