Artificial reality is a book by Myron W. Krueger about interactive immersive environments (or virtual realities), based on video recognition techniques, that put a user in full, unencumbered contact with the digital world. He started this work in the late 1960s and is considered to be a key figure in the early innovation of virtual reality. Artificial Reality was published in 1983 and updated in Artificial Reality II in 1991 (both published by Addison-Wesley).
- Myron Krueger. Artificial Reality 2, Addison-Wesley Professional, 1991. ISBN 0-201-52260-8
- Kalawsky, R. S. (1993). The science of virtual reality and virtual environments : a technical, scientific and engineering reference on virtual environments, Addison-Wesley, Wokingham, England ; Reading, Mass
- Rheingold, H. (1992). Virtual reality, Simon & Schuster, New York, N.Y.
|This computing article is a stub. You can help Wikipedia by expanding it.|