Category:Human–computer interaction
Appearance
Library cataloging and classification | |
---|---|
main topic | human–computer interaction |
Universal Decimal | 004.5 |
Wikimedia Commons has media related to Human-computer interaction.
Subcategories
This category has the following 25 subcategories, out of 25 total.
Pages in category "Human–computer interaction"
The following 200 pages are in this category, out of approximately 254 total. This list may not reflect recent changes.
(previous page) (next page)A
- ACM Symposium on User Interface Software and Technology
- ACM/IEEE Virtual Reality International Conference
- Activity recognition
- Adaptation (computer science)
- Adaptive autonomy
- Addiction by Design
- Aesthetic–usability effect
- Alerting system
- Algorithms of Oppression
- Animal–computer interaction
- As We May Think
- Augmented cognition
- Automatic identification and data capture
B
C
- Card sorting
- Center for Humane Technology
- CMN-GOMS
- Marcelo Coelho
- Cognitive complexity
- Cognitive dimensions of notations
- Cognitive engineering
- Cognitive ergonomics
- Cognitive infocommunications
- Collaborative information seeking
- Mercedes-Benz COMAND
- Comparison of usability evaluation methods
- Computer Graphics International
- Computer processing of body language
- Computer-supported cooperative work
- Computer user satisfaction
- Computer-induced medical problems
- Computers are social actors
- Confederate effect
- Conference on Human Factors in Computing Systems
- Context-sensitive user interface
- Contextual design
- Contextual inquiry
- Conversational user interface
- Mike Cooley (engineer)
- Cortical modem
- CPM-GOMS
- CSS framework
D
E
F
G
H
- HAL (software)
- Hands-on computing
- Hick's law
- HIL bus
- Hogel processing unit
- Holus
- Human action cycle
- Human City Interaction
- Human interface device
- Human interface guidelines
- Human Media Lab
- Human presence detection
- Human processor model
- Human sensing
- Human-agent team
- Human-centered computing
- Human–computer information retrieval
- Human–Computer Interaction Institute
- Human–machine system
- Human–robot collaboration
- Portal:Human–computer interaction/Nominate/Selected article
- Portal:Human–computer interaction/Selected article
- Portal:Human–computer interaction/Selected article/2
- Portal:Human–computer interaction/Selected article/3
- Humanistic intelligence
- Humans.txt
I
- IBM Common User Access
- BMW iDrive
- Immersive design
- Immersive virtual musical instrument
- Implicit data collection
- Inclusive design
- Information foraging
- Interaction design
- Interaction Design Foundation
- Interaction technique
- Interactive computing
- The Interactive Institute
- Interactive machine translation
- Internet addiction disorder
- Interruption science
- Irissometry
L
M
- The Magical Number Seven, Plus or Minus Two
- Manufacture Modules Technologies
- Aaron Marcus
- Memex
- Minimally invasive education
- Minimum intelligent signal test
- Eduardo Reck Miranda
- Mobile interaction
- Mobile Life Centre
- MobileHCI
- Mode (user interface)
- Multi Media Interface
- Multi-touch, physics and gestures
- Multimodal Architecture and Interfaces
- Multiseat desktop virtualization
N
O
P
- PACT (interaction design)
- Partial concurrent thinking aloud
- Peripheral nerve interface
- Persona (user experience)
- Personal information management
- Personalization
- Personalization management system
- Persuasive technology
- Richard Pew
- Physical icon
- Pictive
- Positive computing
- Post-tech
- Presentation semantics
- Presentation–abstraction–control
- Principle of least astonishment