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|Release||December 31, 1981|
|Mode(s)||Single player, Up to 2 players, alternating turns|
|Cabinet||Vertical, cocktail, cabaret|
|Arcade system||Sega G80|
|CPU||1 × Z80 @ 3.867 MHz|
|Display||Raster, 224 x 256 pixels, 65 colors|
Astro Blaster is a fixed shooter released in arcades by Sega in 1981. It was designed and programmed by Gary Shannon and Barbara Michalec. Astro Blaster features speech synthesis technology; during attract mode a voice says "Fighter pilots needed in sector wars...play Astro Blaster!"
The player controls a ship (bearing a resemblance to the Battlestar Galactica) which can fire and move left or right. The player must continuously monitor the onscreen temperature and fuel gauges; if the ship overheats, its weapon is disabled, and if it is depleted of fuel, the vessel itself explodes. The player must battle through waves of enemies, which attack with varied formations and flight patterns. When a wave is destroyed, a new one appears.
At the end of each sector, the player flies through an asteroid belt and can obtain extra fuel by shooting fireballs. After this, the mother ship is met, where the player docks and refuels for the next sector.
The player is rewarded for completing each of twenty-five undisclosed tasks (called "secret bonuses" on the cabinet's instructions), such as shooting all enemies in a specific order or shooting all enemies without missing.
This section is empty. You can help by adding to it. (April 2018)
- Hague, James. "The Giant List of Classic Game Programmers".
- "Astro Blaster arcade video game by SEGA". Arcade History.
- "Twin Galaxies' Astro Blaster High Score Rankings". Archived from the original on 17 December 2007. Retrieved 27 December 2009.
- Astro Blaster at the Killer List of Videogames
- Astro Blaster at Arcade History
- Score rankings at Twin Galaxies
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