Application streaming

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Application streaming is a form of on-demand software distribution. In these scenarios, only essential portions of an application's code need to be installed on the computer: while the end user performs actions in the application, the necessary code and files are delivered over the network as and when they are required.

Application streaming is a related concept to application virtualization, where applications are run directly from a virtual machine on a central server that is completely separate from the local system. By contrast, application streaming runs the program locally, but still involves the centralized storage of application code.[1]

Stream server[edit]

An application is packaged and stored on a streaming server.[2][1] Packaging or sequencing produces an image of the application in a way that orders delivery or predicatively optimizes delivery to the client.[2]

Launch and streaming of application[edit]

The initial launch of an application would be important for the end user and the Packaging process might be optimized to achieve this. Once launched, common functions would be followed. As these functions are requested by the end user, these may be streamed in a similar manner.[2][1] In this case the client is pulling the application from the stream server. Otherwise, the full application might be delivered from the server to the client in the background. In this case, the server pushes the application to the client.

Advantages[edit]

The concept of application streaming carries several major advantages over traditional software distribution: given the complexity of modern applications, many functions are never or seldom used, and pulling the application on demand is more efficient in terms of server, client and network usage;[3] streaming also allows for applications to be cached on the local system and still run in a traditional manner; updates can also be deployed automatically to the cached application files.[1][2][4]

Vendor-specific implementations[edit]

Android[edit]

2015 app streaming experiment[edit]

In 2015 Google launched "App streaming" experiment for launching "streamed" apps from Google Search. If user with a supported device entered a relevant search query, Google Search would display "Stram" button on the top result. When user clicked the button, user device would display a live video stream of the app running on Google servers. Only nine app publishers participated in the experiment.[5] Ars Technica writer discovered a way to "escape the app and get into a Web browser" and found out that the virtual device was running Android 4.4.4. Writer raised concerns about using such an old version of Android.[6] The experiment never advanced past "beta" stage.[citation needed]

Google Play Instant[edit]

In 2018, Google Play added "Instant apps" feature which allowed users to try out compatible apps before downloading them. Specifically, app has to be packaged in Android App Bundle format with special activities.[7] If app supports "Instant apps", Google Play displays "try now" button next to "install" button. When user clicks it, Google Play loads only relevant data to speed up app launch. At launch only six games supported the feature.[8] As of July 2021, 39 apps provide this functionality.[9]

Other[edit]

Application streaming services[edit]

  • Amazon AppStream 2.0[11] [12] is an application streaming service platform targeting enterprise customers.
  • rollApp
  • Cameyo [13]

See also[edit]

References[edit]

  1. ^ a b c d "Virtual Panacea Found in Application Streaming". Datamation. 2008-08-11. Retrieved 2010-09-10.
  2. ^ a b c d "Desktop Virtualization Comes of Age" (PDF). Credit Suisse. 2007-11-26. Archived from the original (PDF) on 2009-02-20. Retrieved 2008-03-03.
  3. ^ Dan Kusnetzky (2007-07-25). "Application Streaming And Why Your Organization Should Care". ZDNet.com. Archived from the original on 19 September 2010. Retrieved 2010-09-10.
  4. ^ Robert L. Mitchell (2005-11-21). "Streaming the Desktop". [computerworld.com]. Archived from the original on 24 February 2008. Retrieved 2008-03-04.
  5. ^ "Google App Streaming: A Big Move In Building "The Web Of Apps"". MarTech. 2015-11-18. Retrieved 2021-07-14.
  6. ^ Amadeo, Ron (2015-11-19). "Android Google Search lets you use an app without installing it". Ars Technica. Retrieved 2021-07-14.
  7. ^ "Google Play Instant". Android Developers. Retrieved 2021-07-14.
  8. ^ Amadeo, Ron (2018-03-20). "The Play Store gets a "try now" button for games, no install required". Ars Technica. Retrieved 2021-07-14.
  9. ^ "Android Apps on Google Play - Game demos". play.google.com. Retrieved 2021-07-14.
  10. ^ "Office 2013 available now: Microsoft ditches DVDs in push for cloud subscriptions". The Verge. 29 January 2013. Retrieved 15 March 2013.
  11. ^ "What is Amazon AppStream 2.0? - Amazon AppStream 2.0".
  12. ^ "Non-Persistent Desktops and Applications - Amazon AppStream 2.0 - Amazon Web Services".
  13. ^ https://cameyo.com/