Super Puzzle Bobble

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Super Puzzle Bobble
SuperBust-a-move.jpg
Developer(s) Taito Corporation
Altron (GBA Version)
Publisher(s) Acclaim Entertainment (North American and European PS2 Version)
Taito Corporation
Ubi Soft Entertainment (GBA, PC and Bust-A-Move All Stars)
Series Puzzle Bobble
Platform(s) PlayStation 2
Microsoft Windows
Game Boy Advance
Release date(s) PlayStation 2
  • JP: September 28, 2000
  • NA: November 26, 2000
  • PAL: December 15, 2000
Game Boy Advance
  • NA: November 27, 2001
  • PAL: November 30, 2001
  • JP: December 21, 2001
Windows
October 19, 2001
Genre(s) Puzzle game
Mode(s) single-player
multiplayer

Super Puzzle Bobble, also released as Super Bust-A-Move in Europe and North America, is a puzzle game in the Puzzle Bobble series. It was developed by Taito Corporation, and released on November 26, 2000 by Acclaim Entertainment for the PlayStation 2 and PC. There is a different arcade release with the same name. It was later ported to the Game Boy Advance on November 27, 2001. It was re-released in Japan for the PS2 in 2004 as part of Super Puzzle Bobble DX (along with its sequel, Super Puzzle Bobble 2), which is Volume 62 of the Japan-exclusive Simple 2000 Series. This compilation includes a few graphical enhancements.

Super Puzzle Bobble was ported to the GameCube in 2003, under the name of Super Puzzle Bobble/Bust-A-Move All-Stars, and also Bust-A-Move 3000. The game is a direct port, except for the inclusion of new backgrounds and remixed music. It also features new box artwork, more in line with the in-game artwork. The GameCube All-Stars version has a four player option.

Super Puzzle Bobble gameplay is essentially the same as the rest of the series. It bestows some audiovisual improvements, adds and removes gameplay elements, adds a new art style, and adds a new character roster. It has single player, training, computer competition, and two player competition modes.

Reception[edit]

Ryan Davis of GameSpot said the game has the best graphics and sound of the series to date, "with extraordinarily sharp 2D graphics and a healthy amount of visual splendor". He says it is an "incredibly stripped-down" disappointment to the series which "brings virtually nothing new to the franchise" and is missing a lot of features from the previous year's Bust-a-Move 4.[1]

References[edit]

  1. ^ Davis, Ryan (November 30, 2000). "Super Bust-A-Move Review". GameSpot. Retrieved August 15, 2016. 

External links[edit]