Biomechanical Toy

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Biomechanical Toy
Biomechanical Toy.png
Screenshot of Biomechanical Toy
Developer(s) Ricardo Puerto and Zeus Software
Publisher(s) Gaelco
Designer(s) Raul Lopez, Ricardo Puerto
Platform(s) Arcade Game
Release 1995
Genre(s) Platform game, Run and gun
Mode(s) Single player, multiplayer
Cabinet Horizontal
CPU 68000
Sound OKI6295
Display Raster, 320 x 240 pixels, 1024 colors

Biomechanical Toy is a scrolling shoot 'em up platform arcade game released by Gaelco in 1995.


A criminal called Scrubby has escaped. He was imprisoned for trying to steal the Magic Pendulum - which brings toys to life. Relik, a cuckoo clock, guards the pendulum. Scrubby appears suddenly and steals the pendulum. You, a hero called Inguz, are called on to recover the pendulum before the toys' magical world disappears...


You control a hero who has to traverse toyland and shoot evil toys, collect power-ups, and defeat bosses to advance levels. The gameplay is similar to that of the better known Metal Slug series of videogames.


Zeus also made a game for the Commodore Amiga called Risky Woods.

The soundtrack is composed of samples from various film scores, such as Passenger 57, Subway (film), and To Live And Die In LA.