Baldur's Gate III

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search

Baldur's Gate III
Developer(s)Larian Studios
Publisher(s)Wizards of the Coast
SeriesBaldur's Gate
Platform(s)Microsoft Windows, Google Stadia

Baldur's Gate III is an upcoming role-playing video game developed by Larian Studios and to be published by Wizards of the Coast. It is planned for Windows systems and as a title for the Google Stadia service. It is the third main title in the Baldur's Gate series, itself based on the Dungeons & Dragons tabletop role-playing system. The game currently has no set release date.[1]


Baldur's Gate III is anticipated to be a computer role-playing game with both a single-player and cooperative multiplayer element. Single players will be able to create one or more characters and form a party with them and computer-generated characters to explore the game's story. Optionally, players can take one of their characters and team up online with one or more other players to form a party together.[2]


The original Balder's Gate game was developed by BioWare and Black Isle Studios, and published by Interplay Entertainment in 1998. The game used a licensed version of the Dungeons & Dragons (D&D) ruleset, specificly in the Forgotten Realms setting. The game's success led to a sequel Baldur's Gate II: Shadows of Amn and its expansion pack, Icewind Dale and its sequel, Neverwinter Nights, and Planescape: Torment. Black Isle Studios had begun work on a third sequel, Baldur's Gate III: The Black Hound by 2003 but that year Interplay was facing significant financial crisis and had shut down Black Isle, cancelling this title. The D&D license from Interplay eventually was lost to Atari by 2008. Wizards of the Coast (WotC) had long since acquire the D&D IP from TSR, and had been making updated to the core rulesets over the previous years. The new sequel from Larian Studios has no connection to the cancelled Baldur's Gate III: The Black Hound.

Making a sequel in the Baldur's Gate series was something that Larian Studios had wanted to do for some time. The series intellectual property had been something that other developers wanted to get their hands on as well; according to Brian Fargo, a former Interplay developer that founded inXile Entertainment after its closer, both he and Feargus Urquhart of Obsidian Entertainment had been seeking the IP rights for at least a decade.[3] For Larian Studios they had approached WotC after their release of Divinity: Original Sin around 2014, but WotC felt the studio was still too new to the industry to turn the Baldur's Gate property over to. Larian continued to develop Divinity: Original Sin II which would be released in September 2017. Pre-release materials related to the game had impressed WotC, and the publisher contacted Larian asking if they still had interest in Baldur's Gate III. Larian accepted, and while working to wrap up the release stage of development for Divinity: Original Sin II, a small group gathered to develop the design document to present to WotC with their ideas for the new Balder's Gate'.[4]

The game will be based on the 5th ruleset edition, though will include tweaks and modifications that Larian found necessary in translating into a video game. For example, the combat system is expected to be weighed more in favor of the player that in the tabletop version, as to make the game more enjoyable.[2]

Larian Studios first teased of Baldur's Gate III in the week prior to E3 2019,[5] and was formally revealed during Google's presentation on the Stadia platform jut ahead of E3, confirming its release both for Microsoft Windows and on Stadia.[6]

A prequel tabletop adventure Baldur’s Gate: Descent into Avernus will be published by WotC in September 2019. This campaign takes place roughly 100 years prior to the events in Baldur's Gate III.[7]


  1. ^ "Baldur's Gate III is finally happening, 19 years later". Retrieved 7 June 2019.
  2. ^ a b Brown, Frasier (6 June 2019). "Baldur's Gate 3 will combine the best of Divinity and D&D 5th Edition". PC Gamer. Retrieved 18 June 2019.
  3. ^ MacCafferty, Ryan (18 June 2019). "OBSIDIAN AND INXILE BOTH TRIED TO GET THE RIGHTS TO BALDUR'S GATE 3 – E3 2019". IGN. Retrieved 18 June 2019.
  4. ^ Brown, Frasier (6 June 2019). "Larian was shot down the first time it wanted to make Baldur's Gate 3". PC Gamer. Retrieved 18 June 2019.
  5. ^ McWhertor, Michael (30 May 2019). "Divinity: Original Sin studio teases new game, signs point to Baldur's Gate 3". Polygon. Retrieved 18 June 2019.
  6. ^ Grant, Christopher (6 June 2019). "Baldur's Gate 3 announced for Stadia launch, watch the trailer here". Polygon. Retrieved 18 June 2019.
  7. ^ Hall, Charlie (10 June 2019). "Baldur's Gate 3 is getting a tabletop prequel". Polygon. Retrieved 18 June 2019.