Bio Menace

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Bio Menace
Bio Menace Cover.jpg
Box art
Developer(s)Apogee Software
Publisher(s)Apogee Software
Designer(s)Jim Norwood
Composer(s)Robert Prince
EngineCommander Keen Engine
Platform(s)DOS, Windows, Mac OS, Linux
ReleaseAugust 3, 1993
Genre(s)Run and gun, platformer

Bio Menace is a 2D, side-scrolling, platform game developed and published by Apogee Software for DOS. It was set for release in November 15, 1991 but due to re-configuring the engine that was used in Commander Keen in Goodbye, Galaxy, it took two years to develop.[1] It was built on a licensed version of id Software's Commander Keen game engine, and was known as Bio Hazard during production. Apart from the engine and music, all in-game content was created by the game's designer, Jim Norwood. In 2014, the game was re-released on Steam, and in 2015 on with support for Windows, Mac OS, and Linux.

The player controls the protagonist, Snake Logan, a top CIA operative. Upon receiving reports of Metro City being invaded by mutants, Logan is ordered to fly recon over the city. However, after crash landing in Metro City, Logan is forced to complete his mission on foot.


The game has three episodes, the first of which was released as shareware, the rest being available commercially. The episodes are "Dr. Mangle's Lab", "The Hidden Lab" and "Master Cain". Sales of the game were discontinued in 2000 due to problems with more modern operating systems. Apogee released the game as freeware on December 23, 2005 as a "Christmas present" and the full game can be downloaded from the Apogee website. It is likely that this decision was made due to the results of an earlier poll on the 3D Realms forums, where visitors could pick a game they would like to see released as freeware from a list of discontinued Apogee games. On 23 October 2014, 3D Realms released 3D Realms Anthology, which included Bio Menace in the collection.[2]


The beginning of the first level of Episode 1.

The object of the game is to control the main character Snake Logan through the levels of each episode killing monsters, avoiding traps, picking up powerups and bonus items and obtaining key items. Before he gets to the exit he is required to find a crystal shard or keycard. To obtain one he must either rescue a hostage, or kill boss monster. There are exceptions where he can exit without any key, hostage or boss encounter.


The game was reviewed in 1994 in Dragon #202 by Sandy Petersen in the "Eye of the Monitor" column. Petersen gave the game 2 out of 5 stars.[3]


  1. ^ Apogee Software 1991 Catalog
  2. ^
  3. ^ Petersen, Sandy (February 1994). "Eye of the Monitor". Dragon (202): 61–65.

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