Bossa Studios

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Bossa Studios Ltd
Private
Industry Video game industry
Founded October 2010; 7 years ago (2010-10)
Founders
Headquarters London, England
Products Surgeon Simulator 2013, I Am Bread, Worlds Adrift
Parent Shine Group (2011–2014)
Website bossastudios.com

Bossa Studios Ltd is an independent British video game developer based in London, England. Founded in October 2010 by Henrique Olifiers, Roberta Lucca, Imre Jele and Ric Moore, it is known for the comedic, physics-based games Surgeon Simulator 2013 and I Am Bread. The core development team mainly are former employees from Bullfrog Productions, Jagex, Ubisoft, and Playfish.[1]

In September 2011, the company was partially acquired by Shine Group for an undisclosed fee,[2] but following the commercial success of Surgeon Simulator it subsequently underwent a management buyout process that returned the stake to the original founders, thus restoring its independent status.[3]

Bossa launched its first title Monstermind in September 2011 which has seen over one million Facebook users play the game and in 2012 won a BAFTA award in the "Online – Browser" category.[4]

The company announced its third title Merlin: The Game in June 2012, which is based on the Merlin TV series and released in 2013.[5]

Bossa developed the BAFTA 2014 nominated Surgeon Simulator 2013, which originally was the product of a game jam. The game has gone on to sell over 4 million copies worldwide across Microsoft Windows, OS X, Linux, PlayStation 4, iOS and Android.

In 2015, Bossa was nominated for yet another BAFTA for its mobile game Twelve a Dozen, which required players use their heads to solve mathematical platforming puzzles.

Later in 2015, Bossa saw its next major release with I Am Bread, which sets the player into the form of a living piece of bread that wants to toast itself.

Bossa is currently developing the massively multiplayer online adventure game World's Adrift, an open world platformer.

The company received a $10 million investment in September 2017.[6] Shortly thereafter, they hired former Valve writer Chet Faliszek to lead a new Seattle-based studio for them, working on an unannounced cooperative title.[7][8]

List of games[edit]

Cancelled projects[edit]

References[edit]

  1. ^ Takahashi, Dean (8 August 2016). "Bossa Studios raises $1.35 million to boost online game Worlds Adrift". VentureBeat. Retrieved 9 August 2016. 
  2. ^ Halliday, Josh (16 September 2011). "Elisabeth Murdoch's Shine buys social gaming startup Bossa Studios". The Guardian. Guardian News and Media. Retrieved 11 December 2015. 
  3. ^ Sinclair, Brendan (16 August 2016). "Bossa returns to multiplayer roots". Gamesindustry.biz. Eurogamer. Retrieved 11 September 2017. 
  4. ^ "Video Games Awards Winners & Nominees in 2012". British Academy of Film and Television Arts. 15 February 2012. Retrieved 11 December 2015. 
  5. ^ Karmali, Luke (18 June 2012). "Merlin to Bewitch Facebook Users in New Game". IGN. IGN Entertainment. Retrieved 11 December 2015. 
  6. ^ Dring, Christopher (September 12, 2017). "Bossa Studios secures $10m in Series A investment". GamesIndustry.biz. Retrieved September 12, 2017. 
  7. ^ Batchelor, James (September 18, 2017). "Bossa hires Half-Life, Portal writer Chet Faliszek". GamesIndustry.biz. Retrieved September 18, 2017. 
  8. ^ Byrne, Katherine (September 19, 2017). "Bossa Studios to open new Seattle studio headed by Valve's Chet Faliszek". Market for Computer and Video Games. Retrieved September 19, 2017. 

External links[edit]

Official website