Category:Computer physics engines
Category for software which simulates classical mechanics using parameters such as mass, gravity, friction and wind resistance to predict the motion of objects in a simulated world.
Physics engines are widely used as middleware in game engines.
- For more information, please see physics engine.
|Wikimedia Commons has media related to Physics engine.|
Pages in category "Computer physics engines"
The following 38 pages are in this category, out of 38 total. This list may not reflect recent changes (learn more).