Bridge scoring

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Bridge scoring is keeping score in contract bridge. There are two main categories of scoring: duplicate and rubber scoring. While based upon the same basic elements of scoring, they differ in how the elements are applied to individual deals and in how these are then totaled. Chicago, being a variant of rubber bridge, uses an adaptation of rubber bridge scoring. Duplicate bridge has many variations for scoring, comparing and ranking the relative performance of partnerships and teams playing the same deals as their competitors.


The following terms and concepts, defined in the glossary of contract bridge terms, are essential to understanding bridge scoring:

Scoring elements[edit]

Bridge scoring consists of nine elements. Not all elements are included in all game variants and the method of accumulation of the elements over several deals varies.

If the contract is made, the score for each such deal consists of:

  • Contract points, assigned to each odd trick bid and made
  • Overtrick points, assigned for each trick taken over the contracted number of odd tricks
  • A slam bonus for a small slam or grand slam contract bid and made
  • A bonus, colloquially known as 'for insult', is received at the end of any deal in which a doubled or redoubled contract is bid and made

If the contract is defeated, the defenders receive

In rubber bridge only,

  • A rubber bonus is received at the end of a completed rubber by the side that is first to win two games. A rubber bonus is also awarded for some game and part-game scores at the end of an unfinished rubber
  • An honor bonus is received by any player at the end of any deal in which he held particular honor cards.

In duplicate bridge only,

  • A partial-game bonus is received at the end of each deal for any partial game contract bid and made
  • A game bonus is received at the end of each deal for any game contract bid and made

Contract points[edit]

Contract points are awarded for each odd trick bid and made. Their values depend on the suit (or notrump) and whether the contract is doubled or redoubled; they are not affected by vulnerability. Tricks won beyond that necessary to fulfill the contract are referred to as overtricks and their scoring points are accounted for separately because their values are dependent upon declarer's vulnerability.

Denomination Contract Points Per Trick
Undoubled Doubled Redoubled
  • First trick
  • Subsequent tricks



Major suits 30 60 120
Minor suits 20 40 80

Overtrick points[edit]

When declarer makes overtricks, their score value depends upon the contract denomination, declarer's vulnerability and whether or not the contract is undoubled, doubled or redoubled. In an undoubled contract each overtrick earns the same as in contract points (30 for notrump and major suit contracts, 20 for minor suit contracts); values increase significantly when the contract has been doubled or redoubled, especially when vulnerable.

Contract Overtrick Points Per Trick
Vulnerable Not Vulnerable
Undoubled in:
- Notrump
- Major suit
- Minor suit


Any doubled 200 100
Any redoubled 400 200

Slam bonus[edit]

Bonuses are awarded for all slam contracts bid and made:

  • a small slam, or successful contract to win 12 of 13 tricks, earns a bonus of 500 points if not vulnerable and 750 points if vulnerable;
  • a grand slam, or successful contract to win all 13 tricks, earns a bonus of 1000 points if not vulnerable and 1500 points if vulnerable.

Doubled or redoubled bonus[edit]

When a doubled or redoubled contract is made, a bonus is awarded to the declaring side. It is colloquially referred to as a bonus for "insult", meaning that the opponents have insulted the pair by suggesting that the declarer will not make the contract.

  • 50 points are awarded for a doubled contract made, and
  • 100 points are awarded for a redoubled contract made.

In scoring notation, a doubled contract is indicated by an 'X" after the contract (e.g. a contract of four hearts doubled is indicated by 4 X); a redoubled contract is indicated by "XX" (e.g. 4 XX).

Penalty points[edit]

When a contract is defeated, penalty points are awarded to the defending side. The value of the penalty depends on the number of undertricks, whether the declaring side is vulnerable or not vulnerable and whether the contract was undoubled, doubled or redoubled.

Number of
Points Per Undertrick
Vulnerable Not Vulnerable
Undoubled Doubled Redoubled Undoubled Doubled Redoubled
1st undertrick 100 200 400 50 100 200
2nd and 3rd, each 300 600 200 400
4th and each subsequent 300 600 300 600

Without a double or redouble, every undertrick has a fixed cost of 100 or 50 points. The scores for (re)doubled undertricks are such that after the first vulnerable undertrick, n vulnerable undertricks cost the same as n+1 undertricks when not vulnerable; for example, four undertricks when doubled and not vulnerable cost 800 points (100+200+200+300), the same as three undertricks when doubled and vulnerable (200+300+300).

Rubber bonus[edit]

In rubber bridge only, a bonus is awarded at the conclusion of the rubber as follows:

  • for a completed rubber, the side which wins the rubber, i.e. is first to win two games, receives a rubber bonus:
    • if the opponents have won no games, i.e. they are not vulnerable, the rubber bonus is 700 points; colloquially known as a 'fast rubber'
    • if the opponents have won one game, i.e. they are vulnerable, the rubber bonus is 500 points; colloquially known as a 'slow rubber'
  • for unfinished rubbers:
    • if but one side has won a game, it scores 300 points, and
    • if but one side has a part-score, it scores 100 points.

Honor bonus or honors[edit]

In rubber bridge only, a bonus is awarded for any one hand holding four or five of the honors, i.e. an ace, king, queen, jack or ten.

  • 100 points are awarded for any one hand holding any four of the five trump suit honors, and
  • 150 points are awarded for any one hand holding all five trump suit honors, or all four aces in a notrump contract.

Honors may be declared and scored at any time after the auction but for strategic reasons it is best to do so at the conclusion of play so as not to give the opponents information about the lay of the cards. Honors may be held by any of the four players, including dummy.

Game or part-game bonus[edit]

In duplicate bridge only, game and partial-game bonuses are awarded at the conclusion of each deal as follows:

  • any partial contract, i.e. one scoring less than 100 contract points, scores a bonus of 50 points, and
  • any game contract, i.e. one scoring 100 or more points, scores a game bonus of 300 if not vulnerable and 500 if vulnerable.

Rubber bridge[edit]

For additional scoring information for the rubber bridge variant Chicago, see Chicago scoring
Rubber bridge score sheet

The score sheet[edit]

Rubber scoring is tallied on a score sheet divided into four parts where each partnership accumulates points either above the line or below the line.

The objective is to win by scoring the most total points in the rubber; the rubber is completed when one side has twice accumulated 100 or more contract points below the line.

Only contract points are recorded below the line; all other points are recorded above the line. Any of the four players may be the recorder, his side being represented in the "We" column and the opponents in the "They" column. In the ensuing examples, South is the recorder (the 'We' on the score sheet).

An example rubber[edit]

The following table summarizes the results of a rubber consisting of six deals.

Deal Declarer Contract Made Down Contract
Total NS
Total EW
1 N 2NT 3 (1×40)+(1×30)=70 1×30=30 100
2 W 4 4 4×30=120 120
3 W 5 2 2×100=200 200
4 S 4 X 5 2×(4×30)=240 1×100=100 50 390
5 N 3 4 3×20=60 1×20=20 80
6 E 6 6 6×20=120 750 150 1020
Rubber Bonus  500
Total  770 1640

The following panels illustrate the progression of the scoring on the score sheet.

Deal 1 Deal 2 Deal 3 Deal 4 Deal 5 Deal 6 Rubber Bonus Total

Rubber Bridge Scoring 1.svg

Rubber Bridge Scoring 2.svg

Rubber Bridge Scoring 3.svg

Rubber Bridge Scoring 4.svg

Rubber Bridge Scoring 5.svg

Rubber Bridge Scoring 6.svg

Rubber Bridge Scoring 7.svg

Rubber Bridge Scoring 8.svg

Deal 1: South bids 2NT making 3. Only the contract points (70) are scored below the line; the overtrick points (30) are scored above the line.

Deal 2: West bids and makes 4. This scores 120 contract points below the line; since there are no overtricks, no points are scored above the line. The accumulation of 100 or more points below the line constitutes the end of the first game and is signified by the drawing of a horizontal line. Since no part-game or game bonus is awarded in rubber bridge, East-West do not receive an additional game bonus and North-South do not receive any part-game bonus. Furthermore, the part score of 70 by North-South is no longer available for accumulation towards a game by them; the 70 points are said to be "cut off" as signified by the drawing of the horizontal line. Having won a game, East-West are vulnerable for all subsequent deals of the rubber meaning that they are now eligible for a larger rubber bonus if they win a second game before their opponents win one and they are susceptible to increased penalties if they are defeated in a contract.

Deal 3: West bids 5 and goes down 2, vulnerable, undoubled. This scores 200 penalty points for North-South above the line.

Deal 4: South bids 4 doubled, not vulnerable and makes 5. North-South score 240 contract tricks below the line, 100 overtrick points above the line and 50 points for 'insult' above the line. Accumulating 100 or more points below the line constitutes the end of the second game, signified by the drawing of a horizontal line. Having won a game, North-South are now also vulnerable for all subsequent deals of the rubber.

Deal 5: North bids 3 and makes 4 scoring 60 contract points below the line and 20 overtrick points above the line.

Deal 6: East bids and makes 6 - a small slam holding all five top honors. This scores a game of 120 contract points and earns a slam bonus of 750 points above the line (East-West being vulnerable). 150 honor points are scored above the line for holding all five honors. Having again accumulated 100 or more points below the line, East-West win a second game; a horizontal line is drawn to end the rubber.

Rubber Bonus: At the conclusion of the rubber, a rubber bonus is awarded. In this case, East-West have won a slow rubber and receive a 500-point rubber bonus above the line.

Total: The scores for each side are totalled and East-West (the 'They' on the score sheet) win the rubber.

Duplicate bridge[edit]

Scoring in duplicate bridge is done in two stages:

  1. Each deal is scored as in rubber bridge but with some variations in methodology.
  2. The result of each deal by each partnership is compared to all other results for the same deal by all other partnerships.

Scoring deals[edit]

In duplicate scoring, the score for each deal is independent from all others and is a single number resulting from the addition of points awarded in accordance with either of two cases:

  • when the contract is successful, the declaring side receives a positive score which is the sum of the following elements, if applicable: (i) contract points, (ii) overtrick points, (iii) a part-game or game bonus, (iv) a bonus for making any doubled or redoubled contract, i.e. for 'insult', and (v) a slam or grand slam bonus; the defending side receives a negative score of the same absolute value.
  • when the contract is defeated, the defending side receives a positive score based upon the number of tricks defeated, declarer's vulnerability, and whether undoubled, doubled or redoubled; the declaring side receives a negative score of the same absolute value.

Example results for a sixteen board match[edit]

In duplicate bridge, the dealer and the status of vulnerability for each side is predetermined by the board, there being sixteen possible combinations.

Board Dealer Vulnerability Declarer Contract Made Down Contract
1 N None E 1 3 30 2×30=60 50 −140 140
2 E N-S N 4 X 2 (1×200)+(1×300)=500 −500 500
3 S E-W N 2 4 2×20=40 2×20=40 50 130 −130
4 W Both W 1NT 3 40 2×30=60 50 −150 150
5 N N-S S 3NT 1 100 −100 100
6 E E-W S 3 4 3×30=90 30 50 170 −170
7 S Both W 3 3 3×20=60 50 −110 110
8 W None E 7 7 7×30=210 1000 300 −1510 1510
9 N E-W N 4 X 4 2×(4×30)=240 50 300 590 −590
10 E Both E 2NT 2 40+30=70 50 −120 120
11 S None N 6 6 6×20=120 500 300 920 −920
12 W N-S E 2 3 2×20=40 20 50 −110 110
13 N Both W 4 X X 4 2×2×(4×30)=480 100 500 −1080 1080
14 E None S 5 1 50 −50 50
15 S N-S E 4 5 4×30=120 30 300 −450 450
16 W E-W N 3NT 3 40+(2×30)=100 300 400 −400

Comparing deals[edit]

Matchpoint scoring[edit]

One common form of pairs scoring is by matchpoints. On each board, a partnership scores two matchpoints for each other partnership that scored fewer points with the same cards, and one point for each other partnership that scored the same number of points. Thus, every board is weighted equally, with the best result earning 100 percent of the matchpoints available, and the worst earning no matchpoints; the opponents receive the complement score, e.g. an 80% score for a N–S pair implies a 20% score for their E–W opponents. Colloquially, a maximum matchpoints score on a board is known as a "top", and a zero score is a "bottom". The terms "high board" and "low board" are also used.

Note 1: Using American Contract Bridge League (ACBL) methods, scoring is one point for each pair beaten, and one-half point for each pair tied.
Note 2: The rule of two matchpoints for each pair beaten is easy to apply in practice: if the board is played n times, the top result achieves 2n−2 matchpoints, the next 2n−4, down to zero. When there are several identical results, they receive the average. However, complications occur if not every board is played the same number of times, or when an "adjusted" (director-awarded) score occurs. These cases can result in non-integer matchpoint scores – see Neuberg formula.

These matchpoints are added across all the hands that a pair plays to determine the winner. Scores are usually given as percentages of a theoretical maximum: 100% would mean that the partnership achieved the best score on every single hand. In practice, a result of 60% or 65% is likely to win the tournament or come close. In a Mitchell movement (see above) the overall scores are usually compared separately for North–South pairs and for East–West pairs, so that there is one winner in each group (unless arrow-switching has been applied - see above).

Historical note: At some time in the past, both North–South and East–West might have been awarded the same matchpoint score. Using this arrangement, the lowest East–West Score would be the winner.

In board-a-match team game, the matchpoints are calculated using a similar principle. Since there are only two teams involved, the only possible results are 2 (won), 1 (tied) and 0 (lost) points per board.

International Match Point scoring[edit]

In International Match Point (IMP) scoring, the difference in total points scored (or "swing") is converted to IMPs using the standard IMP table below.[1][2] The purpose of the IMP table, which has sublinear dependency on differences, is to reduce results occurring from large swings.[3]

IMP table
Point difference IMPs Point difference IMPs Point difference IMPs
from to from to from to
0 10 0 370 420 9 1500 1740 17
20 40 1 430 490 10 1750 1990 18
50 80 2 500 590 11 2000 2240 19
90 120 3 600 740 12 2250 2490 20
130 160 4 750 890 13 2500 2990 21
170 210 5 900 1090 14 3000 3490 22
220 260 6 1100 1290 15 3500 3990 23
270 310 7 1300 1490 16 4000 or more 24
320 360 8

The score that is being compared against can be obtained in the following ways:

  • In team events, it is the score from the teammates' table
  • In pair events, it can be:
    • The datum score, most often calculated as the average score on board, excluding a number of top and bottom results. Sometimes, the median score is used instead.
    • In "cross-IMP" or "Calcutta" scoring, every score on board is compared against every other score (sometimes excluding top and bottom results) and IMPs summed up (and possibly averaged, to reduce "inflation").

Example of averaged cross-IMP scoring:

Board 2 results
Our score
Scores of the four other North/South pairs
−100 −100 −300 +650
Point difference 720 720 920 −30
IMPS gained 12 12 14 −1
Total IMPs gained 37
Competitors 4
Average cross-IMP score 9.25

Assume that you are one of five pairs who play Board 2 as North/South where you are vulnerable and the opponents are not. You contract for and make 4, scoring +620, while the other four North/South pairs score −100, −100, −300, and +650, respectively. To determine your average cross-IMP score, create a table like that at right, entering the points scored by each pair as shown. Subtract each of the opponent's scores from yours and enter them in the point difference cells. For each point differential, use the IMP look-up table to determine the IMPs gained. For example, a differential of 720 equates to 12 IMPs, because it falls in the range of 600 to 740 in the IMP table. Adding the IMPs gained gives a total of 37. To determine the average IMPs gained, divide the total by the number of competitors (37 divided by 4) to arrive at 9.25 as your averaged cross-IMP score.

History of contract bridge scoring[edit]

Scoring of tricks in notrump contracts[edit]

In the 1932 Laws of Contract Bridge, notrump tricks bid and made, and undoubled notrump tricks made but not bid, score 30, 40, 30, 40, 30, 40, 30.[4]:law 30

In 1935 this became 40, 30, 30, 30, 30, 30, 30.[5]:law 39

Scoring of undertricks[edit]

Condition Before 1935[4]:law 32 1935-1987[5]:law 39[6]:law 81 After 1987 for duplicate bridge[7]:law 77
and after 1993 for rubber bridge
Not vulnerable, not doubled 50 each 50 each 50 each
Not vulnerable, doubled 100, 150, 200, 250, 300, 350 etc. 100, 200, 200, 200, 200, 200 etc. 100, 200, 200, 300, 300, 300 etc.
Vulnerable, not doubled 100, 150, 200, 250, 300, 350 etc. 100 each 100 each
Vulnerable, doubled 200, 300, 400, 500, 600, 700 etc. 200, 300, 300, 300, 300, 300 etc. 200, 300, 300, 300, 300, 300 etc.

Redoubled undertricks have always scored twice as much as the same doubled undertricks.

A change to the scoring of the fourth and subsequent non-vulnerable undertricks, from 200 each to 300 each, was made in 1987 after a hand in the finals of the 1981 Bermuda Bowl. Munir and Fazli, playing for Pakistan, bid skilfully to reach a vulnerable 7 contract, which would have scored them 2210. But their non-vulnerable opponent Meckstroth then sacrificed in 7 on a weak hand with five spades to the jack. This went nine off doubled for a score of -1700, a profitable sacrifice. The change of scoring increased the penalty from -1700 to -2300.[8]

Also, the "insult bonus" for making a redoubled contract used to be only 50. This was changed to 100, so that playing 5 of a minor, redoubled, making an overtrick, is always worth more than an undoubled small slam.

8-level bids[edit]

It has always been the intention of every official set of Laws of Contract Bridge to forbid contracts for more than seven tricks. Some versions have stated this more clearly than others, but this intention of the Laws has never changed.

International Match Points[edit]

International Match Point scoring was developed in Europe;[a] North American players were first introduced to this scoring method at the 1951 Bermuda Bowl match in Naples, Italy.[3] A change to the IMP values was made in 1962.

Original IMP table, 1949
Point difference IMPs Point difference IMPs
from to from to
0 10 0 1000 1240 8
20 40 1 1250 1490 9
70 130 2 1500 1990 10
140 210 3 2000 2490 11
220 340 4 2500 2990 12
350 490 5 3000 3490 13
500 740 6 3500 3990 14
750 990 7 4000 or more 15
Revised IMP table effective September 1, 1962[9]
Point difference IMPs Point difference IMPs
from to from to
0 10 0 750 890 13
20 40 1 900 1090 14
50 80 2 1100 1290 15
90 120 3 1300 1490 16
130 160 4 1500 1740 17
170 210 5 1750 1990 18
220 260 6 2000 2240 19
270 310 7 2250 2490 20
320 360 8 2500 2990 21
370 420 9 3000 3490 22
430 490 10 3500 3990 23
500 590 11 4000 or more 24
600 740 12


  1. ^ Referred to both as European Match Points and International Match Points in The Bridge World magazine of December, 1951.[3]


  1. ^ Official ACBL website IMP Table
  2. ^ 2017 World Bridge Federation IMP Table, Law 78
  3. ^ a b c Julius Rosenblum (1951). Alphonse Moyse, Jr. (ed.). "The 1951 International Team-of-Four Championship". The Bridge World. New York: The Bridge World. 23 (3): 2.
  4. ^ a b The Laws of Contract Bridge. de la Rue. 1932.
  5. ^ a b The International Laws of Contract Bridge. de la Rue. 1935.
  6. ^ The International Laws of Duplicate Contract Bridge. Bibliagora. 1981.
  7. ^ The Laws of Duplicate Contract Bridge. The English Bridge Union Ltd. 1987.
  8. ^ Jacobs, Bill (April 2010). "(untitled section)" (PDF). Victorian Bridge Association Bulletin: 6.
  9. ^ American Contract Bridge League (1963). Laws of Duplicate Contract Bridge (American ed.). New York: Crown Publishers Inc. p. 53.

External links[edit]