Super Puzzle Bobble
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| Super Puzzle Bobble | |
|---|---|
Japanese PlayStation 2 cover art | |
| Developer(s) | Taito Altron (GBA version) |
| Publisher(s) | Taito
|
| Series | Puzzle Bobble |
| Platform(s) | PlayStation 2 Windows Game Boy Advance GameCube |
| Release | PlayStation 2 Game Boy Advance Windows
|
| Genre(s) | Puzzle |
| Mode(s) | Single-player, multiplayer |
Super Puzzle Bobble, released as Super Bust-A-Move in Europe and North America, is a puzzle video game in the Puzzle Bobble series. It was developed by Taito, and released on November 26, 2000 by Acclaim Entertainment for the PlayStation 2 and Windows. It was later ported to the Game Boy Advance on November 27, 2001. It was re-released in Japan for the PlayStation 2 in 2004 as part of Super Puzzle Bobble DX (along with its sequel, Super Puzzle Bobble 2), which is Volume 62 of the Japan-exclusive Simple 2000 Series. This compilation includes a few graphical enhancements.
Super Puzzle Bobble was ported to the GameCube in 2003, under the name of Super Puzzle Bobble All-Stars in Japan, Super Bust-A-Move All-Stars in Europe, and Bust-A-Move 3000 in North America. The game is a direct port, except for the inclusion of new backgrounds and remixed music. It also features new box artwork, more in line with the in-game artwork.
It is the first mainstream game in the series not to see an arcade release, although there is an arcade game with the same title, which is a completely different game to this one.
Gameplay[edit]
Super Puzzle Bobble gameplay is essentially the same as the rest of the series. It bestows some audiovisual improvements, adds and removes gameplay elements, adds a new art style, and adds a new character roster. It has single player, training, computer competition, and two player competition modes. New to this game are large-sized bubbles and a two player cooperation mode, in which players work together to solve a stage.[4]
The GameCube All-Stars version has a four player option and a Space Invaders-style mode called "Shoot Bubble".[5]
Reception[edit]
Critical reception[edit]
| Aggregator | Score |
|---|---|
| GameRankings | 60.75% (GameCube)[6] |
| Metacritic | 53% (GameCube)[3] |
| Publication | Score |
|---|---|
| AllGame | |
| CVG | 8/10 (GBA)[9] |
| GameSpot | 5.4/10 (PS2)[10] 5/10 (GameCube)[11] |
| Next Generation | |
| NGC Magazine | 70%[5] |
| PSM | 8/10 (PS2)[13] |
Ryan Davis of GameSpot said the PS2 version of the game has the best graphics and sound of the series to date, "with extraordinarily sharp 2D graphics and a healthy amount of visual splendor", but that its gameplay represents an "incredibly stripped-down" disappointment to the series which "brings virtually nothing new to the franchise" and is missing a lot of features from the previous year's Bust-a-Move 4.[10] As for the GameCube version, there was nothing new and the analog controls were awkward, but the multiple gameplay modes kept players happy.[11] A reviewer on NGC Magazine regarded the game as worth owning, but only on one console.[5] A reviewer on Next Generation found the game a bit disappointing and no different from the original game.[12]
Promotion[edit]
The game was showcased at the February 1999 AOU Amusement Expo in Japan.[14]
References[edit]
- ^ B. Fiechter (November 2000). "all-format Previews". Gamers' Republic. No. 30. Millenium Publications. p. 58.
- ^ "Gameshark Calendar". GameShark. IGN.com. November 2001. p. 14.
- ^ a b "Bust-A-Move 3000 (GameCube) - Metacritic". Metacritic. Retrieved November 15, 2019.
- ^ "Taito goes by the Competition". Gamers' Republic. No. 12. Millenium Publications. May 1999. p. 34.
- ^ a b c Evans, Geraint (January 2004). "Super Bust-A-Move All Stars". NGC Magazine. No. 89. Future plc. p. 50.
- ^ "Bust-A-Move 3000 (GameCube) - GameRankings". GameRankings. Retrieved November 15, 2019.
- ^ Miller, Skyler. "Super Bust-A-Move". AllGame. Archived from the original on November 14, 2014. Retrieved October 15, 2020.
- ^ Thompson, Jon. "Super Bust-A-Move". AllGame. Archived from the original on November 14, 2014. Retrieved October 15, 2020.
- ^ Skittrell, Lee (December 29, 2001). "Super Bust-a-Move". Computer and Video Games. Archived from the original on July 17, 2007. Retrieved October 15, 2020.
- ^ a b Davis, Ryan (November 30, 2000). "Super Bust-A-Move Review". GameSpot. Retrieved August 15, 2016.
- ^ a b Davis, Ryan (April 21, 2003). "Bust-A-Move 3000 Review". GameSpot. Retrieved November 15, 2019.
- ^ a b Russo, Tom (December 2000). "ng Review - Super Puzzle Bobble". Next Generation. No. 72. Imagine Media. p. 105.
- ^ "PSM Honor Roll". PlayStation: The Official Magazine. No. 55. Future plc. February 2002. p. 53.
- ^ "AOU Show Preview". Gamers' Republic. No. 11. Millenium Publications. April 1999. p. 11.