Apocalypse (video game)

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
Apocalypse starring Bruce Willis.jpg
Developer(s) Neversoft
Publisher(s) Activision
Platform(s) PlayStation
  • NA: October 31, 1998
  • EU: November 1998
Genre(s) Third-person shooter
Mode(s) Single-player

Apocalypse is a third-person shooter video game released for the PlayStation, developed by Neversoft and published by Activision. It features actor Bruce Willis, who provides the main character's likeness and voice. It was the first original game by Neversoft, prior to launching their Tony Hawk franchise.


A brilliant evil scientist named "The Reverend" has created a powerful theocracy based on the idea of a rapidly approaching apocalypse. He uses his expertise to create four powerful "Horsemen of the Apocalypse", War, Plague, Beast and Death, in order to ensure this comes to pass. His former colleague, Trey Kincaid (voiced by Bruce Willis), is the only man with the know-how to stop the Reverend, but is locked up in jail and must escape in order to save the world.


The player is fighting a tank. The display in the top-right shows that the player is using the rocket launcher, and the blue bar coming down from it indicates how much ammunition is remaining for that weapon.

Apocalypse is a 3D multidirectional shooter. The character is moved using the DualShock controller's left analog stick, and shooting is handled independently by pressing the right stick in a given direction, which automatically fires the current weapon in said direction. Alternately, movement may be controlled through the directional pad and shooting performed by using the four face buttons on a typical PlayStation controller (which lack analog sticks), where the buttons' placement on the controller correspond with the fire direction. Using the shoulder buttons it is also possible to duck or jump, and a selection of different weapons are available.


Initially, the player character was a mercenary accompanied by an AI-controlled partner, Trey Kincaid, in an effort to create the video game equivalent of a buddy film.[1] Activision later signed a multi-million-dollar deal for Bruce Willis to provide Trey Kincaid's voice and likeness, using "cyber-scanning" and motion capture.[2][3] Trey Kincaid's role was eventually changed to that of the main playable character, thus reducing the necessity for him to have as much spoken dialogue as was originally intended as the scope of Bruce Willis' involvement decreased as development went on. In the finished game, Willis' vocal contributions are limited mostly to the occasional one-liner and a few brief lines of dialogue in story sequences. Willis' face was photo-mapped onto Trey Kincaid's character model, and he performed both facial and full-body motion capture (utilizing the facilities at Rhythm & Hues) for the game.

Apocalypse features several songs from various artists including Poe and System of a Down. Technology developed for the game allowed live-action music videos from these artists to be projected on large screens within the game's environments.

The Apocalypse game engine was reworked for use on Neversoft's next title, the seminal Tony Hawk's Pro Skater.[4] Already having in mind that they were going to begin work on Tony Hawk following completion of Apocalypse, the team said they had developed rough in-house playable demos of Trey Kincaid skateboarding around Apocalypse's game environments in order to experiment with the way they wanted Tony Hawk to feel. Even though Neversoft continued to develop and evolve the engine primarily to suit the needs of the Tony Hawk series, it was also put to use in another action title by the team, the popular Spider-Man game they released in 2000. The aspect of the engine that allowed for the live-action music videos to be displayed within Apocalypse's game world was also utilized in Tony Hawk's Pro Skater as well as other subsequent Neversoft titles.


Aggregate score
Review score

The game received an average score of 71.30% at GameRankings, based on an aggregate of 20 reviews.[5]

Jeff Gerstmann from GameSpot praised the game's gameplay as a shooter while criticising the voice acting for lacking any feeling and variety the game had. He later gave the game a score of 7.1/10.[6]


  1. ^ "NG Alphas: Apocalypse". Next Generation. No. 25. Imagine Media. January 1997. pp. 78–80. 
  2. ^ "Tidbits...". Electronic Gaming Monthly. No. 93. Ziff Davis. April 1997. p. 22. 
  3. ^ "Inside Scoop". GamePro. No. 103. IDG. April 1997. p. 20. 
  4. ^ Fristrom, Jamie (June 28, 2000). "Postmortem: Treyarch's Tony Hawk's Pro Skater (Dreamcast Version)". Gamasutra. Retrieved January 2, 2018. 
  5. ^ a b "Apocalypse for PlayStation". GameRankings. Retrieved January 2, 2018. 
  6. ^ a b Gerstmann, Jeff (November 17, 1998). "Apocalypse Review". GameSpot. Retrieved January 2, 2018.