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|Assassin's Creed character|
|First appearance||Assassin's Creed (2007)|
|Voiced by||Philip Shahbaz (Assassin's Creed)
Cas Anvar (Revelations)
|Portrayed by||Francisco Randez|
Altaïr Ibn-La'Ahad (Arabic: الطائر ابن لا أحد, meaning "The Bird, Son of None") is a fictional character from the Assassin's Creed series of games, a master assassin active during the Third Crusade at Holy Land on 1191. He is one of the main members of the Assassin's Brotherhood, and he serves as the main protagonist of Assassin's Creed, Assassin's Creed: Altaïr's Chronicles and Assassin's Creed: Bloodlines. Altaïr also shares the role of protagonist with Ezio Auditore da Firenze in Assassin's Creed: Revelations, and he is playable once in Assassin's Creed II. He was generally well received by critics and gamers alike, although Philip Shahbaz's voice-over performance was widely derided.
Altaïr is an ancestor (on the maternal side) of Desmond Miles, a modern-day assassin. He was trained in the Masyaf Castle in Syria by Al Mualim, his guardian since childhood. Though Altaïr considered Al Mualim a second father, he killed him in September 1191 after discovering his betrayal. Using the Apple of Eden he seemed to know the future, as he used a small firearm to kill Abbas Sofian in 1247, just at the advent of early Chinese firearms. He lived from 1165 to 1257, and his remains were found in the Masyaf Castle library by the Florentine Assassin Ezio Auditore da Firenze in 1512. Though his face can be somewhat seen in the original Assassin's Creed, it is fully revealed in Assassin's Creed: Revelations when he is older.
Ubisoft took the idea to develop Altaïr from Radawan Kasmiya, an Arab videogame industry veteran and the founder of Afkar Media (1998), the first Arab computer game studio. As a result it was considered the best example of an Arab depiction.
Altaïr Ibn-La'Ahad (1165–1257) was born to a Syrian-Muslim father, Umar Ibn-La'Ahad, and his wife, Maud, who died of complications during childbirth. Umar was later executed by the forces of Saladin when he was revealed to have participated in a disastrous mission to assassinate the ruler, which resulted in Umar killing a nobleman who had caught him. He allowed himself to be executed and the last thing he heard was the voice of his son crying for him.
As the years passed, Altaïr grew to be a skilled Assassin, so he had to lose a finger. He once led the retaking of Masyaf after Al Mualim, the Mentor of the Order, was captured, which earned him the respect of his fellow Assassins. He was then sent on a mission to Solomon's Temple to recover a hidden artifact. The mission was a failure, as Altaïr broke the tenets of the Order and left his fellow Assassins to face the Templars alone after he was thrown from the room by Robert de Sablé. Altaïr fled to Masyaf to report his failure but was followed, resulting in Masyaf being attacked by the Templars. The Assassins were able to fend off their enemies, but Altaïr was punished by being stabbed by Al-Mualim.
Altaïr later awoke and discovered that he had been stripped of his rank, but was told by Al-Mualim that he would be able to recover it if he could kill nine Templars in the Holy Land. Altaïr was able to assassinate the first eight, then discovered that his last target was Robert himself. He then made his way back to Jerusalem where he met Robert. However, as he removed the helmet of the Templar, he found out that he had not faced Robert but a woman. He allowed her to live and she told him that Robert had made his way to Arsuf. Altaïr followed and finally killed Robert, who revealed that Al Mualim was actually using Altaïr to obtain the Apple of Eden, a powerful artifact left behind by the First Civilization. Altaïr returned to Masyaf, where Al Mualim confirmed what Robert had said. Altaïr, aided by a number of other Assassins, fought his way to Al Mualim, who had used to the artifact from Solomon's Temple to enslave the people of Masyaf. Altaïr and his mentor battled each other and Altaïr finally killed him, taking his place as Mentor.
After these events, Altaïr eventually began to study the artifact, known as the Apple of Eden, and recorded his findings in a journal known as the Codex. He also married Maria Thorpe, who was the decoy of Robert de Sable, after he convinced her to defect to the Assassins. He had two sons, Darim and Sef Ibn-La'Ahad. During this time, Altaïr used what he had learned from the Apple to create new techniques and innovations for the Assassins to use. He later journeyed in 1222 to Xia province, China, with Maria, Darim and Qulan Gal to assassinate Genghis Khan. They returned ten years later to discover that Abbas, Altaïr's rival, had usurped control of the Order. Abbas tried to force Altaïr to give him the Apple, revealing that Sef had been executed and told that Altaïr had ordered it. Angered, Altaïr used the Apple but Maria told him to stop, resulting in her being stabbed by one of the Assassins loyal to Abbas. Altaïr and Darim fled Masyaf and Altaïr fell into a deep depression. Years later Altaïr retook the Order with the help of Assassins led by Tazim Al-Sayf, the son of Malik.
He began rebuilding the Order, splitting it up into small "guilds" located around the world and began construction of a large library hidden under Masyaf, sealed by five keys containing his memories. When Venetian explorers, Niccolò and Maffeo Polo arrived in Masyaf after they were invited by Altaïr and Darim, he told them of his experiences and put into action his idea of dividing the Assassins into smaller groups with their help. Later, Masyaf was attacked by Mongols and Altaïr helped the explorers escape by using the Apple to fend off the attackers. He then divided his books by giving some to the Polos and sending some to Alexandria. He also gave the Venetians the memory keys to the library, before sealing himself into the library along with the Apple after saying goodbye to Darim. While in the library, Altaïr recorded one last memory on a key he kept with him and died moments after. His remains were found centuries later by the 16th-century assassin, Ezio Auditore da Firenze.
In the Assassin's Creed series
The original Assassin's Creed takes place in 1191. During the Third Crusade, the Crusaders' armies clash with Saracens, fighting over control of the Holy City of Jerusalem. Altaïr is tasked by Al Mualim to find and retrieve a sacred object: The Chalice. It is said to have the power to unite under one flag all the factions of whatever side possesses it - in order to win the final battle. But the Chalice is too powerful an object to be left in the hands of men alone – it must be found and destroyed quickly. After learning that the Chalice is kept in Jerusalem, Altaïr manages to arrive before the Templar leader, Robert de Sable. There, he successfully rescues the Apple of Eden from a group of Templars. There it is revealed that the Chalice is a woman named Adha, whom Altaïr knew and had feelings for before the events of the game. From her, he learns that the Templars have paid off Harash, the second-in-command of the Assassins, to betray the Brotherhood. Altaïr then plans to attack Alep (the Assassin fortress), kill Harash, and run away with Adha, but after making his way through Harash's Assassin guards and killing him, Adha is kidnapped by Robert and taken to the Templars' port in Acre.
Assassin's Creed: Bloodlines takes place between the events of the original Assassin's Creed and Assassin's Creed II. The game is set on the island of Cyprus, taking the player to two of its cities, Limassol and Kyrenia. Altaïr has traveled to Cyprus from the Holy Land (the setting of the first game) in order to assassinate the last remnants of the Templars. Bloodlines includes more face time with Maria, the female Templar who was spared by Altaïr in Assassin's Creed. Altaïr captures Maria as a prisoner, but she escapes, before being captured again by Altaïr. In the novel Assassin's Creed: The Secret Crusade, Altaïr and Maria's relationship is more fully explored. They are married and have two sons: Darim and Sef.
In Assassin's Creed: Revelations, Altaïr creates a massive library hidden beneath the Masyaf fortress that supposedly has information that can tilt the scales in the war between the Templars and the Assassins. Ezio discovers that five locks seal the door to the library, and that five 'Masyaf keys' must be found in order to open the library. Whenever Ezio finds a Masyaf key, he inadvertently accesses one of Altaïr's memories – deliberately stored inside each key. As Ezio discovers more keys, the memories inside them are further along in Altaïr's life; for example, in the final key, there is a memory of Altaïr in his early 80s, returning to Masyaf to kill Abbas. When Ezio finally enters the Masyaf library, however, there are no books or writings in the library. There is only the skeleton of Altaïr, holding the sixth Masyaf key, and the Apple of Eden on a pedestal at the back of the room. Ezio chooses to leave the apple, having "seen enough for one life".
- In Academy of Champions: Soccer, Altaïr appears as a playable character.
- In Assassin's Creed: Revelations, Altaïr's outfit is available with the "Lost Archive" DLC and he appears as a playable character in certain missions.
- In Assassin's Creed II and Assassin's Creed: Brotherhood, Altaïr's outfit is unlockable through a UPLAY download.
- In Assassin's Creed III, Altaïr's outfit is available by completing all of the constraints in the main story.
- In Assassin's Creed IV: Black Flag, Altaïr's outfit is unlocked by having Uplay data from one of the previous Assassin's Creed titles (it does not matter which previous AC title it is, only that there is Uplay data of a past Assassin's Creed game present). Altaïr's Swords, an Altaïr themed ship figurehead, and Altaïr themed sails can be obtained via the DLC "Crusader & Florentine pack". In the present day, an Abstergo Entertainment market analysis on Altaïr can be found via hacking computers. The Market Analysis reveals Abstergo was looking into the possibility of using Altaïr as a role model for Abstergo's outreach programs, but found his habit of flouting his cultures taboos (demonstrated by video of him burning Al Mualim's body) and passed on using Altaïr instead deciding to focus on fellow Assassin Abbas Sofian whose character they found more suitable for their purposes.
- In Assassin's Creed Unity Altaïr's outfit can be unlocked using the mobile phone companion app to open a chest which has the outfit inside it.
- In Assassin's Creed Origins” Altaïr’s outfit can be unlocked through as a UPLAY reward.
- In the video game Metal Gear Solid 4: Guns of the Patriots, player character Solid Snake can disguise himself with Altaïr's outfit.
- In the video game Prince of Persia (2008), Altaïr's outfit is unlockable for the Prince to wear.
- Altaïr's outfit also appears in the video game Rayman Raving Rabbids 2.
- In the video game The Saboteur, the player can obtain an Altaïr trophy.
- In the video game The Witcher 2: Assassins of Kings, there is an Easter egg which shows a dead Altaïr in a haystack.
- Altaïr's outfit will appear as an outfit for Noctis in the "Assassin's Festival" DLC for "Final Fantasy XV".
- Fan made a classic video game starred by Altaïr which simulates Assassin's Creed but launched in 1998.
The character was generally well received. In 2008, The Age ranked Altaïr as the fourth greatest Xbox character of all time, declaring "Not everybody was overly enamoured with Assassin’s Creed, but we have nothing but respect for its protagonist ... If everything about the game he inhabited had been as polished and brilliant as him, we certainly would have felt very differently about Assassin's Creed." The 2011 Guinness World Records Gamer's Edition lists the character as the twenty-fourth most popular video game character. He was voted as the ninth top character of the 2000s decade by Game Informer's readers.
IGN nominated and gave the award Altaïr for their "Stars' 2007 Badasssss!" award. In 2008, Mikel Reparaz of GamesRadar ranked him as the sixth best assassin in gaming, stating "Cool talents aside, Altaïr's a pretty compelling character in his own right, gradually growing out of his arrogant-prick phase to become more noble and altruistic. And as he does, he begins to actually question the morality of what he's doing, something few of the other assassins on this list ever do." That same year, IGN's Jesse Schedeen listed Altaïr as one of the fighters they would have in their ultimate fighting game, saying he was a slightly more realistic and efficient version of the Prince from Prince of Persia. In 2009, he ranked first on FHM's list of most memorable hitmen in gaming. Although Altaïr ultimately did not make the cut, Game Informer staff considered his inclusion in their "30 characters that defined a decade" collection, with Joe Juba saying, "Altaïr’s rise to power is no less dramatic and impressive than Ezio’s – it’s just most of his transformation into a peerless master assassin took place off-screen."
On the other hand, Philip Shahbaz's vocal performance, particularly his American accent, was criticized. Hilary Goldstein of IGN, in her review of the original Assassin's Creed, called the voice acting for Altaïr "abysmal," going on to say that he "speaks with an American accent and sounds as if he is auditioning for community theatre." ZTGD's Joey Guacamole offered a similar opinion in his review of the game, calling it one of the worst voice acting performances of recent memory. GameSpot's Kevin VanOrd was somewhat less critical of Shabaz's performance, writing that he did an "all-right" job as Altaïr, but still found him lacking compared to the other actors in the game. Some critics also took note of his undisclosed backstory in the original game. GameSpy's Will Tuttle, when comparing the character to Assassin's Creed II's protagonist Ezio Auditore, wrote that while Altaïr was "undeniably badass," the lack of any backstory or motives made him difficult to care about. IGN, using results from a reader's poll and comments, also listed Altaïr as the ninth most overrated video game character, calling him to a "poor man's Prince of Persia" and declaring him a two-dimensional, very formulaic character.
- Bowden, Oliver (December 1, 2015). Assassin's Creed: Underworld. Penguin Publishing Group. p. 156. ISBN 9780698189263.
- Miguel, Urko (19 November 2017). "La saga Assassin's Creed cumple 10 años". Area Jugones (in Spanish). Retrieved 3 December 2017.
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- Alepitekus (16 November 2017). "Análise: Assassin's Creed Origins Cumpre o Prometido, mas Podia ter Feito Mais". Combo Infinito (in Portuguese). Retrieved 3 December 2017.
- Amalfitano, Ricccardo (13 November 2017). "Assassin's Creed festeggia il suo decimo anniversario". 4news (in Italian). Retrieved 3 December 2017.
- García Rosales, Omar (29 November 2017). "Assassin's Creed: Diez años de conflicto entre Templarios y Asesinos". La Voz de Durango (in Spanish). Retrieved 3 December 2017.
- Schubert, Martin (6 November 2017). "5 Dinge, die in Assassin's Creed Origins für frischen Wind sorgen". PlayStation Blog (in German). Retrieved 3 December 2017.
- Tzvetkova 2017, p. 312.
- samanthademeste; Jagged85 (April 12, 2012). "Altaïr Ibn-La'Ahad". Giant Bomb. Retrieved February 26, 2014.
- Lee, Patrick (15 November 2017). "Assassin's Creed Origins acknowledges and abandons the series' mistakes". AV Club. Retrieved 3 December 2017.
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- Edginton 2017, p. 31.
- Edginton 2017, p. 32.
- Edginton 2017, p. 33.
- Edginton 2017, p. 34.
- Edginton 2017, p. 35.
- Rositano, Joseph (September 22, 2009). "Academy of Champions Soccer Review". PALGN. Archived from the original on January 16, 2014.
- "Assassin's Creed: Revelations Wiki Guide". IGN. January 1, 2012. Retrieved December 15, 2017.
- "The Top 50 Xbox Characters of All Time". The Age. September 30, 2008. Archived from the original on October 6, 2010. Retrieved July 8, 2013.
- Marchiafava, Jeff (February 16, 2011). "Guinness Names Top 50 Video Game Characters Of All Time". Game Informer. Retrieved April 8, 2011.
- Vore, Bryan (December 3, 2010). "Readers' Top 30 Characters Results Revealed". Game Informer. Retrieved May 18, 2014.
- IGN Stars (December 5, 2007). "Stars' 2007 Badasssss! Awards! Continue". IGN. Retrieved April 8, 2011.
- Reparaz, Mikel (February 6, 2008). "The Top 7... Assassins". GamesRadar. Retrieved December 4, 2017.
- Schedeen, Jesse (October 15, 2008). "Players Wanted: Ultimate Fighting Game, Part 2". IGN. Retrieved April 8, 2011.
- Gonzales, Gelo (November 26, 2009). "The 5 most memorable hitmen in gaming". FHM. Retrieved December 4, 2017.
- Bertz, Matt (November 19, 2010). "The Snubbed List". Game Informer. Retrieved December 18, 2014.
- Goldstein, Hilary (November 13, 2007). "Assassin's Creed Review". IGN. Retrieved December 4, 2017.
- Guacamole, Joe (January 17, 2011). "Assassin's Creed". ZT Game Domain. Retrieved December 4, 2017.
- VanOrd, Kevin (November 13, 2007). "Assassin's Creed Review". GameSpot. Retrieved December 4, 2017.
- Tuttle, William (November 17, 2009). "The Consensus: Assassin's Creed II Review". GameSpy. Retrieved December 4, 2017.
- Schedeen, Jesse (April 24, 2009). "Top 10 Most Overrated Videogame Characters". IGN. Retrieved April 8, 2011.
- Bowden, Oliver (2011). Assassin's Creed: The Secret Crusade. Penguin UK. p. 464. ISBN 9780141966717.
- Bowden, Oliver (2011). Assassin's Creed: Revelations. Penguin UK. p. 528. ISBN 9780141966724.
- Tzvetkova, Juliana (2017). "Video Games". Pop Culture in Europe. ABC-CLIO. p. 414. ISBN 9781440844669.
- Edginton, Ian (2017). "Memory 2: Altaïr Ibn-La'Ahad". In Favoccia, Valeria; Sposito, Giorgia; López, Carlos; Williams, Tom. Assassin's Creed: Reflections. Titan Comics. pp. 29–35. ISBN 9781785862410.
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