Bethesda Game Studios

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Bethesda Game Studios
Division
Industry Video game industry
Founded 2001; 15 years ago (2001)
Headquarters Rockville, Maryland, United States
Key people
Todd Howard (Executive Producer, Game Director)
Products The Elder Scrolls series (2002–)
Fallout series (2008–)
Parent Bethesda Softworks[1]
Website bgs.bethsoft.com

Bethesda Game Studios is an American in-house development team at Bethesda Softworks established in 2001. Previously synonymous with parent publisher Bethesda Softworks, the studio's name and logo were established with the release of The Elder Scrolls III: Morrowind in 2002. The studio is currently led by executive producer Todd Howard. Bethesda Game Studios, Bethesda Softworks and ZeniMax Media all work in the same building.

History[edit]

Bethesda Game Studios was established in 2001.[2][3] All of the developers from Bethesda Softworks moved to Bethesda Game Studios in 2002. Then Bethesda Softworks and Bethesda Game Studios became separated between publisher and developer. In the past, not all BGS titles were published by the Softworks division. However, beginning with The Elder Scrolls IV: Oblivion for the PlayStation 3, Bethesda Softworks began publishing all Bethesda Game Studios games.

At a time in the mid-2000s, Bethesda Game Studios had two teams—one that made the role-playing video games, and another that was focusing on the International Hot Rod Association drag racing titles.

On December 9, 2015, a new studio located in Montreal was established by Bethesda. The new studio is led by Yves Lachance, the former head of Behaviour Interactive, and is set to broaden Bethesda's portfolio of games across all gaming platforms.[4]

Games developed[edit]

Year Title Genres Platforms Publisher
2002 The Elder Scrolls III: Morrowind Action RPG Windows, Xbox Bethesda Softworks
The Elder Scrolls III: Tribunal (Expansion) Windows
2003 The Elder Scrolls III: Bloodmoon (Expansion)
2004 IHRA Professional Drag Racing 2005 Racing PlayStation 2, Xbox
2006 The Elder Scrolls IV: Oblivion Action RPG Windows, Xbox 360
The Elder Scrolls IV: Knights of the Nine (Expansion)
2007 The Elder Scrolls IV: Oblivion PlayStation 3
The Elder Scrolls IV: Shivering Isles (Expansion) Windows, PlayStation 3, Xbox 360
2008 Fallout 3
2009 Fallout 3: Operation: Anchorage (DLC)
Fallout 3: The Pitt (DLC)
Fallout 3: Broken Steel (DLC)
Fallout 3: Point Lookout (DLC)
Fallout 3: Mothership Zeta (DLC)
2011 The Elder Scrolls V: Skyrim
2012 The Elder Scrolls V: Skyrim – Dawnguard (DLC)
The Elder Scrolls V: Skyrim – Hearthfire (DLC)
The Elder Scrolls V: Skyrim – Dragonborn (DLC)
2015 Fallout Shelter Simulation iOS, Android, Windows
Fallout 4 Action RPG Windows, PlayStation 4, Xbox One
2016 Fallout 4: Automatron (DLC)
Fallout 4: Wasteland Workshop (DLC)
Fallout 4: Far Harbor (DLC)
Fallout 4: Contraptions Workshop (DLC)
Fallout 4: Vault-Tec Workshop (DLC)
Fallout 4: Nuka World (DLC)
The Elder Scrolls V: Skyrim – Special Edition

Awards[edit]

References[edit]

  1. ^ "STUDIOS". Bethesda Softworks. Retrieved August 3, 2015. 
  2. ^ "Bethesda Softworks LLC". MobyGames. January 29, 2002. Retrieved December 26, 2012. 
  3. ^ "Game News - Oblivion dev diary and screens | rpg codex > @rpgcodex | facebook.com/rpgcodex". rpg codex. Retrieved December 26, 2012. 
  4. ^ Kato, Matthew (December 9, 2015). "Bethesda Opens New Studio In Montreal". Game Informer. Retrieved December 10, 2015. 
  5. ^ "Nominees | The Game Awards 2015". The Game Awards. Ola Balola. November 12, 2015. Retrieved November 13, 2015. 

External links[edit]