Call of Duty: Mobile
|Call of Duty: Mobile|
|Developer(s)||TiMi Studio Group|
|Series||Call of Duty|
|Release||1 October 2019|
Call of Duty: Mobile is a free-to-play shooter game developed by TiMi Studio Group and published by Activision for Android and iOS. The game was released on 1 October 2019. It saw one of the largest mobile game launches in history, generating over US$480 million with 270 million downloads within a year. Call of Duty: Mobile was published in other regions by Garena, Tencent Games, VNG Games and TiMi Studio Group.
Players can choose to play ranked or non-ranked matches in multiplayer mode. It has two types of in-game currencies: "Credits", which are earned through playing the game, and "COD Points", which have to be bought with real world money. It is possible to play the full game without paying, though some exclusive character and weapon skins can only be bought with COD Points. Apart from standard matchmaking, a private room for both the multiplayer and battle royale modes can also be accessed where players can invite and battle with just their in-game friends.
The multiplayer mode is the basic first person shooter, similar to previous Call of Duty games on other platforms along with old maps. The core game modes include Team Deathmatch, Domination, Free for All, Hardpoint, Kill Confirmed, etc. The game also has "Scorestreaks", which are special weapons that are available as the player reaches certain times and points. Additionally, the game features special and limited multiplayer modes that may last for days, weeks, or a whole game season. These include: Prop Hunt, Rapid Fire, Sticks and Stones, 2v2, Capture the Flag, One Shot One Kill, Snipers Only, and Gun Game, and Attack of the Undead among others.
The game also includes battle royale modes featuring up to 100 players. A player can choose to play alone, on a two-man team, or in a four-man squad. At the start of a game, all players choose an ability from healing to making a launch pad. Once all 100 people are ready, they get aboard a plane that flies in a straight line over the map. This flight path changes every game. Every team is automatically given a jump leader who decides when and where the team will land. At the beginning of the game, each player carries only a knife. The map has weapons, vehicles, and items which players can find and use to improve their chances of killing enemies while staying alive themselves. The safe zone on the map shrinks as the game progresses, with players who remain outside the zone being killed. A player or team wins the game if they are the last one remaining. Particularly, battle royale also has limited modes like 20v20 Warfare, and Battle Royale Blitz.
A Zombies mode was added in November 2019. It placed teams of players against zombies that attacked in waves. It was playable in Endless Survival Mode, which ran like the classic zombies experience, and Raid Mode, which threw a set number of waves at the players before transitioning to a boss encounter. The players could choose whether to play it on Normal or Heroic difficulty. The mode was removed in March 2020 due to it not reaching the desired level of quality. Undead Siege, a zombie survival mode, was added into the game in August 2021. In it a team of four players have to survive and protect their teleportation device from continuous waves of zombies. During the day, players have to collect supplies which would be used during the night to survive against a horde of zombies.In addition, players during the day also take part on a mission called Daytime Side Missions, which includes the Butcher, and breaking the Aether Crystal Cluster.
Development and release
Call of Duty: Mobile was announced in March 2019, with TiMi Studios, a subsidiary of Tencent Games, leading development. Many of the game's features were revealed at this announcement, promising a familiar experience for fans of the console games. The aim of the game was to take familiar aspects from the franchise's previous games and allow users to access them from their mobile devices. It features two in-game currencies, as well as a battle pass. The initial release was in Australia on 15 June 2019 following the soft-launches in Australia, Canada and Peru. Garena released the game in Hong Kong, Indonesia, Macau, Malaysia, Philippines, Singapore, Taiwan & Thailand on 29 September 2019. The game was released in Europe, North America and Latin America by Activision on 30 September 2019 and by Tencent Games in South Korea on 1 October 2019. VNG Games released the game after the worldwide release in partnership with Activision and TiMi Studios in Vietnam on 20 April 2020. Tencent Games published the game for Mainland China on 24 December 2020.
Call of Duty: Mobile features many playable characters, maps, and game modes from previous games in the series. Different control settings were included to cater to player's preferences. A "zombies" game mode was added to the game in November 2019. This game mode followed the classic Call of Duty zombies "survival" formula where the player fights off endless waves of zombies, aiming to survive as long as possible. A "Raid" mode was also included where the player had to defeat a set amount of waves of zombies before encountering one of two final bosses. Call of Duty: Mobile Zombies mode was removed on 25 March 2020 due to the game mode not meeting Activision's standards.
The Call of Duty: Mobile World Championship 2020 Tournament was a partnership between Activision Blizzard and Sony Mobile Communications, and marks the game's entry into the top tier of esports. It featured more than $1 million in total prizes, which include both cash and in-game cosmetics. Competing teams were drawn directly from the game's community through four open online qualifiers from April 20 to May 24, 2020. Eligible players ranked veteran or higher have the chance to play.
Call of Duty: Mobile received "generally favorable reviews", according to the review aggregator Metacritic. IGN wrote that the game “represents the best the juggernaut franchise has ever been on a handheld platform. The leveling path is rewarding, even without spending money, and there are lots of modes to jump around between, including an impressive battle royale mode.” GameSpot says “beyond its messy micro-transaction menus and the slight time-saving purchases, there's not much else in Call of Duty Mobile that detracts from its faithful recreation of the exhilarating and fast-paced multiplayer action of the core series.” Polygon also praised the game stating, “Call of Duty: Mobile doesn’t come across like a deeply compromised or watered-down rendition of the age-old multiplayer format; it just feels like Call of Duty.”
In its first month, the game had over 148 million downloads and generated nearly US$54 million in revenue, making it the largest mobile game launch in history. By June 2020, the game had seen over 250 million downloads, generating over $327 million in revenue. By October 2020, that figure had risen to over $480 million with 270 million downloads.
|2019||Hollywood Music in Media Awards||Song/Score - Mobile Video Game||Nominated|||
|The Game Awards 2019||Best Mobile Game||Won|||
|2020||23rd Annual D.I.C.E. Awards||Portable Game of the Year||Nominated|||
|Game Developers Choice Awards||Best Mobile Game||Nominated|||
|SXSW Gaming Awards||Mobile Game of the Year||Nominated|||
|16th British Academy Games Awards||Mobile Game of the Year||Won|||
|The Game Awards 2020||Best Mobile Game||Nominated|||
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