Baby Universe

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Baby Universe
Developer(s) SCEI
Publisher(s) SCEE
Designer(s) Takumi Funada
Platform(s) PlayStation
Release
  • JP: June 20, 1997
  • PAL: October 1998[1]
Genre(s) Music, non-game
Mode(s) Single-player

Baby Universe (ベイビーユニバース?) is music video game developed for the PlayStation. This software allows the user to put a music CD into their PlayStation and generate 3D images using the music. It was released in June 1997 in Japan, and October 1998 in the PAL regions.[1]

Gameplay[edit]

Baby Universe does not have gameplay as such, as it is a piece of software for art generation using music. However, there are a series of modes called worlds, affording the user varying degrees of control of the artwork. The first world is the 3D Kaleidoscope. The Kaleidoscope is controlled with the D-Pad and shoulder buttons. The shoulder buttons zoom and rotate the Kaleidoscope around its Z-Axis, the up/down directional buttons control the X-Axis and the left/right control the Y-Axis. Player actions can be recorded with the R1 button, and played back.

References[edit]

Baby Universe at GameFAQs