Animal Crossing: Amiibo Festival
|Animal Crossing: Amiibo Festival|
Animal Crossing: Amiibo Festival is a party video game developed by Nintendo and NDcube for the Wii U. The game is a spin-off of the Animal Crossing series, and was released worldwide in November 2015.
Amiibo Festival is a virtual board game similar in style to the Mario Party series. Playable Animal Crossing characters include Isabelle, K.K. Slider, Tom Nook, and Mable—four of the series's eight characters upon which Amiibo toys had been based. The game also supports the Amiibo cards which had debuted alongside Animal Crossing: Happy Home Designer, and generally requires the use of Amiibo toys for play.
Director Aya Kyogoku stated that the game was conceived as a vehicle for the creation of the first Animal Crossing Amiibo: "Honestly, we just wanted Animal Crossing amiibo. We wanted the company to make Animal Crossing amiibo, so that's why we made a game that works with them."
The game was announced during Nintendo's June 2015 Electronic Entertainment Expo press conference for release in Q4 2015 during the holiday season, later specified as November 2015. Kyogoku distinguished the game from Mario Party by stating that the latter is more focused on minigames, while Amiibo Festival is more of a board game. The game uses Nintendo's Amiibo protocol to insert characters into the game, with eight different Amiibo toys bundled with the game's release. The characters each have personal characteristics, including a house associated with the character as designed in Happy Home Designer.
Animal Crossing: Amiibo Festival was released exclusively as a retail product, and is not digitally available on the Nintendo eShop in any region.
Animal Crossing: Amiibo Festival received "generally unfavorable" reviews, according to video game review aggregator Metacritic. IGN rated the game at 5 out of 10, saying that the Amiibo integration is "cumbersome" and "hard to play with" and that the gameplay is a boring and slow "snooze fest"—having actually fallen asleep while playing. The game was praised as "undoubtedly charming", relaxing, and best played with friends. Nintendo World Report gave the game a 4.5 out of 10, citing "Boring, repetitive gameplay" and "Taking an hour to get anything good." GamesBeat gave the game 3.3 out of 10 and condemned it for being "a blatant attempt to get you to buy more Amiibo, and it’s not even a good one at that." Not all reviewers were so critical; Famitsu scored the game 32/40, with each of the four reviewers giving it a score of 8.
It sold 20,303 copies within its first week of release in Japan.
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