Arcade flyer, showcasing the different arcade cabinets used for the title
|Designer(s)||Gary Shannon, Barbara Michalec|
|Release date(s)||1981 (Arcade)|
|Mode(s)||Single player, Up to 2 players, alternating turns|
|Arcade system||Sega G80 Raster hardware|
|Sound||Sound CPU : I8035
Sound Chips : SP0250 + samples
|Display||Raster, 224 x 256 pixels, 65 colors|
The player controls a ship (bearing a resemblance to the Battlestar Galactica) which can fire and move left or right. The player must continuously monitor the onscreen temperature and fuel gauges; if the ship overheats, its weapon is disabled, and if it is depleted of fuel, the vessel itself explodes. The player must battle through waves of enemies, which attack with varied formations and flight patterns. When a wave is destroyed, a new one appears. At the end of each sector, the player flies through an asteroid belt and can obtain extra fuel by shooting fireballs. After this, the mother ship is met, where the player docks and refuels for the next sector. Also, the player is rewarded various bonuses for accomplishing certain feats, such as, shooting all enemies in a specific order or shooting all enemies without missing.
Astro Blaster features "speech synthesis" technology. This was a novel feature at the time that was shared with Midway's contemporary arcade title Gorf, and had been pioneered a year earlier by Stern's, with "Berzerk". During attract mode (specifically while showing the high score list) the game's voice synthesizer generates the speech "Fighter pilots needed in sector wars...play Astro Blaster!"
- Astro Blaster at the Killer List of Videogames
- Astro Blaster at the Arcade History database
- Astro Blaster at Coinop.org
- Twin Galaxies High Score Rankings on Astro Blaster
- "Twin Galaxies' Astro Blaster High Score Rankings". Retrieved 27 December 2009.
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