BMX Simulator

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BMX Simulator
BMX Simulator Cover.jpg
Cover art
Publisher(s)Codemasters
Composer(s)David Whittaker
Platform(s)Amiga, Atari 8-bit, Atari ST, Amstrad CPC, Commodore 64, MSX, ZX Spectrum
Release1986
Genre(s)Racing
Mode(s)Single-player, multiplayer

BMX Simulator is a racing video game released by Codemasters in 1986 for the Commodore 64 and ported to other home computers. It was followed by two sequels, BMX Simulator 2 and Professional BMX Simulator, and was part of a series of games that included ATV Simulator, Grand Prix Simulator and Professional Ski Simulator.

Gameplay[edit]

BMX Simulator is an overhead race game similar to Super Sprint. The player must race against another player, or the computer, around a series of seven different bicycle motocross (BMX) tracks. There is also a time limit to be beaten. Only two cyclists can compete in each race. The race can be viewed in slow-motion action replay afterwards.

Reception[edit]

Reception
Review scores
PublicationScore
Crash63%[1]
Your Sinclair7/10[2]

Sinclair User called it "a classy conversion from the Commodore original"[3] and a "full price game in budget clothing".[4]

ZX Computing said it was "fun from start to finish, and rated it a Monster Hit.[5]

References[edit]

  1. ^ "Crash Issue 37". Spectrum Computing.
  2. ^ "Archived copy". Archived from the original on 2012-02-13. Retrieved 2012-02-11.CS1 maint: archived copy as title (link)
  3. ^ "BMX Simulator Review", Sinclair User, March 1987
  4. ^ "Sinclair User Issue 60". Spectrum Computing.
  5. ^ "ZX Computing March 1987". Spectrum Computing.

External links[edit]