Category:.NET game engines
This category is for Microsoft .NET based game engines and middleware (such as a physics engine) designed for computer and video games, including source ports and runs primarily on Microsoft Windows and Xbox360, but also on Linux and Mac OS using Mono an open source port of .NET.
With the release of Microsoft XNA in August 2006, the trend of new engines being released on both XNA as well as Microsoft .NET has surged. More engines will be added to this category as they reach maturity and become more widely used.
- Microsoft: Next Generation of Games Starts With XNA
- "Interview with Chris Satchell - 2007". Retrieved 2007-12-19.