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Artificial gravity is the theoretical increase or decrease of apparent gravity (g-force) by artificial means, particularly in space, but also on Earth. It can be practically achieved by the use of different forces, particularly the centripetal force and linear acceleration.
The creation of artificial gravity is considered desirable for long-term space travel or habitation, for ease of mobility, for in-space fluid management, and to avoid the adverse long-term health effects of weightlessness.
A number of methods for generating artificial gravity have been proposed, as well as an even larger number of science fiction approaches using both real and fictitious forces. Practical outer space applications of artificial gravity for humans have not yet been built and flown, principally due to the large size of the spacecraft required to produce centripetal acceleration.
- 1 Requirement for gravity
- 2 Methods for generating artificial gravity
- 3 Training for high- or low-gravity environments
- 4 Space missions
- 5 Proposals
- 6 See also
- 7 References
- 8 External links
Requirement for gravity
Without g-force, space adaptation syndrome occurs in some humans and animals. Many adaptations occur over a few days, but over a long period of time bone density decreases, and some of this decrease may be permanent. The minimal g-force required to avoid bone loss is not known—nearly all current experience is with g-forces of 1 g (on the surface of the Earth) or 0 g in orbit. There has not been sufficient time spent on the Moon to determine whether lunar gravity is sufficient.
A limited amount of experimentation has been done by Dr. Alfred Smith, of the University of California, with chickens, since they are bipeds, and mice experiencing high g-force over long periods in large centrifuges on the Earth.
Rats have been exposed to continuous artificial gravity of 1 g during Russian biosatellite missions lasting two weeks. The muscle and bone loss in these animals was found to be less than rats in 0 g. Astronauts were exposed to artificial gravity levels ranging from 0.2 to 1 g for a few minutes during several spaceflight missions, using linear sleds or rotating chairs. They did not perceive any changes in their spatial orientation when the g level was lower than 0.5 g at the inner ear level, where the sensory receptors for gravity perception are located.
Methods for generating artificial gravity
Gravity can be simulated in various ways:
A rotating spacecraft will produce the feeling of gravity on its inside hull. The rotation drives any object inside the spacecraft toward the hull, thereby giving the appearance of a gravitational pull directed outward. Often referred to as a centrifugal force, the "pull" is actually a manifestation of the objects inside the spacecraft attempting to travel in a straight line due to inertia. The spacecraft's hull provides the centripetal force required for the objects to travel in a circle (if they continued in a straight line, they would leave the spacecraft's confines). Thus, the "gravity" felt by the objects is simply the reaction force of the object on the hull reacting to the centripetal force of the hull on the object, in accordance with Newton's Third Law.
From the point of view of people rotating with the habitat, artificial gravity by rotation behaves in some ways similarly to normal gravity but has the following effects:
- Centrifugal force: Unlike real gravity, which pulls towards a center, this pseudo-force in rotating reference frames gives a rotational 'gravity' that pushes away from the axis of rotation. Artificial gravity levels vary proportionately with the distance from the center of rotation. With a small radius of rotation, the amount of gravity felt at one's head would be significantly different from the amount felt at one's feet. This could make movement and changing body position awkward. In accordance with the physics involved, slower rotations or larger rotational radii would reduce or eliminate this problem, per Newton's Third Law
- The Coriolis effect gives an apparent force that acts on objects that move relative to a rotating reference frame. This apparent force acts at right angles to the motion and the rotation axis and tends to curve the motion in the opposite sense to the habitat's spin. If an astronaut inside a rotating artificial gravity environment moves towards or away from the axis of rotation, he will feel a force pushing him towards or away from the direction of spin. These forces act on the inner ear and can cause dizziness, nausea and disorientation. Lengthening the period of rotation (slower spin rate) reduces the Coriolis force and its effects. It is generally believed that at 2 rpm or less, no adverse effects from the Coriolis forces will occur, although humans have been shown to adapt to rates as high as 23 rpm. It is not yet known if very long exposures to high levels of Coriolis forces can increase the likelihood of becoming accustomed. The nausea-inducing effects of Coriolis forces can also be mitigated by restraining movement of the head.
This form of artificial gravity gives additional system issues:
- Kinetic energy: Spinning up parts or all of the habitat requires energy. This would require a propulsion system and propellant of some kind to spin up (or spin down) or a motor and counterweight of some kind (possibly in the form of another living area) to spin in the opposite direction.
- Extra strength is needed in the structure to keep it from flying apart due to the rotation. However, the amount of structure needed over and above that to hold a breathable atmosphere (10 tons force per square meter at 1 atmosphere) is relatively modest for most structures.
- If parts of the structure are intentionally not spinning, friction and similar torques will cause the rates of spin to converge (as well as causing the otherwise-stationary parts to spin), requiring motors and power to be used to compensate for the losses due to friction.
- A traversable interface between parts of the station spinning relative to each other requires large vacuum-tight axial seals.
g = Decimal fraction of Earth gravity
The engineering challenges of creating a rotating spacecraft are comparatively modest to any other proposed approach. Theoretical spacecraft designs using artificial gravity have a great number of variants with intrinsic problems and advantages. To reduce precession forces to livable levels, a rate of spin of 2 rpm or less would be needed. To produce 1g, the radius of rotation would have to be 224 m (735 ft) or greater, which would make for a very large spaceship. To reduce mass, the support along the diameter could consist of nothing but a cable connecting two sections of the spaceship, possibly a habitat module and a counterweight consisting of every other part of the spacecraft. It is not yet known if exposure to high gravity for short periods of time is as beneficial to health as continuous exposure to normal gravity. It is also not known how effective low levels of gravity would be to countering the adverse effects on health of weightlessness. Artificial gravity at 0.1g would require a radius of only 22 m (74 ft). Likewise, at a radius of 10 m, about 10 rpm would be required to produce Earth gravity (at the hips; gravity would be 11% higher at the feet), or 14 rpm to produce 2g. If brief exposure to high gravity can negate the health effects of weightlessness, then a small centrifuge could be used as an exercise area.
In amusement parks, pendulum rides and centrifuges provide rotational force. Roller coasters also do, whenever they go over dips, humps, or loops. When going over a hill, time in which zero or negative gravity is felt is called air-time, which can be divided into "floater air time" (for zero gravity) and "ejector air time" (for negative gravity).
Linear acceleration, even at a low level, can provide sufficient g-force to provide useful benefits. Any spacecraft could continuously accelerate in a straight line, forcing objects inside the spacecraft in the opposite direction of the direction of acceleration.
Most chemical reaction rockets already accelerate at a sufficient rate to produce several times Earth's g-force but can only maintain these accelerations for several minutes because of a limited supply of fuel.[original research?]
A propulsion system with a very high specific impulse (that is, good efficiency in the use of reaction mass that must be carried along and used for propulsion on the journey) could accelerate more slowly producing useful levels of artificial gravity for long periods of time. A variety of electric propulsion systems provide examples. Two examples of this long-duration, low-thrust, high-impulse propulsion that have either been practically used on spacecraft or are planned in for near-term in-space use are Hall effect thrusters and Variable Specific Impulse Magnetoplasma Rockets (VASIMR). Both provide very high specific impulse but relatively low thrust, compared to the more typical chemical reaction rockets. They are thus ideally suited for long-duration firings which would provide limited amounts of, but long-term, milli-g levels of artificial gravity in spacecraft.
Low-impulse but long-term linear acceleration has been proposed for various interplanetary missions. For example, even heavy (100 ton) cargo payloads to Mars could be transported to Mars in 27 months and retain approximately 55 percent of the LEO vehicle mass upon arrival into a Mars orbit, providing a low-gravity gradient to the spacecraft during the entire journey.
Constant linear acceleration could theoretically provide relatively short flight times around the solar system. If a propulsion technique able to support 1g of acceleration continuously were available, a spaceship accelerating (and then decelerating for the second half of the journey) at 1g would reach Mars within a few days.
Roller coasters, especially launched roller coasters or those that rely on electromagnetic propulsion, can provide linear acceleration "gravity", and so can relatively high acceleration vehicles, such as sports cars. Linear acceleration can be used to provide air-time on roller coasters and other thrill rides, such as the Twilight Zone Tower of Terror.
A similar effect to gravity has been created through diamagnetism. It requires magnets with extremely powerful magnetic fields. Such devices have been made that were able to levitate at most a small mouse thus produced a 1 g field to cancel the Earth's. Sufficiently powerful magnets require either expensive cryogenics to keep them superconductive, or require several megawatts of power.
With such extremely strong magnetic fields, safety for use with humans is unclear. In addition, it would involve avoiding any ferromagnetic or paramagnetic materials near the strong magnetic field required for diamagnetism to be evident.
Facilities using diamagnetism may prove workable for laboratories simulating low gravity conditions here on Earth. The mouse was levitated against Earth's gravity, creating a condition similar to microgravity. Lower forces may also be generated to simulate a condition similar to lunar or Martian gravity with small model organisms.
Hypothetical gravity generator/gravitomagnetism
In science fiction, artificial gravity (or cancellation of gravity) or "paragravity" is sometimes present in spacecraft that are neither rotating nor accelerating. At present, there is no confirmed technique that can simulate gravity other than actual mass or acceleration. There have been many claims over the years of such a device. Eugene Podkletnov, a Russian engineer, has claimed since the early 1990s to have made such a device consisting of a spinning superconductor producing a powerful gravitomagnetic field, but there has been no verification or even negative results from third parties. In 2006, a research group funded by ESA claimed to have created a similar device that demonstrated positive results for the production of gravitomagnetism, although it produced only 0.0001g. String theory predicts that gravity and electromagnetism unify in hidden dimensions and that extremely short photons can enter those dimensions.
Training for high- or low-gravity environments
High-G training is done by aviators and astronauts who are subject to high levels of acceleration ('G') in large-radius centrifuges. It is designed to prevent a g-induced Loss Of Consciousness (abbreviated G-LOC), a situation when g-forces move the blood away from the brain to the extent that consciousness is lost. Incidents of acceleration-induced loss of consciousness have caused fatal accidents in aircraft capable of sustaining high-g for considerable periods.
Weightless Wonder is the nickname for the NASA aircraft that flies parabolic trajectories and briefly provides a nearly weightless environment in which to train astronauts, conduct research, and film motion pictures. The parabolic trajectory creates a vertical linear acceleration which matches that of gravity, giving zero-g for a short time, usually 20–30 seconds, followed by approximately 1.8g for a similar period. The nickname Vomit Comet is also used to refer to motion sickness that is often experienced by the aircraft passengers during these parabolic trajectories. Such reduced gravity aircraft are nowadays operated by several organizations worldwide.
A Neutral Buoyancy Laboratory (NBL) is an astronaut training facility, such as the Sonny Carter Training Facility at the NASA Johnson Space Center in Houston, Texas. The NBL is a large indoor pool of water, the largest in the world, in which astronauts may perform simulated EVA tasks in preparation for space missions. The NBL contains full-sized mock-ups of the Space Shuttle cargo bay, flight payloads, and the International Space Station (ISS).
The principle of neutral buoyancy is used to simulate the weightless environment of space. The suited astronauts are lowered into the pool using an overhead crane and their weight is adjusted by support divers so that they experience no buoyant force and no rotational moment about their center of mass. The suits worn in the NBL are down-rated from fully flight-rated EMU suits like those in use on the space shuttle and International Space Station.
The NBL tank is 202 feet (62 m) in length, 102 feet (31 m) wide, and 40 feet 6 inches (12.34 m) deep, and contains 6.2 million gallons (23.5 million litres) of water. Divers breathe nitrox while working in the tank.
Neutral buoyancy in a pool is not weightlessness, since the balance organs in the inner ear still sense the up-down direction of gravity. Also, there is a significant amount of drag presented by water. Generally, drag effects are minimized by doing tasks slowly in the water. Another difference between neutral buoyancy simulation in a pool and actual EVA during spaceflight is that the temperature of the pool and the lighting conditions are maintained constant.
The Gemini 11 mission attempted to produce artificial gravity by rotating the capsule around the Agena Target Vehicle to which it was attached by a 36-meter tether. They were able to generate a small amount of artificial gravity, about 0.00015 g, by firing their side thrusters to slowly rotate the combined craft like a slow-motion pair of bolas. The resultant force was too small to be felt by either astronaut, but objects were observed moving towards the "floor" of the capsule.
It should be pointed out that the Gemini 8 mission achieved artificial gravity for a few minutes. This, however, was due to an accident. The acceleration forces upon the crew were so high that the mission had to be urgently terminated.
Several proposals have incorporated artificial gravity into their design:
- Discovery II: a 2005 vehicle proposal capable of delivering a 172-metric-ton crew to Jupiter's orbit in 118 days. A very small portion of the 1,690 metric-ton craft would incorporate a centrifugal crew station.
- Multi-Mission Space Exploration Vehicle (MMSEV): a 2011 NASA proposal for a long-duration crewed space transport vehicle; it included a rotational artificial gravity space habitat intended to promote crew-health for a crew of up to six persons on missions of up to two years duration. The torus-ring centrifuge would utilize both standard metal-frame and inflatable spacecraft structures and would provide 0.11 to 0.69g if built with the 40 feet (12 m) diameter option.
- ISS Centrifuge Demo: a 2011 NASA proposal for a demonstration project preparatory to the final design of the larger torus centrifuge space habitat for the Multi-Mission Space Exploration Vehicle. The structure would have an outside diameter of 30 feet (9.1 m) with a 30 inches (760 mm) ring interior cross-section diameter and would provide 0.08 to 0.51g partial gravity. This test and evaluation centrifuge would have the capability to become a Sleep Module for ISS crew.
- Mars Direct: A plan for a manned Mars mission created by NASA engineers Robert Zubrin and David Baker in 1990, later expanded upon in Zubrin's 1996 book The Case for Mars. The "Mars Habitat Unit", which would carry astronauts to Mars to join the previously-launched "Earth Return Vehicle", would have had artificial gravity generated during flight by tying the spent upper stage of the booster to the Habitat Unit, and setting them both rotating about a common axis.
- The proposed Tempo3 mission rotates two halves of a spacecraft connected by a tether to test the feasibility of simulating gravity on a manned mission to Mars.
- The Mars Gravity Biosatellite was a proposed mission meant to study the effect of artificial gravity on mammals. An artificial gravity field of 0.38g (equivalent to Mars' surface gravity) was to be produced by rotation (32 rpm, radius of ca. 30 cm). Fifteen mice would have orbited Earth (Low Earth orbit) for five weeks and then land alive. However the program was canceled on June 24, 2009 due to lack of funding and shifting priorities at NASA.[full citation needed]
- Non-inertial reference frame
- Artificial gravity in fiction
- Coriolis effect
- Centrifuge Accommodations Module
- Fictitious force
- Rotating wheel space station
- Space habitat
- Stanford torus
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|Wikimedia Commons has media related to Artificial gravity.|
- List of peer review papers on artificial gravity
- Mars gravity experiment homepage[dead link]
- Revolving artificial gravity calculator
- Overview of artificial gravity in Sci-Fi and Space Science
- NASA's Java simulation of artificial gravity
- Variable Gravity Research Facility (xGRF), concept with tethered rotating satellites, perhaps a Bigelow expandable module and a spent upper stage as a counterweight