|Developer(s)||Amazon Game Tech|
Beta 1.22 / December 13, 2019
|Written in||C++ and Lua|
|Operating system||Microsoft Windows|
|Platform||Microsoft Windows, PlayStation 4, Xbox One, iOS, Android|
Amazon Lumberyard is a free cross-platform game engine developed by Amazon and based on CryEngine (init. released 2002), which was licensed from Crytek in 2015. The engine features integration with Amazon Web Services to allow developers to build or host their games on Amazon's servers, as well as support for livestreaming via Twitch. Additionally, the engine includes Twitch ChatPlay, allowing viewers of the Twitch stream to influence the game through the associated chat, a method of play inspired by the Twitch Plays Pokémon phenomenon. The source code is available to end users with limitations: Users may not publicly release the Lumberyard engine source code or use it to release their own game engine. Lumberyard launched on February 9, 2016 alongside GameLift, a fee-based managed service for deploying and hosting multiplayer games, intended to allow developers the easy development of games that attract "large and vibrant communities of fans." As of March 2018[update], the software is currently in beta status and can be used to build games for Microsoft Windows, PlayStation 4, Xbox One, with limited support for iOS and Android and the support of Linux and Mac being planned for future releases. Virtual reality integration was added in Beta 1.3, allowing developers to build games supporting devices like Oculus Rift and HTC Vive.
Despite being based on the architecture of Crytek's CryEngine, the engine has been developed to use many of its own custom developed systems, some of which are in a preview mode. A few of these systems include: The Component Entity System, Fur Shader, Modular Gems (which allows developers to either create their own assets or add existing assets to their games), Script Canvas and many others 
The first update to Lumberyard was released on March 14, 2016 and included support for certain mobile devices, such as A8-powered iOS devices and Nvidia Shield, an FBX importer and integration with Allegorithmic's texturing software Substance.
Games using Amazon Lumberyard
|January 15, 2019||The Grand Tour Game||Racing||PlayStation 4, Xbox One||Amazon Game Studios Seattle||Amazon Game Studios|
|TBA||Star Citizen||MMO, Space trading and combat, first-person shooter||Microsoft Windows||Cloud Imperium Games, Foundry 42, Behaviour Interactive||Cloud Imperium Games|
|TBA||Everywhere||Action-adventure||TBA||Leslie Benzies||Leslie Benzies|
|TBA||The DRG Initiative||Third-person shooter||TBA||Slingshot Cartel||TBA|
|Cancelled||Breakaway||MOBA||Microsoft Windows||Amazon Game Studios||Amazon Game Studios|
|May 2020||New World ||MMO||Microsoft Windows||Amazon Game Studios||Amazon Game Studios|
|TBA||Crucible||Third-person shooter||TBA||Amazon Game Studios||Amazon Game Studios|
|October 25, 2018||Coffence||Fighting game||Microsoft Windows||Sweet Bandits Studios||Sweet Bandits Studios|
|TBA||Deadhaus Sonata||Action role-playing video game||TBA||Apocalypse Studios||Apocalypse Studios|
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Lumberyard provides free access to its native C++ source code.
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- Chen, Hao (June 28, 2016). "VR, HDR, and more in Lumberyard Beta 1.3 – Available Now". Amazon GameDev Blog. Retrieved December 21, 2016.
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- Lumberyard & Amazon GameLift: Now Available – Lumberyard on GitHub by Todd Gilbertsen on 15 August 2017
- license on github.com/aws/Lumberyard
- "Former GTA 5 Boss Reveals Incredibly Ambitious-Sounding Game, Says It's "Very Different" Than GTA". GameSpot. Retrieved January 27, 2017.
- "EVERYWHERE". everywhere.game. Retrieved January 27, 2017.
- McKeand, Kirk (February 23, 2017). "The DRG Initiative is a third-person team shooter where Twitch can influence battles". PCGamesN. Retrieved February 23, 2017.
- "Let the games begin". amazon.com. Retrieved January 13, 2017.
- Mccaffrey, Ryan (October 24, 2018). "Deadhaus Sonata Announced From Eternal Darkness, Legacy of Kain Creator Denis Dyack". Retrieved December 18, 2018.