|Release||21 May 2015|
|Genre(s)||Vehicular combat, racing|
A financial report in 2003 revealed that Carmageddon 4 was in development. The developers were identified as Visual Sciences, who were also working on Carmageddon TV for the Gizmondo handheld console. The publishers were confirmed as Take-Two Interactive's newly formed subsidiary 2K Games (although the same article named the developers as original Carmageddon publishers SCi). Very little information was released about the game until late 2005, when recently merged publishers SCi and Eidos Interactive put development on hold for unspecified reasons. The game was subsequently assumed to have been canned, as no new information or press releases surfaced since that time, and Eidos moved on to focus on other projects.
In 2011, after buying back the rights to the series from then-current copyright holders Square Enix Europe, original Carmageddon developers Stainless Games revealed that a new Carmageddon game was in early pre-production stages. Since then numerous concept artworks and early in-game test screens have been released on the official site. The game is planned to be released through digital distribution.
On 8 May 2012 it was announced on the official website that Carmageddon: Reincarnation would be funded through Kickstarter, with a promised release in February 2013 via Steam. Stainless Games aimed to raise over $400,000 (£250,000) via Kickstarter in order to produce the game. People who pledged more than $1000 for the project would have the chance to be featured in the game. The $400,000 target was reached in 10 days, when it was announced that if the project raised $600,000 then Mac and Linux versions would also be produced. This new target was met by the campaign's end on 6 June 2012 - with a total of $625,143 raised.
Stainless sent emails to Kickstarter backers with updates on development, with the same content later posted publicly on the official Carmageddon website. On 20 December 2012, Stainless Games mailed their backers with news that they were expanding their scope on the game, but it would take "the best part of 2013" to accommodate these changes, pushing back the release date.
On 20 March 2013, news was released that the game would receive an additional investment of $3.5 million from Bullfrog founder Les Edgar in order to develop the game for next-gen consoles.
On 31 December 2013, Stainless Games released a new blog on the official site which included a video demonstrating the vehicle suspension being used in the game.
On 28 February 2014, Stainless Games released news regarding the Damage Technology used in the game. The post also contains a video which demonstrates the power of destruction of the vehicles (flat tires, broken off pieces, twisting/bending of chassis). From 27 March 2014 it was possible to get Early Access to the game via Steam. Whoever pledged $25 or more during the Kickstarter campaign was able to get the Early Pre-Alpha from 13 March 2014.
On 30 January 2015, Stainless Games announced via the trailer "Valentine's Day Massacre" that the public beta would be available from 14 February.
On 18 March 2015, Stainless Games announced that the final release date was 23 April 2015. On 16 April 2015, however, they announced that the game needed further polishing and had pushed the release date to a month later, on 21 May 2015.
On 26 August 2015, Stainless Games released the first post-launch update that improved the optimisation of the game and fixed most of the bugs in the game.
On 29 October 2015, the second post-launch update, dubbed "Sexing It Up", was released. This update further optimised the game with the introduction of new graphics, and also fixed most of the bugs in many gameplay aspects and implemented balances to the multiplayer games. The update also includes full support for Steam Machine and its peripherals.
On 22 December 2015, the third post-launch update, dubbed "Santa's Bulging Fun Sack", was released. This update improved the vehicle damage system by adding the ability of the vehicles to bend or twist when hit by a mortar or a mine, and also made balances to the multiplayer games. The update also added two new vehicles to the game: the Shredlight and the Blitzkrieger.
Carmageddon: Max Damage
Carmageddon: Max Damage is an updated version of Carmageddon: Reincarnation, which was released on PlayStation 4 and Xbox One on July 8, 2016. The game is available both as digital download and as a physical disc, with the disc version being distributed by Sold Out Sales & Marketing. It was later released for Microsoft Windows on October 28, 2016.
The PC version of the game received a Metacritic score of 84%.
- "Carmageddon: Reincarnation History". Retrieved 22 April 2012.
- "Carmageddon: Reincarnation coming next year as a downloadable game". joystiq. 1 June 2011. Archived from the original on 23 September 2015. Retrieved 22 April 2012.
- "Carmageddon Kickstarter".
- "Carmageddon seeks Kickstarter cash comeback". BBC News. 10 May 2012.
- "Nobby's Christmas Message". Carmageddon.com. Retrieved 8 January 2013.
- "The Dawn of Early Access...". Carmageddon.com. Retrieved 26 October 2013.
- "Keeping you in suspension!". Carmageddon.com. Retrieved 31 December 2013.
- "Crushy Crushy Joy Joy! Early Access 27th March!". Carmageddon.com. Retrieved 28 February 2014.
- "Valentine's Day Massacre!". Carmageddon.com. Retrieved 30 January 2015.
- "Release Date News!". Carmageddon.com. Retrieved 18 March 2015.
- "Release Date Update!". Carmageddon.com. 16 April 2015.
- "Carmageddon: Reincarnation PC". Metacritic. CBS Interactive Inc. Retrieved 28 October 2016.