Super Puzzle Bobble

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Super Puzzle Bobble
Super Puzzle Bobble PS2 Cover.jpg
Japanese PlayStation 2 cover art
Developer(s)Taito
Altron (GBA version)
Publisher(s)
Taito
SeriesPuzzle Bobble
Platform(s)PlayStation 2
Windows
Game Boy Advance
GameCube
ReleasePlayStation 2
  • JP: September 28, 2000
  • NA: November 2000[1]
  • PAL: December 15, 2000
Game Boy Advance
  • NA: November 7, 2001[2]
  • PAL: November 30, 2001
  • JP: December 21, 2001
Windows
  • NA: October 19, 2001
GameCube
Genre(s)Puzzle
Mode(s)Single-player, multiplayer

Super Puzzle Bobble, released as Super Bust-A-Move in Europe and North America, is a puzzle video game in the Puzzle Bobble series. It was developed by Taito, and released on November 26, 2000 by Acclaim Entertainment for the PlayStation 2 and Windows. It was later ported to the Game Boy Advance on November 27, 2001. It was re-released in Japan for the PlayStation 2 in 2004 as part of Super Puzzle Bobble DX (along with its sequel, Super Puzzle Bobble 2), which is Volume 62 of the Japan-exclusive Simple 2000 Series. This compilation includes a few graphical enhancements.

Super Puzzle Bobble was ported to the GameCube in 2003, under the name of Super Puzzle Bobble All-Stars in Japan, Super Bust-A-Move All-Stars in Europe, and Bust-A-Move 3000 in North America. The game is a direct port, except for the inclusion of new backgrounds and remixed music. It also features new box artwork, more in line with the in-game artwork.

It is the first mainstream game in the series not to see an arcade release, although there is an arcade game with the same title, which is a completely different game to this one.

Gameplay[edit]

Super Puzzle Bobble gameplay is essentially the same as the rest of the series. It bestows some audiovisual improvements, adds and removes gameplay elements, adds a new art style, and adds a new character roster. It has single player, training, computer competition, and two player competition modes. New to this game are large-sized bubbles and a two player cooperation mode, in which players work together to solve a stage.[4]

The GameCube All-Stars version has a four player option and a Space Invaders-style mode called "Shoot Bubble".[5]

Reception[edit]

Critical reception[edit]

Ryan Davis of GameSpot said the PS2 version of the game has the best graphics and sound of the series to date, "with extraordinarily sharp 2D graphics and a healthy amount of visual splendor", but that its gameplay represents an "incredibly stripped-down" disappointment to the series which "brings virtually nothing new to the franchise" and is missing a lot of features from the previous year's Bust-a-Move 4.[10] As for the GameCube version, there was nothing new and the analog controls were awkward, but the multiple gameplay modes kept players happy.[11] A reviewer on NGC Magazine regarded the game as worth owning, but only on one console.[5] A reviewer on Next Generation found the game a bit disappointing and no different from the original game.[12]

Promotion[edit]

The game was showcased at the February 1999 AOU Amusement Expo in Japan.[14]

References[edit]

  1. ^ B. Fiechter (November 2000). "all-format Previews". Gamers' Republic. No. 30. Millenium Publications. p. 58.
  2. ^ "Gameshark Calendar". GameShark. IGN.com. November 2001. p. 14.
  3. ^ a b "Bust-A-Move 3000 (GameCube) - Metacritic". Metacritic. Retrieved November 15, 2019.
  4. ^ "Taito goes by the Competition". Gamers' Republic. No. 12. Millenium Publications. May 1999. p. 34.
  5. ^ a b c Evans, Geraint (January 2004). "Super Bust-A-Move All Stars". NGC Magazine. No. 89. Future plc. p. 50.
  6. ^ "Bust-A-Move 3000 (GameCube) - GameRankings". GameRankings. Retrieved November 15, 2019.
  7. ^ Miller, Skyler. "Super Bust-A-Move". AllGame. Archived from the original on November 14, 2014. Retrieved October 15, 2020.
  8. ^ Thompson, Jon. "Super Bust-A-Move". AllGame. Archived from the original on November 14, 2014. Retrieved October 15, 2020.
  9. ^ Skittrell, Lee (December 29, 2001). "Super Bust-a-Move". Computer and Video Games. Archived from the original on July 17, 2007. Retrieved October 15, 2020.
  10. ^ a b Davis, Ryan (November 30, 2000). "Super Bust-A-Move Review". GameSpot. Retrieved August 15, 2016.
  11. ^ a b Davis, Ryan (April 21, 2003). "Bust-A-Move 3000 Review". GameSpot. Retrieved November 15, 2019.
  12. ^ a b Russo, Tom (December 2000). "ng Review - Super Puzzle Bobble". Next Generation. No. 72. Imagine Media. p. 105.
  13. ^ "PSM Honor Roll". PlayStation: The Official Magazine. No. 55. Future plc. February 2002. p. 53.
  14. ^ "AOU Show Preview". Gamers' Republic. No. 11. Millenium Publications. April 1999. p. 11.

External links[edit]