Dupuis began working as a game designer in 1991, first working on GURPS books for Steve Jackson Games. Dupuis also did some design work for TSR's Dungeons & Dragons game (Night Howlers, the Poor Wizard's Almanac series, and Joshuan's Almanac & Book of Facts).
Dupuis spent time working on the Fudge RPG system by her friend Steffan O'Sullivan, and her promotion of the system and encouragement for O'Sullivan's 1995 revision contributed to Fudge's popularity. Dupuis created her company as Wild Mule Games in 1994, intending to use Fudge as her flagship game, and the following year she incorporated her company as Ghostdancer Press, and then changed the name to Grey Ghost Press. Her book Another Fine Mess was nominated for an Origins award.
Dupuis has worked at the computer software company ResearchWare, providing software testing, documentation, and technical support for HyperRESEARCH since the company was incorporated in 1991, and she also manages the company's administrative side.
Dupuis also works as a certified professional dog trainer and behavior consultant for her company Your Dream Dog.
- "Ann Dupuis: The Before Time". April 1, 2004. Retrieved 2011-03-15.
- "About Grey Ghost Press". Retrieved 2011-03-15.
- Jason Walters (January 7, 2011). "Why Ann Dupuis Matters". Indie Press Revolution. Retrieved 2011-03-15.[dead link]
- Aaron Smalley (December 2000). "The Fudge Interview". The Guild Companion. Retrieved 2011-03-17.
- Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. pp. 319–320. ISBN 978-1-907702-58-7.
- "Grey Ghost Games Publishing History". Retrieved 2011-03-15.
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