Brass (board game)

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Designer(s) Martin Wallace
Illustrator(s) Peter Dennis, Eckhard Freytag (Peagus Speile edition)
Publisher(s) Warfrog Games (UK)
Pegasus Spiele (Germany)
FRED Distribution (U.S.)
Eagle Games (U.S.)
White Goblin Games (France, Benelux)
Wargames Club Publishing (China)
Publication date 2007
Players 3 to 4
Setup time approx. 5 minutes
Playing time 120 minutes
Random chance Medium-low
Skill(s) required Resource management, Planning, Economics

Brass is a board game set in Lancashire, England during the Industrial Revolution. It was developed by Martin Wallace.[1] The object is to build mines, cotton factories, ports, canals and rail links, and establish trade routes, all of which will be used to score points. The game is divided into two historical periods: the canal period and the rail period. Victory points are scored at the end of each. Depending on the card the player draws, he or she will be limited in the choices they make.


Number of players 3-4 but it is best played with 4 players. Playing time 2–3 hours. It is suggested to be played by ages 13 and up.[1] Brass was followed by Age of Industry, which is basically a simplified (no canals), shorter (2 hours) and more accessible (minimum 2 players instead of 3) version of Brass.


The game was published in 2007 by Warfrog (now Treefrog) Games, Wallace's publishing company. It was later published by Pegasus Spiele as Kohle - Mit Volldampf zum Reichtum ('coal') with additional artwork by Eckhard Freytag, and under its original name by Eagle Games and FRED Distribution (USA), White Goblin Games (France) and Wargames Club Publishing (China)[1]


  • 2007 Jogo do Ano
  • 2007 Jogo do Ano Nominee
  • 2007 Meeples' Choice Award
  • 2008 Golden Geek Best Gamer's Board Game Nominee[1]


  1. ^ a b c d "Brass | Board Game". Board Game Geek. Retrieved 13 February 2013. 

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