BMX Simulator

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BMX Simulator
BMX Simulator Cover.jpg
Cover art
Composer(s)David Whittaker
Platform(s)Amiga, Atari 8-bit, Atari ST, Amstrad CPC, Commodore 64, MSX, ZX Spectrum
Mode(s)Single-player, multiplayer

BMX Simulator is a racing video game released by Codemasters in 1986 for the Commodore 64 and ported to other home computers. It was followed by two sequels, BMX Simulator 2 and Professional BMX Simulator, and was part of a series of games that included ATV Simulator, Grand Prix Simulator and Professional Ski Simulator.


BMX Simulator is an overhead race game similar to Super Sprint. The player must race against another player, or the computer, around a series of seven different bicycle motocross (BMX) tracks. There is also a time limit to be beaten. Only two cyclists can compete in each race. The race can be viewed in slow-motion action replay afterwards.


Review scores
Your Sinclair7/10[2]

Sinclair User called it "a classy conversion from the Commodore original"[3] and a "full price game in budget clothing".[4]

ZX Computing said it was "fun from start to finish, and rated it a Monster Hit.[5]


  1. ^ "Crash Issue 37". Spectrum Computing.
  2. ^ "Archived copy". Archived from the original on 2012-02-13. Retrieved 2012-02-11.CS1 maint: archived copy as title (link)
  3. ^ "BMX Simulator Review", Sinclair User, March 1987
  4. ^ "Sinclair User Issue 60". Spectrum Computing.
  5. ^ "ZX Computing March 1987". Spectrum Computing.

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