Bugs Bunny in Double Trouble

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Bugs Bunny in Double Trouble
BBDD front.jpg
North American Genesis cover
Developer(s) Probe Entertainment, Climax, Atod
Distributor(s) Warner Bros. Interactive Entertainment
Platform(s) Genesis, Game Gear
Release date(s) NA 1996
EU 1996
Genre(s) Platform
Mode(s) Single-player

Bugs Bunny in Double Trouble is a video game developed by Atod AB for the Genesis and Game Gear, released in 1996. The game stars Bugs Bunny and features pre-rendered 3D graphics (similar to Donkey Kong Country for the Super NES).

Gameplay[edit]

Similarly to 1994's Mickey Mania: The Timeless Adventures of Mickey Mouse, the levels are mainly based on individual Bugs Bunny cartoons from Warner Bros.' Looney Tunes and Merrie Melodies series, stringing them together by having Bugs trapped in a "Televisor" created by Yosemite Sam as a mad scientist. Seven of the levels are based on the Bugs Bunny cartoons Duck! Rabbit, Duck!, Bully for Bugs, Knighty Knight Bugs, Hare-Abian Nights, Spaced Out Bunny, Mad as a Mars Hare, and Hare-Way to the Stars, while the other level, entitled Haunted Hare, is based on elements of Bewitched Bunny and Hair-Raising Hare.

Each level features objectives, designs, and opposing characters based on the source cartoon(s), though some levels include plot elements, weapons, and obstacles that weren't present in the original cartoons. For example, the Hare-Abian Nights level features a duel with Yosemite Sam over a genie's lamp, and Spaced Out Bunny is essentially a race against Marvin the Martian to Mars. As well, the Duck! Rabbit, Duck! level does not have the snow present in the original cartoon.

Reception[edit]

Reception
Review scores
Publication Score
EGM 5.25/10 (GEN)[1]
Next Generation 2/5 stars (GEN)[2]

The Genesis version received mediocre reviews. Critics widely praised the bright, colorful graphics[1][2][3] and usage of old Warner Bros. cartoons and characters,[1][2][3] though some criticized that the controls make navigating certain areas frustrating.[1][3] However, reviews generally concluded that while the game is competent in most respects, it lacks any major innovation to draw the interest of anyone but hardcore Warner Bros. fans.[1][2][3]

References[edit]

  1. ^ a b c d e "Review Crew: Bugs Bunny in: Double Trouble". Electronic Gaming Monthly. Ziff Davis (85): 22. August 1996. 
  2. ^ a b c d "Bugs Bunny in Double Trouble". Next Generation. Imagine Media (21): 160. September 1996. 
  3. ^ a b c d "ProReview: Bugs Bunny: Double Trouble". GamePro. IDG (96): 76. September 1996. 

External links[edit]