Bethesda Game Studios
|Industry||Video game industry|
|Headquarters||Rockville, Maryland, U.S.|
|Divisions||Bethesda Game Studios Montreal|
Bethesda Game Studios is an American video game developer, acting as in-house development team for parent company Bethesda Softworks, established in 2001. Previously synonymous with parent publisher Bethesda Softworks, the studio's name and logo were established with the release of The Elder Scrolls III: Morrowind in 2002. The studio is currently led by executive producer Todd Howard. A second studio, Bethesda Game Studios Montreal, was opened in Montreal, Quebec, Canada.
Bethesda Game Studios was established in 2001. All of the developers from Bethesda Softworks moved to Bethesda Game Studios in 2002. Then Bethesda Softworks and Bethesda Game Studios became separated between publisher and developer. In the past, not all BGS titles were published by the Softworks division. However, beginning with The Elder Scrolls IV: Oblivion for the PlayStation 3, Bethesda Softworks began publishing all Bethesda Game Studios games.
On December 9, 2015, a new studio located in Montreal was established by Bethesda. The new studio is led by Yves Lachance, the former head of Behaviour Interactive, and is set to broaden Bethesda's portfolio of games across all gaming platforms.
- 2011 — Spike Video Game Awards, Studio of the Year.
- Nominated — Developer of the Year, The Game Awards
- Kato, Matthew (December 9, 2015). "Bethesda Opens New Studio In Montreal". Game Informer. Retrieved December 10, 2015.
- Petty, Jared (14 June 2016). "Bethesda Says Two Upcoming Games Are as Big as Skyrim and Fallout". IGN.
- "SpikeTV Video Game Awards 2011". Spike (TV network). Retrieved October 22, 2016.
- "Nominees | The Game Awards 2015". The Game Awards. Ola Balola. November 12, 2015. Retrieved November 13, 2015.