Baku Baku Animal
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|Baku Baku Animal|
Screenshot of Baku Baku Animal
August 31, 1996 (Sega Saturn)
1996 (Sega Game Gear)
1996 (Windows 95)
1996 (Sega Master System)
2002 (mobile phone)
|Mode(s)||Single player, 2-player|
|Arcade system||Sega Titan Video hardware (STV)|
|Display||Raster, 704 x 513 pixels, 6144 colors|
The player must line up falling blocks of animals and foodstuffs. When an animal is aligned adjacent to a tile of its favoured food, the animal eats the food. Larger groups of connected food of the same type scores higher when eaten.
When animals eat foodstuffs, they also make random blocks fall on the opponent's area, right after the currently falling blocks. The object of the game is to make one's opponent not be able to place more blocks.
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The four reviewers of Electronic Gaming Monthly gave the Game Gear version a 7.375 out of 10. They commented that the gameplay concept of Baku Baku Animal is simple and accessible, yet has enough strategic possibilities to engage even veteran players. Andrew Baran summarized it as "non-threatening fun anyone can enjoy".
IGN staff writer Levi Buchanan rated the cellphone version of Baku Baku 8 out of 10.
- Buchanan, Levi (2003-04-28). "Baku Baku: Who would have thought being a fricking zoo keeper would be so addictive?". IGN. Retrieved 2013-04-03.
- "Review Crew: Baku Baku Animal". Electronic Gaming Monthly. Ziff Davis (83): 28. June 1996.
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