Capcom Classics Collection
|Capcom Classics Collection|
|Platform(s)||Game Boy Advance
Capcom Classics Collection (カプコン・クラシックスコレクション Kapukon Kurashikkusu Korekushon) is a compilation of arcade games released by Capcom for the PlayStation 2 and Xbox on September 27, 2005 in North America and in 2006 in Japan. It was developed by Digital Eclipse Software (now Backbone Entertainment), Sensory Sweep, and its Japanese developer Klein Computer Entertainment. A second volume, Capcom Classics Collection Vol. 2, was released on November 14, 2006 in North America, for PlayStation 2 and Xbox. The second volume as well as the Xbox version of the first volume were not released in Japan.
Two handheld compilations, Capcom Classics Collection Remixed (not released in Japan) and Capcom Classics Collection Reloaded (Capcom Classics Collection in Japan) were released on March 22 and October 24, 2006 respectively on the PlayStation Portable. A Game Boy Advance compilation, Capcom Classics Mini-Mix (North America only), was released on September 19, 2006. Reloaded and Mini-Mix were not developed by Digital Eclipse, but rather by Japanese developer Klein Computer Entertainment for Reloaded and Mini-Mix being developed by Sensory Sweep.
Many of the games included in this compilation were re-released as part of Capcom Arcade Cabinet for PlayStation 3 and Xbox 360 from February 19, 2013 to April 17, 2013. An arcade machine was made to promote the Capcom Arcade Cabinet series at the Gadget Show Live 2013 in Birmingham, UK.
In 1998, Capcom produced a series of five video game compilations titled Capcom Generations for the PlayStation and Sega Saturn, released in Japan and the PAL region. The series as a whole compiled over 15 arcade games and the Super NES game Super Ghouls'n Ghosts. Each volume was accompanied by extra features such as a historical overview of each title, artwork gallery, hints and even cast profiles. All games in these compilations also contained enhanced gameplay options such as rapid fire, a bigger screen, and remixed soundtrack.
Volume 1 of Capcom Classics Collection contains all sixteen games from Capcom Generations and Street Fighter Collection 2 respectively (converted from these ports rather than the arcade originals) and six added emulated titles, while Volume 2 features only titles not included in the Capcom Generations series. As with the Capcom Generations titles, all games contain extra features, which consist of gameplay tips, artwork, listenable music and cast profiles, although the contents are not identical. All the extra features are typically unlocked by getting high scores or achieving unusual gameplay objectives, such as collecting the Yashichi item in several games or picking up Edi. E's gum in Final Fight. High scores can be saved for all the games for three different difficulty settings: Normal, Hardcore (in which only the minimum number of lives and continues are available and the AI is at its best), or Custom (if the player changes the options from the Normal or Hardcore settings).
The home console volumes feature one bonus game each. The first volume features a "Deluxe Versus Mode" for the Street Fighter II games which allows two players to compete against each other by offering the players a selection of characters from all three installments of the Street Fighter II series included in the compilation. One thing that's notable is that in "Deluxe Versus Mode" that players can select both of Balrog's original costume's Champion Edition (yellow costume; red gloves) and Hyper Fighting (orange/yellow costume; red gloves) in the same match; where as this was omitted in the Hyper Street Fighter II, since the Hyper Fighting color slot were changed to orange costume, green gloves, and darker skin in Super Street Fighter II. This game mode was originally from the Street Fighter Collection 2 compilation for the PlayStation and Saturn, which are the versions emulated in Capcom Classics Collection and Reloaded. Remixed and Volume 2 contain a version of Quiz and Dragons that is exclusively composed of Capcom-related questions.
Lineup by volume
|1943: The Battle of Midway||1987/06|
|Pirate Ship Higemaru||1984/09|
|Street Fighter II: The World Warrior||1991/02|
|Street Fighter II′: Champion Edition||1992/04|
|Street Fighter II′ Turbo: Hyper Fighting||1992/12|
|Super Ghouls 'n Ghosts (SNES)||1991/10|
|1941: Counter Attack||1990/02|
|The King of Dragons||1991/09|
|Knights of the Round||1991/11|
|Last Duel (video game)||1988/07|
|Quiz & Dragons: Capcom Quiz Game||1994/09|
|Side Arms Hyper Dyne||1986/12|
|Super Street Fighter II Turbo||1994/02|
|The Speed Rumbler||1986/09|
|Varth: Operation Thunderstorm||1992/07|
Remixed and Reloaded, both for the PSP contain mostly the same lineup of games from the two home console volumes. Reloaded contains the 16 games respectively from the Capcom Generations and Street Fighter Collection 2 lineup plus Knights of the Round, Eco Fighters and The King of Dragons while Remixed, which came out before Reloaded, contains the majority of remaining games from the home console versions of Vol. 1 and 2. Super Street Fighter II Turbo, Tiger Road, and Trojan do not appear in the portable versions.
Capcom Classics Collection Remixed
- 1941: Counter Attack
- Bionic Commando
- Black Tiger
- Block Block
- Captain Commando
- Final Fight
- Forgotten Worlds
- Last Duel
- Legendary Wings
- Magic Sword
- Mega Twins
- Quiz & Dragons
- Section Z
- Side Arms: Hyper Dyne
- The Speed Rumbler
- Street Fighter
- Three Wonders
Capcom Classics Collection Reloaded
- 1943 Kai
- Eco Fighters
- Exed Exes
- Ghosts'n Goblins
- Ghouls'n Ghosts
- Super Ghouls'n Ghosts
- The King of Dragons
- Knights of the Round
- Pirate Ship Higemaru
- Street Fighter II: The World Warrior
- Street Fighter II′: Champion Edition
- Street Fighter II′ Turbo: Hyper Fighting
Capcom Classics Mini-Mix
Capcom Classics Mini-Mix is a compilation for the Game Boy Advance that was developed by Sensory Sweep and released around the same time as the home console and PSP versions.
This GBA compilation includes three games originally released for the Nintendo Entertainment System:
- Matulef, Jeffrey (2013-02-13). "Capcom Arcade Cabinet's full line-up revealed". Eurogamer. Retrieved 2013-06-26.
- "Putting the Arcade Cabinet into Capcom Arcade Cabinet!". Bespoke Arcades. 2013-04-19. Retrieved 2013-06-26.
- "Capcom World Gallery (archived)" (in Japanese). Archived from the original on December 5, 1998.