Alternating-time Temporal Logic
||This article needs attention from an expert in Computer science. The specific problem is: contains buzzwords that should be explained in a less technical manner. (July 2017)|
In computer science, Alternating-time Temporal Logic, or ATL, is a branching-time temporal logic that naturally describes computations of multi-agent system and multiplayer games. It offers selective quantification over program-paths that are possible outcomes of games. ATL uses alternating-time formulas to construct model-checkers in order to address problems such as receptiveness, realizability, and controllability.
- "Proceedings of the 18th Annual IEEE Symposium on Logic in Computer Science" by Govert van Drimmelen, IEEE Computer Society Washington, DC, USA
- "Alternating-time Temporal Logic" by Rajeev Alur, Thomas A. Henzinger, Orna Kupferman, Department of Computer and Information Science, University of Pennsylvania, Philadelphia, PA 19104