|This article is being considered for deletion in accordance with Wikipedia's deletion policy.
Please share your thoughts on the matter at this article's entry on the Articles for deletion page.
Feel free to edit the article, but the article must not be blanked, and this notice must not be removed, until the discussion is closed. For more information, particularly on merging or moving the article during the discussion, read the guide to deletion.
||The topic of this article may not meet Wikipedia's notability guideline for biographies. (August 2014) (Learn how and when to remove this template message)|
Arjan Brussee (born 1972) is a Dutch video game programmer and entrepreneur, the main coder behind both Jazz Jackrabbit games, co-founder of Guerrilla Games and recently the co-founder of Boss Key Productions. At Guerrilla he worked on the Killzone series as a development director and part of the management team. He is often credited with being the first successful Dutch game developer, sometimes mentioned as "the godfather of Dutch game development". On 23 February 2012 Brussee announced that he was leaving Guerilla and would be joining the EA Games studio Visceral Games as an executive producer working on Battlefield Hardline.
- Arjan Brussee on MobyGames
- Vectordemo on Pouet
- UltraWOW on Pouet
- Leaving Guerrilla on Ctrl500
- Boss Key announce on 
|This biographical article relating to a video game specialist is a stub. You can help Wikipedia by expanding it.|