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Brian E. Paul is a computer programmer who originally wrote and maintained the source code for the open source Mesa graphics library until 2012 and is still active in the project. Paul began programming initial source code in August 1993. Mesa is a free software/open source graphics library that provides a generic OpenGL implementation for rendering three-dimensional graphics on multiple platforms. Though Mesa is not an officially licensed OpenGL implementation, the structure, syntax and semantics of the API is that of OpenGL.
Paul obtained his bachelor's degree at the University of Wisconsin–Oshkosh in 1990. He worked on the SSEC Visualization Project while obtaining his master's degree at the University of Wisconsin–Madison.
Paul was a graphics hobbyist. He thought it would be fun to implement a simple 3D graphics library using the OpenGL API, which he might then use instead of VOGL. He spent eighteen months of part-time development before he released the software on the Internet. The software was well received, and people began contributing to its development. Graphics hardware support was added to Mesa in 1997 in the form of a Glide driver for the new 3dfx Voodoo graphics card.
In November 2001, he co-founded Tungsten Graphics, which was acquired by VMware in December 2008, where he now works.
Paul has also contributed to or written:
- Direct Rendering Infrastructure in XFree86
- Blockbuster – a high-res movie player for scientific visualization applications
- Glean – OpenGL validation
- Togl – an OpenGL widget for Tcl/Tk
- Vis5D visualization system
- VisAD visualization system
- Cave5D – an adaptation of Vis5D to immersive virtual reality
- TR – OpenGL tile rendering library
- V-Blocks – virtual building blocks
- Avid Marquee – video animation, 3D text, graphics
- "Introduction to the Direct Rendering Infrastructure"; Retrieved 2007-02-11
- "Brian Paul is Awarded the Free Software Foundation Award For the Advancement of Free Software"; February 2, 2001; Retrieved February 11, 2007